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ADVmodpackBETA
[UNOFFICIAL] Modpack to use with ninebyte & DhakhaR's Adventure Map. Aimed to keep vanilla feel with some Qol+Performance changes (render and networking). Settings are preconfigured for myself, you should tweak a few settings to what works for you.
| Date uploaded | 2 years ago |
| Version | 1.2.0 |
| Download link | Bard_of_the_Bun-ADVmodpackBETA-1.2.0.zip |
| Downloads | 60 |
| Dependency string | Bard_of_the_Bun-ADVmodpackBETA-1.2.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202Azumatt-ItemCompare
Commissioned mod. Press a hotkey while hovering an item to compare with your currently equipped item.
Preferred version: 1.0.2Azumatt-FirstPersonMode
Simple mod that allows First Person. It moves the camera into the player's head. It hides what is needed either through culling the character model or hiding the head by shrinking it (configuration value)
Preferred version: 1.3.2Azumatt-LogKeeper
LogKeeper auto-backups and timestamps log files, keeping only the latest (default 5) for cleaner history. Ideal for debugging or preserving logs, especially when they are overwritten after a game restart.
Preferred version: 1.0.0Azumatt-ResourceUnloadOptimizer
Improves loading times and reduces or eliminates stutter in Valheim each time they use Resources.UnloadUnusedAssets and/or GC.Collect. As of Mistlands, the game began to stutter a lot more than it used to. This mod is an attempt at fixing this issue.
Preferred version: 1.0.3Azumatt-MouseTweaks
Similar to Mouse Tweaks from Minecraft, this mod allows you to move items, split stacks, and more with your mouse and keyboard.
Preferred version: 1.0.1Azumatt-Minimal_UI
A mod I made to hide the wooden panels, change the color of them, or use your own pngs because I am not fond of them. Optionally move your windows around.
Preferred version: 2.3.0Azumatt-DeathPinRemoval
A simple mod requested by gdragon. This mod will remove the death pin from the map when the tombstone is fully looted. Optionally, prevent the creation of your death pins.
Preferred version: 1.0.4Azumatt-Ship_Stats
A simple mod that I made at request. Shows the stats of the ship that you are currently on.
Preferred version: 1.0.3Azumatt-ChangeOfScenery
A simple mod that gives a welcoming change to the start menu of Valheim. A "Change Of Scenery" if you will. Configure the song playing, camera locations, or leave it alone and enjoy my settings.
Preferred version: 1.0.4Azumatt-Queue_Me_Maybe
This mod allows you to queue up weapon changes during attacks, ensuring that your requests to switch weapons won't be ignored.
Preferred version: 1.1.1Azumatt-NoHoeDust
Preferred version: 1.0.4Azumatt-ImFRIENDLY_DAMMIT
Tired of getting hit by your own ballista? Me fuckin too. Protects tames as well. Enjoy.
Preferred version: 1.1.2Azumatt-AzuWorkbench_Inventory_Repair
Automatically repair your items when you interact with a workbench or crafting table.
Preferred version: 1.0.1blacks7ar-SNEAKer
A simple mod that makes your sneaking speed scaled by your Sneak skill level.
Preferred version: 1.1.3Goldenrevolver-Quick_Stack_Store_Sort_Trash_Restock
Quick Stacking, Sorting, Trashing and more in one cohesive package
Preferred version: 1.4.7Goldenrevolver-Proper_Spears_Forward_Facing_With_Thrust_Attacks
Turns spears into the viable long range one handed melee weapons they should be
Preferred version: 1.0.2Goldenrevolver-Sneak_Camera_and_Collision_Height
Changes the height of the camera and the height of your character while sneaking
Preferred version: 1.0.2Goldenrevolver-Change_Style_Of_Existing_Shield
Allows you to change the style of a shield or linen cape at any point after crafting it
Preferred version: 1.1.0Goldenrevolver-Warpick_Secondary_Pickaxe_Attack
Gives pickaxes a secondary horizontal swipe attack, perfect for hitting stone golems or ore at eye level
Preferred version: 1.0.1Goldenrevolver-Atgeir_Polearm_Animation_Fix
Fixes misalignments between hand and weapon position for atgeir/polearm animations
Preferred version: 1.0.0Goldenrevolver-Sorted_Menus_Cooking_Crafting_and_Skills_Menu
Sorts the cooking, crafting and skills menu by configurable parameters
Preferred version: 1.3.3Goldenrevolver-Log_Cleanup
Removes the 8 yellow warnings you get before the main menu. Not a single warning more or less, exactly those specific 8, that's it
Preferred version: 1.0.0JereKuusela-Server_devcommands
Enables devcommands and utilities for server admins.
