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balrond constructions
A growing set of 130 construction pieces including Hardwood,CoreWood,Clay,Stone,Blackmarble,Graudsten and other
| Date uploaded | 2 years ago |
| Version | 1.1.3 |
| Download link | Balrond-balrond_constructions-1.1.3.zip |
| Downloads | 2882 |
| Dependency string | Balrond-balrond_constructions-1.1.3 |
This mod requires the following mods to function
README
Mod adds multiple new build pieces moslty for stone and marble but diffrent sets are included.
New sets include now: Clay, HardWood
Other single pieces added as well. PrefabID list below The amount of build pieces present will grow.
All pieces will be present in current vanilla categories,
IMPORTANT: May require Build Extension or other similar mod to be able ot see all new build pieces. Mode like https://thunderstore.io/c/valheim/p/ComfyMods/SearsCatalog/ may be required to veiw complete build piece list. Mod require to run : https://thunderstore.io/c/valheim/p/Balrond/balrond_amazing_nature/
Updates 1.0.1:
- minor shader fixes
- minor missing references fix
- all building made of listed pieces prior to 0.0.2 will self destroy
- reindexing of all build pieces with "_bal"
Updates 1.0.2:
- Bugfix on multiple pieces not showing up in build menu due to wrong table asigned
- 2 new build pieces for Moss Roof added
- Shader/Material bugfixes
Updates 1.0.3:
- 2 new build pieces Wood Pillar 4m and Long Wood Stairs
- Shader/Material bugfixes
Updates 1.0.4:
- Clay pole fix, Marble wall fix ,
- some placement fix
- Shader/Material bugfixes
Updates 1.0.5:
- fix error on dedicated server launch
- Shader/Material bugfixes
Updates 1.0.6:
- fix on destroy error on stone beam and pole
Updates 1.0.7:
- fix duplicating recipe on relog
Updates 1.0.8:
- added translations
- new stone platform
- new stone slope
- new 2 stone columns
- new wood floor 4x4 m
- new wood wall 2x4m
- new decorative floor tile
- new woven fence
- new wooden trim (thin beams)
- new iron trim ( thin beams)
- reworked recipes
- fixed materials and texture for some pieces
Updates 1.0.9:
- fixed bone fence
- fixed woven fence
- added wood ramp 26 degree
- added hardwood floor and wall
- added stone trims
- fixed few texture bugs
Updates 1.1.0:
- add black marble gate
- add spiked copper gate
- added rawstone beam (changed model)
Updates 1.1.0:
- removed rawstone pieces (moved to BalrondAmazingNature)
- fixed recipes to match Amazing Nature
- visual upgrade to clay pieces (WIP)
Updates 1.1.2:
- New bronze gate
- New core wood wide Stairs
- New grausten curved Stairs
- New decor walls added
- Fixed multiple small bugs with snappoints or materials
Updates 1.1.3:
- New Witch hut build piece
- New plot fences
- Other new build pieces
- Translation fix
- small bugfixes
Prefab ID :
- "wood_pillar4_bal",
- "wood_long_stair_bal,
- "piece_grausten_roof_45_top_bal"
- "dverger_gate_bal"
- "dvergr_secretdoor_bal"
- "giant_metal_gate_bal"
- "blackmarble_floor4m_bal"
- "blackmarble_roof27_bal"
- "blackmarble_stair_inner_bal"
- "blackmarble_stair_outer_bal"
- "blackmarble_stone_ladder_bal"
- "crystal_tile_floor_2x2_bal"
- "crystal_wall_2x2_bal"
- "emberwood_pillar2_bal"
- "emberwood_pillar4_bal"
- "plate_gate_bal"
- "rawstone_pole_bal"
- "rune_floor_bal"
- "stone_floor4m_bal"
- "stone_floor_triangle_bal"
- "stone_long_stair_bal"
- "stone_pole_bal"
- "stone_railing_bal"
- "stone_roof27_bal"
- "stone_stair_corner_bal"
- "stone_stair_corner_left_bal"
- "stone_stair_inner_bal"
- "stone_stair_outer_bal"
- "stone_stair_railing_bal"
