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RtDBrightener
Brightens the dark 3D plants and inventory icons from RtD mods (or any prefab matching your filters). Configurable brightness and saturation.
| Date uploaded | 2 days ago |
| Version | 1.0.9 |
| Download link | Ashr4f-RtDBrightener-1.0.9.zip |
| Downloads | 26 |
| Dependency string | Ashr4f-RtDBrightener-1.0.9 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333README
RtDBrightener
Some mod assets ship darker and duller than vanilla. RtDBrightener raises the brightness and color saturation of matching prefabs and item icons at load time.
Defaults target the RtD mods (plants, pickables, seaweed), but the filter is a plain name list so it works for anything.
Configuration
| Setting | Default | Description |
|---|---|---|
| Brightness Gamma | 0.55 | Gamma curve for 3D materials. 1 = unchanged, lower = brighter. |
| Saturation Multiplier | 1.4 | Color saturation. 1 = unchanged. |
| Icon Saturation Boost | 2.2 | Color boost for inventory and map icons. 1 = unchanged. |
| Icon Contrast | 0.2 | S curve strength for icons. 0 = flat, 0.6 = punchy. |
| Icon Brightness Gamma | 0.45 | Light curve for icons only. Lower = brighter. |
| Icon Exceptions | Rice:0.5 | Name:Weight pairs, scales the icon effect per item. Example: Rice:0.5 |
| Name Contains | Vegetable_*RtD, Pickable_*RtD, Sapling_RtD, SeedRtD, SeaWeed | Prefabs and items whose name contains one of these are adjusted. |
| Brighten World Objects | true | Adjust 3D materials. |
| Brighten Icons | true | Adjust inventory icons. |
Adjust the values and relaunch. Gamma 0.5 is very bright, 0.8 is subtle.
Install
BepInEx plugin, client-side: BepInEx/plugins/RtDBrightener.dll, or via r2modman.
Credits
Built for the "Les Fous du Bus" server. RtD mods by Soloredis.
CHANGELOG
Changelog
1.0.9
- Saturation soft knee: values roll off gently above 0.8 instead of clipping at 100 percent, which flattened hues and looked burned. Icon Saturation Boost default rebalanced to 2.2 now that chroma compensation shares the work.
1.0.8
- Chroma compensation: pixels gain saturation in proportion to the light they gain, so the brightness lift feeds color instead of washing icons toward white.
- Fully transparent pixels are skipped.
1.0.7
- Rebuilt icons keep their mip chain, fixing the pixelated look at small sizes (slots, map pins).
- Saturation boost is now gated by brightness: shadows and outlines keep their original color instead of turning muddy.
- Icon Contrast default lowered to 0.2, the S curve was crushing dark edges.
1.0.6
- Name filter supports * (left part followed by right part). Default filter now targets crops, pickables, saplings and seeds only, animals and other RtD assets are no longer touched.
- Defaults tuned from live testing: Brightness Gamma 0.55, Icon Saturation Boost 2.6, Icon Exceptions Rice:0.5.
1.0.5
- Icon Brightness Gamma setting (default 0.45): icons get their own stronger light curve, independent from 3D materials.
- Icon Exceptions setting: per item weight (Name:Weight) to scale down the effect on items that come out too strong.
1.0.4
- Icon Contrast setting (default 0.35): an S curve restores depth after the gamma lift, icons looked milky without it. Icon Saturation Boost default raised to 2.2.
1.0.3
- Icon Saturation Boost setting (default 1.8): icons get a dedicated color curve since they have no scene lighting, fixing the washed out look. Brightness Gamma default is now 0.6.
1.0.2
- Items are now discovered through their world prefab (Pickable component) instead of by name, which fixes inventory and map pin icons staying dark. Icons are also swapped earlier (ObjectDB) so nothing keeps the dark version. Saturation default raised to 1.4.
1.0.1
- Gamma based brightening (lifts dark colors properly) and main texture processing for 3D models. Brightness Multiplier replaced by Brightness Gamma.
1.0.0
- Initial release: brightness and saturation multipliers for matching prefab materials and item icons.