Preferred version: 1.76.0JereKuusela-World_Edit_Commands
Adds new client side commands for advanced world editing.
Preferred version: 1.56.0JereKuusela-Wearable_Trophies
Allows wearing trophies and other gear as style.
Preferred version: 1.8.0JereKuusela-Render_Limits
Allows changing how distant areas are rendered, loaded and generated.
Preferred version: 1.9.0JereKuusela-Smoke_Collision
Allows smoke to pass through iron cage floors and other similar structures. Also allows changing the smoke size.
Preferred version: 1.8.0JereKuusela-Projectile_Collision
Allows arrows to pass through iron cage floors and other similar structures.
Preferred version: 1.6.0Smoothbrain-Evasion
Adds a skill that reduces the stamina usage of dodging.
Preferred version: 1.0.3Smoothbrain-AntiCensorship
Removes the censorship in the game. Also speeds up the loading of the server list by a lot.
Preferred version: 1.0.2CW_Jesse-BetterNetworking_Valheim
Improve multiplayer performance using compression, queue size, send rate, and other features.
Preferred version: 2.3.2ComfyMods-EulersRuler
Show building piece health, stability and rotation on your HUD!
Preferred version: 1.7.0ComfyMods-ComfyAddAllFuel
Ability to batch add fuel and ore to appropriate places.
Preferred version: 1.8.1ComfyMods-ComfyBatchDeposit
Single-click batch action of inventory items of similar type.
Preferred version: 1.3.1ComfyMods-VerticallyChallenged
Assistance for those who live in two dimensions.
Preferred version: 1.1.0ComfyMods-ReturnToSender
Modify ZDOMan.Update to use the original SendZDOToPeers method.
Preferred version: 1.1.0ASharpPen-Less_Zdo_Corruption
Collection of fixes and mitigations for data corruption in modded games.
Preferred version: 1.0.1Visteus-Valheim_Legends_Fork
Adds selectable hero classes to the game, each with unique abilities and skills. This is a fork to fix some bugs I found playing with friends, while the original is by TorannD.
Preferred version: 0.5.6Azumatt-AAA_Crafting
AzuAnti-ArthriticCrafting. Gives you an input field to enter the amount of items you want to craft, a search filter feature, and recipe tracking. Not controller friendly.
Preferred version: 1.4.0Azumatt-AzuHoverStats
It shows information on things when you hover over them. What else is there to say?
Preferred version: 1.1.3RustyMods-Weatherman
Simple mod that displays current weather as a status effect
Preferred version: 1.0.1GemHunter1-FastTeleport
Shortens teleportation loading time to save those precious 8 seconds of our lives. Also makes entering dungeons instant.
Preferred version: 1.1.0RandyKnapp-EquipmentAndQuickSlots
Give equipped items their own dedicated inventory slots, plus three more hotkeyable quick slots.
Preferred version: 2.1.13RandyKnapp-MinimalStatusEffects
Shrink the status effect list and put it in a vertical list below the minimap. Position and size is customizable.
Preferred version: 1.0.7Azumatt-StatusEffectFilter
A mod that allows you to filter which status effects are shown on your screen. Highly recommend using the Configuration Manager to configure this mod easier.
Preferred version: 1.0.1Azumatt-Azus_UnOfficial_ConfigManager
Mod to assist with configuration of BepInEx mods
Preferred version: 18.0.1Azumatt-Recipe_Description_Expansion
Adds a scroll component to the recipe description inside the crafting tab. Mods can now add a description to their recipes of any length without worrying about the description overflowing the crafting tab.
Preferred version: 1.1.3Azumatt-AzuSkillTweaks
Mod that allows tweaking of skill gain factors and percent of skill loss on death. Ripped out from OdinsQOL.
