You are viewing a potentially older version of this package. View all versions.
AGA7ON-BuildWater-0.9.1 icon

BuildWater

Placeable water blocks with real water volume, terrain moisture, and live config updates.

By AGA7ON
Date uploaded 5 months ago
Version 0.9.1
Download link AGA7ON-BuildWater-0.9.1.zip
Downloads 138
Dependency string AGA7ON-BuildWater-0.9.1

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2333 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2333

README

Build Water

Author: AGA7ON
Version: 0.9.0

Description

Build Water adds placeable water blocks with proper water volume behavior. It integrates with terrain so ground becomes wet and water vegetation appears near the water surface, and it lets the hoe/cultivator work through water blocks. Configuration changes apply live without restarting the game.

Features

  • Placeable water blocks with real water volume.
  • Terrain moisture and water-edge vegetation support.
  • Hoe/cultivator ignores water block collisions.
  • Live config updates (no restart required).

Installation

  1. Install BepInExPack for Valheim..
  2. Copy BuildWater.dll to BepInEx/plugins/.
  3. Launch the game once to generate BepInEx/config/buildwater.cfg.

Requirements

  • Valheim
  • BepInExPack_Valheim

Dependencies

  • denikson-BepInExPack_Valheim

Configuration

Config file: BepInEx/config/buildwater.cfg Key options:

  • SurfacePaddingMeters (can be negative)
  • TerrainInfluenceRadiusMeters
  • TerrainInfluenceMaxDepthMeters
  • PlayerCheckAboveSurface
  • CurtainMinDepth

Credits

Author: AGA7ON

CHANGELOG

Changelog

0.9.14

  • Improved compatibility behavior with swimming/water mods (VikingsDoSwim and UnderTheSea).
  • Added wave amplitude slider in config/UI.
  • Improved water block initialization timing after placement.
  • Updated water-surface interaction stability for player and transport checks.

0.9.2

  • Fix prefab registration across scene reloads (prevents missing pieces).
  • Ensure placed water blocks initialize water volume and swimming effects.
  • Restore build preview highlight for ghost placement.

0.9.0

  • Stable terrain water influence with predictable radius/depth checks.
  • Water-edge vegetation and wet ground integration.
  • Hoe/cultivator ignores water block collisions.
  • Live config reload.
  • Adjustable negative surface padding to remove seams.