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HomeBubble
Keep enemies out of your base with a protective bubble.
| Date uploaded | a week ago |
| Version | 0.2.0 |
| Download link | Aestelwen-HomeBubble-0.2.0.zip |
| Downloads | 9 |
| Dependency string | Aestelwen-HomeBubble-0.2.0 |
This mod requires the following mods to function
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.2denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351README
Home Bubble
Keep enemies out of your base with a protective bubble.
The bubble even protects against projectiles and rain.
Keep the bubble generator fuelled with bones, and toggle it on and off with Shift + E.

Building It
The bubble requires a Workbench, Forge, Stonecutter and Artisan Table all within build range. Each bubble claims one set of these stations, so two bubbles cannot be built on the same set.
Find it in the Hammer's Defence tab.
| Material | Amount |
|---|---|
| Iron | 5 |
| Copper | 5 |
| Dragon Tear | 2 |
Bubble Size
The bubble grows as you build upgrades on the Workbench and Forge. If one of the bubble's four stations is destroyed, the bubble goes down. Rebuild the station within range and it comes back.
Configuration
Settings are in the BepInEx config file for the mod:
| Setting | Description |
|---|---|
| BaseRadius | The bubble's size without any upgrades. |
| FullRadius | The bubble's size with all upgrades. |
| MinutesPerBone | How long one bone lasts. 0 turns the drain off. |
| Tint | The bubble's colour as a hex code, e.g. #4DB8FF. |
| TintOpacity | How solid the bubble's coloured surface is. 0 turns it off. |
| Distortion | How strongly the bubble warps what you see through it. |
CHANGELOG
Changelog
0.3.0
- Added an
.editorconfig,Directory.Build.propsand a CI workflow that runsdotnet format, a Release build and a NuGet vulnerability check. - Reformatted the code to match the new code style rules (no behaviour change).
- Added the
UnityEngine.AudioModuleandUnityEngine.ParticleSystemModulereferences so local builds compile. - Tidied up packaging scripts and workflow files.
- Added a
.gitattributesto keep line endings consistent. - Moved the local Valheim install paths into
Directory.Build.props; setVALHEIM_DIRandBEPINEX_PROFILE_DIRonce to build every mod without editing the.csproj. - Updated README and icon.
0.2.1
- Updated README to include the new
MaxFuelconfiguration option.
0.2.0
- The bubble now becomes more red and fades as it loses fuel.
- The bubble can now be toggled on and off by pressing
Shift + Eon the generator. - The maximum amount of fuel the generator can hold is now configurable.
0.1.0
- Added the Home Bubble: a buildable piece (5 Iron, 5 Copper, 2 Dragon Tears, Hammer, Defence tab) that surrounds your base with a protective bubble. Monsters keep away from it just as they do from a trader's camp, but you can still build inside it.
- Looks like the force field around Haldor's camp, with a configurable colour, solidity and distortion.
- Needs a Workbench, Forge, Stonecutter and Artisan Table all within build range to place. Each bubble claims the closest unclaimed set of the four, so two bubbles cannot share crafting stations.
- The bubble grows with upgrades: it starts at 24m radius and reaches 48m radius once every upgrade is built on its four stations. Destroying upgrades shrinks it again.
- Fuelled with bones like the shield generator. Bones also burn down over time, and projectile hits drain it further.
- If one of its crafting stations is destroyed, the bubble drops and explains why when you try to add bones. Rebuilding the station in range brings it back.
- Configurable:
BaseRadius,FullRadius,MinutesPerBone, and the bubble'sTint,TintOpacityandDistortion.