Preferred version: 1.0.3shudnal-GammaOfNightLights
Control luminance, moonlight and sunlight intensity, fog density and day/night length
Preferred version: 1.0.6RustyMods-Almanac
Achievements, Bounties, Treasure Hunt, Player Metrics, Leaderboard, Indexing
Preferred version: 3.2.4ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.18.1MSchmoecker-VNEI
Valheim Not Enough Items. Displays all items and recipes inside a UI
Preferred version: 0.15.0ValheimModding-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.4MathiasDecrock-PlanBuild
PlanBuild enables you to plan, copy and share your building creations in Valheim with ease. Includes terrain tools and immersion items.
Preferred version: 0.14.9Azumatt-Build_Camera_Custom_Hammers_Edition
Adds a build camera to your vanilla and custom hammers. Taken over from the original mod by Azumatt.
Preferred version: 1.2.2Smoothbrain-Exploration
Adds a skill that increases exploration radius and movement speed.
Preferred version: 1.0.2DeekyJay-DropJustEnough
Encumbered? Alt + Click a stack of items to drop just enough so you're no longer encumbered!
Preferred version: 1.0.1VentureValheim-No_Grass
Adds back the option to select no grass in your game settings vegetation slider.
Preferred version: 0.1.2Nextek-SpeedyPaths
Gives more purpose to paths. Increases player speed on paths and constructions. Reduces stamina consumed while sprinting on paths. Exposes optional modifiers for regular terrain in each biome. All values are tuneable.
Preferred version: 1.0.8MSchmoecker-MultiUserChest
Allows multiple players to interact with the same chest at the same time
Preferred version: 0.5.10MSchmoecker-TimeoutLimit
Increases the timeout while connecting to a server to avoid disconnecting disconnect too early
Preferred version: 0.1.0blacks7ar-RegenWhileSitting
A simple mod that makes you regenerate a small fraction of your health when you sit with or without a food.
Preferred version: 1.0.2Azumatt-AMnesia
You can forget about what day it is. The day will not be shown when it becomes morning or when you wake up. This mod was made at the request of FURF#0838 on Discord.
Preferred version: 1.0.2SarcenNexusMods-FarmGrid
Allows for all plants planted with the cultivator to automatically be snapped and placed into a grid in which they will have enough space to grow.
Preferred version: 0.5.0coemt-Particle_Control
Gives you some control over weather particles and status effect particles, helps slower pcs
Preferred version: 0.0.2ComfyMods-ColorfulPortals
Color the activation glow effect of any portal using RGB and HTML color codes!
Preferred version: 1.8.0VSP-FramePerSecondPlus
This mod contains my fixes and attempts to improve fps
Preferred version: 1.1.0README
PROGRESS TO FINAL BUILD:~90%
IF YOU HAVE BUGS AFTER UPDATING THE MODPACK, CHECK THE CHANGELOG
IF YOU MAKE YOUR OWN EDITS THEY WILL BE OVERWRITTEN EVERY UPDATE! MAKE BACKUPS OF YOUR UPDATES AND APPLY THEM AFTER EACH UPDATE TO KEEP THEM.
To do this make a copy of the .cfg file of the mod(s) you've edited (preferably in another folder but you could rename the file or something)and overwrite the .cfg generated by the update.
NOTES
-
Valheim Legends Token Altar where you can set/change your class is the Eikthyr Altar. However since that either takes you off the intended path or makes you wait until you fight Eikthyr to set a class - I' have a few suggestions.
-
Type the class you want to use with the mod configuration manager in game (F1) and reload to make it apply. Or mod the .cfg file directly. (edit Line:412 "chosenClass = None" change none to the class you want to play) The In-Game Compendium/ Modpack Wiki has the class name list.
-
With admin permissions (Look here if you don't know how to set it them) go to where you want to place the class change altar (I HIGHLY suggest an open area, ~10m circle minimum to not look weird) and press F5 to open the command console and paste the following line.
spawn_location EikthyrnirIf you want to remove the altar, use the Blueprint Rune's deletion tool
-
-
Will be tweaking as I progress, mostly balancing and removing anything that feels off/is useless.
- Expect constant adjustments until its out of beta. Most of these will be nerfs - Due to the nature of the important mobs being pre-spawned/altered I can't buff them to compensate for the addition of VL (not easily at least).
