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balrond constructions

A growing set of 130 construction pieces including Hardwood,CoreWood,Clay,Stone,Blackmarble,Graudsten and other

Date uploaded 2 years ago
Version 1.1.3
Download link Balrond-balrond_constructions-1.1.3.zip
Downloads 2882
Dependency string Balrond-balrond_constructions-1.1.3

This mod requires the following mods to function

README

Mod adds multiple new build pieces moslty for stone and marble but diffrent sets are included.

New sets include now: Clay, HardWood

Other single pieces added as well. PrefabID list below The amount of build pieces present will grow.

All pieces will be present in current vanilla categories,

IMPORTANT: May require Build Extension or other similar mod to be able ot see all new build pieces. Mode like https://thunderstore.io/c/valheim/p/ComfyMods/SearsCatalog/ may be required to veiw complete build piece list. Mod require to run : https://thunderstore.io/c/valheim/p/Balrond/balrond_amazing_nature/


Updates 1.0.1:

  • minor shader fixes
  • minor missing references fix
  • all building made of listed pieces prior to 0.0.2 will self destroy
  • reindexing of all build pieces with "_bal"

Updates 1.0.2:

  • Bugfix on multiple pieces not showing up in build menu due to wrong table asigned
  • 2 new build pieces for Moss Roof added
  • Shader/Material bugfixes

Updates 1.0.3:

  • 2 new build pieces Wood Pillar 4m and Long Wood Stairs
  • Shader/Material bugfixes

Updates 1.0.4:

  • Clay pole fix, Marble wall fix ,
  • some placement fix
  • Shader/Material bugfixes

Updates 1.0.5:

  • fix error on dedicated server launch
  • Shader/Material bugfixes

Updates 1.0.6:

  • fix on destroy error on stone beam and pole

Updates 1.0.7:

  • fix duplicating recipe on relog

Updates 1.0.8:

  • added translations
  • new stone platform
  • new stone slope
  • new 2 stone columns
  • new wood floor 4x4 m
  • new wood wall 2x4m
  • new decorative floor tile
  • new woven fence
  • new wooden trim (thin beams)
  • new iron trim ( thin beams)
  • reworked recipes
  • fixed materials and texture for some pieces

Updates 1.0.9:

  • fixed bone fence
  • fixed woven fence
  • added wood ramp 26 degree
  • added hardwood floor and wall
  • added stone trims
  • fixed few texture bugs

Updates 1.1.0:

  • add black marble gate
  • add spiked copper gate
  • added rawstone beam (changed model)

Updates 1.1.0:

  • removed rawstone pieces (moved to BalrondAmazingNature)
  • fixed recipes to match Amazing Nature
  • visual upgrade to clay pieces (WIP)

Updates 1.1.2:

  • New bronze gate
  • New core wood wide Stairs
  • New grausten curved Stairs
  • New decor walls added
  • Fixed multiple small bugs with snappoints or materials

Updates 1.1.3:

  • New Witch hut build piece
  • New plot fences
  • Other new build pieces
  • Translation fix
  • small bugfixes

Prefab ID :

