Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
| Date uploaded | 3 years ago |
| Version | 1.4.1 |
| Download link | Atopy-QuickPing-1.4.1.zip |
| Downloads | 1038 |
| Dependency string | Atopy-QuickPing-1.4.1 |
This mod requires the following mods to function
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.9.0README
QuickPing
ExploreTogether's ping feature remastered.
Install Instruction
Ping position and markers will always work but must be installed on all clients if you want everyone able to see pinged object's name display.
Features
- Use T (by default, see config) to ping what you point, name of pointed object/creature is displayed in the world and on the minimap to all players. Some objects automatically add a pin on map if a player ping them (Copper, Silver, Dungeons, Portals, Berries etc.)
- (New) Use G (by default, see config) to force add a marker (exclamation point by default**** if not filtered) on map with pointed object's name.
- (New) If a pinned object is destroyed, it will also destroy its attached marker.
- Change text colors (chat, ping, shout, whisper, names) in config need improvement
- Change already existing Portal pin by pinging the portal again, it will change the marker's name to portal tag.
ChangeLog
What's Changed
- 1.4.1 by @Vodianoi in https://github.com/Vodianoi/QuickPingMod/pull/20 - Fixed a bug where forced pins were not removed when attached gameobject was destroyed
Full Changelog: https://github.com/Vodianoi/QuickPingMod/compare/v1.0.4...v1.4.1
Known issues and next patch ideas
You can find the github and contribute by adding an issue at: Github