-
If you don't want to use any of the mods in the pack feel free to uninstall them, it should work fine. Just make sure you don't also uninstall dependents.
-
Planbuild is only there for people who want to blueprint any builds they like, no other mods directly effect building for compatibility reasons.
-
The times on campfires/torches/other hot things are NOT lore relevant, that is simply the remaining amount of time that fireplace had when it was "frozen" when they were building the world. **If you see any errors thrown about a time/timescale/timer being invalid while looking at something in the BepIn log its also because of this and it's SAFE TO IGNORE. Update: Build pieces with a mismatched health%/stability field value do this too. **
TO-DO
- Possibly add WackyDB for the ability disable/clone to enforce the linear progression and add some small QoL features.
- Add more WIKI info
- Almanac - More progression and role based achievements & general balancing
- Valheim Legends - General balancing
- Write "easier" instructions on how to not get your edits overwritten for final version (process will be easier overall as well) Including a list of what you should and shouldnt tweak (and why) settings wise.
CHANGELOG
v1.2.1
- BIGFIX
- ONE typo broke the ENTIRE achievements board, fixed.
- MODLIST VERSION UPDATES
- Almanac | v3.2.3 >> v3.2.4
v1.2.0
- MODLIST VERSION UPDATES
- Server_devcommands | v1.75.0 >> v1.76.0
- World_Edit_Commands | v1.55.0 >> v1.56.0
- CFG EDITS
- Almanac
- Added a new achievements for most minibosses - some were too generic to add to the list, looking into alternate compatible completion markers (item reward post kill most likely)
- Altered lore/name on more achievements to better fit plot
- Minor nerf to % DR gain on some achievements
v1.1.9
- Fixed Changelog & Readme markdown lol
- Added instructions the README regarding Valheim Legends class selection.
- Added some wiki info
- CFG EDITS
- Almanac
- Edited the names of some achievements (you might have to re-enable them if they were already selected)
- Added some achievements
- Balanced some achievements
- MODLIST VERSION UPDATES
- AAA_Crafting | v1.3.8 >> v1.4.0
- Almanac | v3.2.2 >> v3.2.3
- YOU SHOULD DELETE THE CONTENTS OF THE BOUNTIES, TREASURES AND ACHIEVEMENT DATA FOLDERS OF ALMANAC (Location should end with something that looks like this if not exactly this - ...BepInEx\config\Almanac) - IF YOU HAVEN'T, DO THIS
v1.1.8
- CFG EDITS
- Almanac
- Forgot to overwrite a test achievement, fixing that.
- Altered some flavor text
- Other balance changes
- IF YOU EQUIP AN ACHIEVEMENT FOR KILLING A BOSS, IT WILL NOW BRIEFLY DISPLAY THE PORTAL CODE TO ENTER THE LOOT ROOM (WHERE EXP GAINS ARE DISPLAYED) IN CASE YOU MISSED IT WHEN YOU DEFEATED THEM Queen code has not been added yet, almost there and avoiding any/all spoilers
- Seasons
- Accidentally deleted a curly bracket, fixed.
v1.1.7
- MODLIST CHANGES
- ADDED: FramePerSecondPlus for general stability (no configuration needed, only 1 option and its to skip some splash screens - makes some armor look kind of bad and it makes some light VFX persist until moving zones, if you cant stand it feel free to remove it)
- CFG EDITS
- PutMeDown auto-pick up filter lists filled for a variety of playstyles (F3 key cycles between these lists)
- Miner/WoodCutter Filters wood & Tree drops w/ seed & coal option, Ore & Rock drops w/ bar option you have to toggle the ones you want with this since I can only make a limited number of filter lists afaik
- Food collection Filters creature drops except meat w/ togglable cooking recipe material options
- Drop Collection Filters raw meats, fruits, vegetables and fungi w/ togglable seed options
- BALANCE: Seasons' seasonal buffs added to list do so at least every combat and mobility option is included in a full seasonal rotation.