  • "wood_pillar4_bal",
  • "wood_long_stair_bal,
  • "piece_grausten_roof_45_top_bal"
  • "dverger_gate_bal"
  • "dvergr_secretdoor_bal"
  • "giant_metal_gate_bal"
  • "blackmarble_floor4m_bal"
  • "blackmarble_roof27_bal"
  • "blackmarble_stair_inner_bal"
  • "blackmarble_stair_outer_bal"
  • "blackmarble_stone_ladder_bal"
  • "crystal_tile_floor_2x2_bal"
  • "crystal_wall_2x2_bal"
  • "emberwood_pillar2_bal"
  • "emberwood_pillar4_bal"
  • "plate_gate_bal"
  • "rawstone_pole_bal"
  • "rune_floor_bal"
  • "stone_floor4m_bal"
  • "stone_floor_triangle_bal"
  • "stone_long_stair_bal"
  • "stone_pole_bal"
  • "stone_railing_bal"
  • "stone_roof27_bal"
  • "stone_stair_corner_bal"
  • "stone_stair_corner_left_bal"
  • "stone_stair_inner_bal"
  • "stone_stair_outer_bal"
  • "stone_stair_railing_bal"
  • "stone_stair_railing_left_bal"
  • "stone_stair_railing_right_bal"
  • "stone_stepladder_bal"
  • "stonemoss_tile_floor_2x2_bal"
  • "vigvisir_floor_bal"
  • "blackmarble_head_big01_bal"
  • "blackmarble_head_big02_bal"
  • "blackmarble_creep_slope_inverted_2x2x1_bal"
  • "blackmarble_slope1x2_inverted_bal"
  • "blackmarble_slope1x2_bal"
  • "blackmarble_stair_corner_bal"
  • "blackmarble_stair_corner_left_bal"
  • "blackmarble_1x1_enforced_bal"
  • "stone_1x1_enforced_bal"
  • "blackmarble_2x2x1_bal"
  • "bridge_end_bal"
  • "bridge_floor_bal"
  • "blackmarble_Wall_Window_2x2_bal"
  • "stone_beam_bal"
  • "blackmarble_long_stair_bal"
  • "clay_stair_bal"
  • "ClayBeam_bal"
  • "ClayCube_bal"
  • "ClayPole_bal"
  • "clayr_arch_bal"
  • "ClayWall_bal"
  • "bg_stake_wall_bal"
  • "leather_roof_bal"
  • "wood_beam4_bal"
  • "wood_iron_log_beam4_bal"
  • "wood_iron_log_pole4_bal"
  • "wood_pole4_bal"
  • "clay_floor_2x2_bal"
  • "bush_roof_bal"
  • "bush_roof_top_bal"
  • "bush_roof_icorner_bal"
  • "bush_roof_ocorner_bal"
  • "core_wood_wall_2_bal"
  • "core_wood_wall_4_bal"
  • "piece_sharpstakes_big_bal"
  • "hardwood_door_bal"
  • "Piece_hardwood_pillar_arch_bal"
  • "Piece_hardwood_pillar_arch_small_bal"
  • "Piece_hardwood_pillarbase_medium_bal"
  • "Piece_hardwood_pillarbase_small_bal"
  • "Piece_hardwood_pillarbase_tapered_bal"
  • "Piece_hardwood_pillarbase_tapered_inverted_bal"
  • "Piece_hardwood_pillarbeam_medium_bal"
  • "Piece_hardwood_pillarbeam_small_bal"
  • "piece_hardwood_roof_45_bal"
  • "piece_hardwood_roof_45_arch_bal"
  • "piece_hardwood_roof_45_arch_corner_bal"
  • "piece_hardwood_roof_45_arch_corner2_bal"
  • "piece_hardwood_roof_45_corner_bal"
  • "piece_hardwood_roof_45_corner2_bal"
  • "piece_hardwood_roof_45_top_bal"

For support help and fun talks join Balrond's den Mods: https://discord.gg/Jfp8T5N7Pv

CHANGELOG

Updates 1.0.1:

  • minor shader fixes
  • minor missing references fix
  • all building made of listed pieces prior to 0.0.2 will self destroy
  • reindexing of all build pieces with "_bal"

Updates 1.0.2:

  • Bugfix on multiple pieces not showing up in build menu due to wrong table asigned
  • 2 new build pieces for Moss Roof added
  • Shader/Material bugfixes

Updates 1.0.3:

  • 2 new build pieces Wood Pillar 4m and Long Wood Stairs
  • Shader/Material bugfixes

Updates 1.0.4:

  • Clay pole fix, Marble wall fix ,
  • some placement fix
  • Shader/Material bugfixes

Updates 1.0.5:

  • fix error on dedicated server launch
  • Shader/Material bugfixes

Updates 1.0.6:

  • fix on destroy error on stone beam and pole

Updates 1.0.7:

  • fix duplicating recipe on relog

Updates 1.0.8:

  • added translations
  • new stone platform
  • new stone slope
  • new 2 stone columns
  • new wood floor 4x4 m
  • new wood wall 2x4m
  • new decorative floor tile
  • new woven fence
  • new wooden trim (thin beams)
  • new iron trim ( thin beams)
  • reworked recipes
  • fixed materials and texture for some pieces

Updates 1.0.9:

  • fixed bone fence
  • fixed woven fence
  • added wood ramp 26 degree
  • added hardwood floor and wall
  • added stone trims
  • fixed few texture bugs

Updates 1.1.0:

  • add black marble gate
  • add spiked copper gate
  • added rawstone beam (changed model)

Updates 1.1.0:

  • removed rawstone pieces (moved to BalrondAmazingNature)
  • fixed recipes to match Amazing Nature
  • visual upgrade to clay pieces (WIP)

Updates 1.1.2:

  • New bronze gate
  • New core wood wide Stairs
  • New grausten curved Stairs
  • New decor walls added
  • Fixed multiple small bugs with snappoints or materials

Updates 1.1.3:

  • New Witch hut build piece
  • New plot fences
  • Other new build pieces
  • Translation fix
  • small bugfixes

Updates 1.1.4:

  • fixed missing recipes on decorative half walls
  • fixed missing recipe on chitin wall spikes
  • added 12 new grausten build pieces

Updates 1.1.5:

  • remove amazing nature mod dependency
  • include multiple new large gates and hidden doors
  • include new modular chains and hooks build pieces
  • included 2 new bone pieces
  • multiple bugfixes and recipe rebalance

Updates 1.1.6:

  • minor bugfixes
  • remove error issue on materials with Grausten
  • new hidden building block to unlock if you are using amazing nature mod have fun
  • multiple new roof pieces(more in works)
  • new Yggdrassil Wood Eitr Reinforced Pillar and Block (with iron integrity)
  • piece_swamphut_bal moved to Amazing Nature mode

Updates 1.1.7:

  • new build set GABRO
  • new aditional build pieces for stone, clay , other
  • multiple fixes in missing vfx and changed health and resistance parameters

Updates 1.1.8:

  • hotfixes on missing recipes

Updates 1.1.9:

  • hotfixes on missing recipes

Updates 1.2.0:

  • translation fixes
  • temporary disabled broken ramp and hatch door

Updates 1.2.1:

  • Gabro arch now is passable
  • Small adjustment to worn states of multiple pieces
  • other minimal bugfixes
  • 5 new build pieces added Darkwood Decorative beems and Darkwood Wall 2m

Updates 1.2.2:

  • translation fixes
  • fix destruction of Darkwood wall

Updates 1.2.3:

  • translation fixes
  • fix leaking roofs
  • new build pieces added for angled wood wall pieces, wood gate, decorative core wood, wood decorations

Updates 1.2.4:

  • translation fixes
  • fix leaking roofs
  • fix destruction bug on new build pieces
  • fixed snow texture on wooden roofs
  • fixed duplicate recipe cost on some build pieces

Updates 1.2.5:

  • translation fixes
  • fix wood pillar 4 bottom texture
  • fix flametal chain problem on destroy
  • fix support on gabro pillar
  • tweak recipes
  • optimize code

Updates 1.2.6:

  • new fine wood build set
  • new wide 4m stone columns
  • new stone circle arche passage
  • new 1x1m darkwood wall
  • added vanilla dverger bronze heads and metal bar
  • added Enforced 2x2x2m marble block

Updates 1.2.7

  • translation fixes
  • minor bugfixes

Updates 1.2.8

  • Hex floor pieces
  • New set of 64 degree beams and roof-walls
  • New basic roof 64 degree

Updates 1.2.9

  • translation fixes
  • recipe fixes

Updates 1.3.0

  • hotfix

Updates 1.3.1

  • adjustments for upcoming arsenal 2.0
  • adjustments to combat update
  • translation fixes
  • minor bugfixes and optimization

Updates 1.3.2

  • updated translations + added SPanish translation
  • fxied missing recipes for few pieces
  • Changed hue color of Finewood Pieces to fit more with the rest
  • minor bugfixes and optimization

Updates 1.3.3

  • minor bugfixes and optimization

Updates 1.3.4

  • minor bugfixes and optimization

Updates 1.3.5

  • code optimization,
  • build piece optimization
  • new build pieces added

Updates 1.3.6

  • code optimization,
  • build piece optimization
  • reworked clay build pieces

Updates 1.3.7

  • hotfix fix the loading of missing pieces

Updates 1.3.8

  • hotfixes

Updates 1.3.9

  • hotfixes

Updates 1.4.0

  • disbale broken build pieces
  • fix missing recipes
  • changes in few recipe costs

Updates 1.4.1

  • recipe adjustments
  • visual adjustments
  • 3 new build pieces added

Updates 1.4.2

  • memory and code optimization
  • fix missing references

Updates 1.4.3

  • code refactoring
  • bugfdixes on missing references
  • fix stone trims
  • multiple code adjustments for load time

Updates 1.4.4

  • Deep North fix

Updates 1.4.5

  • sound fix
  • coude refactor
  • french translation added

Updates 1.5.0

  • code refactors
  • clearing up debug noise
  • improving load time
  • compatibility fixes