- "stone_stair_railing_left_bal"
- "stone_stair_railing_right_bal"
- "stone_stepladder_bal"
- "stonemoss_tile_floor_2x2_bal"
- "vigvisir_floor_bal"
- "blackmarble_head_big01_bal"
- "blackmarble_head_big02_bal"
- "blackmarble_creep_slope_inverted_2x2x1_bal"
- "blackmarble_slope1x2_inverted_bal"
- "blackmarble_slope1x2_bal"
- "blackmarble_stair_corner_bal"
- "blackmarble_stair_corner_left_bal"
- "blackmarble_1x1_enforced_bal"
- "stone_1x1_enforced_bal"
- "blackmarble_2x2x1_bal"
- "bridge_end_bal"
- "bridge_floor_bal"
- "blackmarble_Wall_Window_2x2_bal"
- "stone_beam_bal"
- "blackmarble_long_stair_bal"
- "clay_stair_bal"
- "ClayBeam_bal"
- "ClayCube_bal"
- "ClayPole_bal"
- "clayr_arch_bal"
- "ClayWall_bal"
- "bg_stake_wall_bal"
- "leather_roof_bal"
- "wood_beam4_bal"
- "wood_iron_log_beam4_bal"
- "wood_iron_log_pole4_bal"
- "wood_pole4_bal"
- "clay_floor_2x2_bal"
- "bush_roof_bal"
- "bush_roof_top_bal"
- "bush_roof_icorner_bal"
- "bush_roof_ocorner_bal"
- "core_wood_wall_2_bal"
- "core_wood_wall_4_bal"
- "piece_sharpstakes_big_bal"
- "hardwood_door_bal"
- "Piece_hardwood_pillar_arch_bal"
- "Piece_hardwood_pillar_arch_small_bal"
- "Piece_hardwood_pillarbase_medium_bal"
- "Piece_hardwood_pillarbase_small_bal"
- "Piece_hardwood_pillarbase_tapered_bal"
- "Piece_hardwood_pillarbase_tapered_inverted_bal"
- "Piece_hardwood_pillarbeam_medium_bal"
- "Piece_hardwood_pillarbeam_small_bal"
- "piece_hardwood_roof_45_bal"
- "piece_hardwood_roof_45_arch_bal"
- "piece_hardwood_roof_45_arch_corner_bal"
- "piece_hardwood_roof_45_arch_corner2_bal"
- "piece_hardwood_roof_45_corner_bal"
- "piece_hardwood_roof_45_corner2_bal"
- "piece_hardwood_roof_45_top_bal"
For support help and fun talks join Balrond's den Mods: https://discord.gg/Jfp8T5N7Pv
CHANGELOG
Updates 1.0.1:
- minor shader fixes
- minor missing references fix
- all building made of listed pieces prior to 0.0.2 will self destroy
- reindexing of all build pieces with "_bal"
Updates 1.0.2:
- Bugfix on multiple pieces not showing up in build menu due to wrong table asigned
- 2 new build pieces for Moss Roof added
- Shader/Material bugfixes
Updates 1.0.3:
- 2 new build pieces Wood Pillar 4m and Long Wood Stairs
- Shader/Material bugfixes
Updates 1.0.4:
- Clay pole fix, Marble wall fix ,
- some placement fix
- Shader/Material bugfixes
Updates 1.0.5:
- fix error on dedicated server launch
- Shader/Material bugfixes
Updates 1.0.6:
- fix on destroy error on stone beam and pole
Updates 1.0.7:
- fix duplicating recipe on relog
Updates 1.0.8:
- added translations
- new stone platform
- new stone slope
- new 2 stone columns
- new wood floor 4x4 m
- new wood wall 2x4m
- new decorative floor tile
- new woven fence
- new wooden trim (thin beams)
- new iron trim ( thin beams)
- reworked recipes
- fixed materials and texture for some pieces
Updates 1.0.9:
- fixed bone fence
- fixed woven fence
- added wood ramp 26 degree
- added hardwood floor and wall
- added stone trims
- fixed few texture bugs
Updates 1.1.0:
- add black marble gate
- add spiked copper gate
- added rawstone beam (changed model)
Updates 1.1.0:
- removed rawstone pieces (moved to BalrondAmazingNature)
- fixed recipes to match Amazing Nature
- visual upgrade to clay pieces (WIP)
Updates 1.1.2:
- New bronze gate
- New core wood wide Stairs
- New grausten curved Stairs
- New decor walls added
- Fixed multiple small bugs with snappoints or materials
Updates 1.1.3:
- New Witch hut build piece
- New plot fences
- Other new build pieces
- Translation fix
- small bugfixes
Updates 1.1.4:
- fixed missing recipes on decorative half walls
- fixed missing recipe on chitin wall spikes
- added 12 new grausten build pieces
Updates 1.1.5:
- remove amazing nature mod dependency
- include multiple new large gates and hidden doors
- include new modular chains and hooks build pieces
- included 2 new bone pieces
- multiple bugfixes and recipe rebalance
Updates 1.1.6:
- minor bugfixes
- remove error issue on materials with Grausten
- new hidden building block to unlock if you are using amazing nature mod have fun
- multiple new roof pieces(more in works)
- new Yggdrassil Wood Eitr Reinforced Pillar and Block (with iron integrity)
- piece_swamphut_bal moved to Amazing Nature mode
Updates 1.1.7:
- new build set GABRO
- new aditional build pieces for stone, clay , other
- multiple fixes in missing vfx and changed health and resistance parameters
Updates 1.1.8:
- hotfixes on missing recipes
Updates 1.1.9:
- hotfixes on missing recipes
Updates 1.2.0:
- translation fixes
- temporary disabled broken ramp and hatch door
Updates 1.2.1:
- Gabro arch now is passable
- Small adjustment to worn states of multiple pieces
- other minimal bugfixes
- 5 new build pieces added Darkwood Decorative beems and Darkwood Wall 2m
Updates 1.2.2:
- translation fixes
- fix destruction of Darkwood wall
Updates 1.2.3:
- translation fixes
- fix leaking roofs
- new build pieces added for angled wood wall pieces, wood gate, decorative core wood, wood decorations
Updates 1.2.4:
- translation fixes
- fix leaking roofs
- fix destruction bug on new build pieces
- fixed snow texture on wooden roofs
- fixed duplicate recipe cost on some build pieces
Updates 1.2.5:
- translation fixes
- fix wood pillar 4 bottom texture
- fix flametal chain problem on destroy
- fix support on gabro pillar
- tweak recipes
- optimize code
Updates 1.2.6:
- new fine wood build set
- new wide 4m stone columns
- new stone circle arche passage
- new 1x1m darkwood wall
- added vanilla dverger bronze heads and metal bar
- added Enforced 2x2x2m marble block
Updates 1.2.7
- translation fixes
- minor bugfixes
Updates 1.2.8
- Hex floor pieces
- New set of 64 degree beams and roof-walls
- New basic roof 64 degree
Updates 1.2.9
- translation fixes
- recipe fixes
Updates 1.3.0
- hotfix
Updates 1.3.1
- adjustments for upcoming arsenal 2.0
- adjustments to combat update
- translation fixes
- minor bugfixes and optimization
Updates 1.3.2
- updated translations + added SPanish translation
- fxied missing recipes for few pieces
- Changed hue color of Finewood Pieces to fit more with the rest
- minor bugfixes and optimization
Updates 1.3.3
- minor bugfixes and optimization
Updates 1.3.4
- minor bugfixes and optimization
Updates 1.3.5
- code optimization,
- build piece optimization
- new build pieces added
Updates 1.3.6
- code optimization,
- build piece optimization
- reworked clay build pieces
Updates 1.3.7
- hotfix fix the loading of missing pieces
Updates 1.3.8
- hotfixes
Updates 1.3.9
- hotfixes
Updates 1.4.0
- disbale broken build pieces
- fix missing recipes
- changes in few recipe costs
Updates 1.4.1
- recipe adjustments
- visual adjustments
- 3 new build pieces added
Updates 1.4.2
- memory and code optimization
- fix missing references
Updates 1.4.3
- code refactoring
- bugfdixes on missing references
- fix stone trims
- multiple code adjustments for load time
Updates 1.4.4
- Deep North fix
Updates 1.4.5
- sound fix
- coude refactor
- french translation added
Updates 1.5.0
- code refactors
- clearing up debug noise
- improving load time
- compatibility fixes