- BALANCE: Almanac misc. achievements added, some small tweaks and some flavor text changes
v1.1.6
- CFG EDITS
- BALANCE/QoL: Changed Campfire/Bonfire/Living room in a bottle recipe to be 1/2/3 queen's jam
- BALANCE: Almanac achievement fine tuning
- BALANCE: Small buff to the Priest's healing ability
v1.1.5
- Hopefully all typos fixed! (at least important ones)
v1.1.4
- MOD CHANGES
- VISUAL: UI theme changed from transparent to a Kaleidoscopic Aldhari version
- IF YOU GET UI BUGS YOU HAVE TO OPEN THE "Azumatt.MinimalUI_Backgrounds" FOLDER (Location should end with something that looks like this if not exactly this - BepInEx\config\Azumatt.MinimalUI_Backgrounds) AND DELETE THE UNZIPPED "Auga" FOLDER, THE ONLY UNZIPPED FOLDER SHOULD BE "Aldhari_Kaleidescope_Edit"
v1.1.3
- MODLIST CHANGES
- REMOVED: SearsCatalog
- REMOVED: SearchableBuildMenu
- You may have to manually uninstall the mods removed from the pack if you are using a previous version (or not, I'm not your dad)
- MOD CHANGES
- ALMANAC
- Boss kill achievements are now fully functional! However, it only gives credit to who landed the killing blow, so you might want to bring the materials to spawn more of each boss (or discuss who gets to last hit them) if everyone wants the achievement. There are other achievements that are effective side-grades/preference picks to compensate.
- CFG EDITS
- VISUAL: Removed Euler/Quaternation/Stability display on build/hammer hover UI
v1.1.2
- Just fixing a gnarly typo in 1.1.1
v1.1.1
- JSON EDITS
- BALANCE: small change to seasonal buffs/nerfs - mostly clean up
- CFG EDITS
- BALANCE: Rebalance of all Almanac Achievements (Amped Boss kill Achievements should work next version, haven't been in game to export the custom boss prefabs to add them to the files)
- BALANCE: Removed all Almanac Bounties since this is a linear play-through with a set path, bounties here are just a distraction that hurts the natural progression
- BALANCE: Removed all Almanac Treasure Hunts, same reason as Bounties
- YOU SHOULD DELETE THE CONTENTS OF THE BOUNTIES, TREASURES AND ACHIEVEMENT DATA FOLDERS OF ALMANAC BEFORE YOU UPDATE (Location should end with something that looks like this if not exactly this - BepInEx\config\Almanac) - IF YOU HAVEN'T, DO THIS
v1.1.0
- CFG EDITS
- BALANCE: Small buff to some over-nerfed VL class abilities
- BALANCE: Minor achievement requirement & bonus adjustments (Amped Boss kill Achievements are a WIP - will be working in a day or so)
- BUGFIX: Server Admins had too much access, was causing things to be less "linear"
v1.0.9
- MODLIST CHANGES
- REMOVED: Pintervention
- REMOVED: Item_Stand_All_Items
- REMOVED: InstantRuneText
v1.0.8
- MODLIST VERSION UPDATES
- AAA_Crafting | v1.3.8 >> v1.3.9
- MODLIST CHANGES
- REMOVED: Object Ping
- REMOVED: Smooth Save
- REMOVED: Startup Accelerator
- ADDED: Speedy Paths
- CFG EDITS
- BALANCE: Skill Tweaks
v1.0.7
- CFG EDITS
- KEYBINDS: Object Ping keybind fix so you dont alt attack trying to ping (wrong key, oops)
v1.0.6
- MODLIST VERSION UPDATES
- AAA_Crafting | v1.3.6 >> v1.3.8
- Almanac | v3.2.1 >> v3.2.2
v1.0.5
- CFG EDITS
- VISUAL: Reverted Minimap style to Vanilla-ish
v1.0.4
- CFG EDITS
- BALANCE: Nerfed VL ability DMG output, Cooldowns, and Ability cost across the board. So combat remains a challenge while retaining versatility of classes.
v1.0.3
- CFG EDITS
- KEYBINDS: Removed Redundancy
- Started Wiki page to elaborate on functionality (and explain the myriad of hotkeys)
v1.0.2
- CFG EDITS
- PERFORMANCE: Pixel and Fog Tweaks
- CLEANUP
- Removed redundant refs
v1.0.1
- NAME FIX
- CFG EDITS
v1.0.0
- RELEASE