Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Odins Free Refills
Odin picks up the tab: no stamina costs while the coast is clear, normal costs once a threat is near. Based on Cartur's Safe Stamina.
| Date uploaded | 2 days ago |
| Version | 1.0.0 |
| Download link | BeardedGiants-Odins_Free_Refills-1.0.0.zip |
| Downloads | 97 |
| Dependency string | BeardedGiants-Odins_Free_Refills-1.0.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333README
Odin's Free Refills
Odin has opened a tab in your name. As long as the woods are quiet, your stamina bar is on the house.
When no hostile creature is close by, these cost you nothing:
- sprinting, jumping, sneaking and swimming
- chopping trees, mining and swinging weapons
- building, repairing and deconstructing
The moment a threat comes within range, the tab closes and you pay the normal price again. No toggle to remember, no potion to drink.
Bonus: when you're safe, the bar keeps topping itself up during swims, swings, dodges and wall-runs. Vanilla Valheim freezes regeneration during those.
How "safe" is decided
The mod looks for hostile creatures within SafeRadius metres of you (25 by
default) a few times a second. It asks the game itself whether each creature is
your enemy, so tames and passive wildlife are ignored, and creatures added by
other mods follow the same rules as vanilla ones.
Configuration
Settings live in BepInEx/config/hevyh2o.valheim.odinsfreerefills.cfg and can
be changed live with a configuration manager (F1).
| Setting | Default | Controls |
|---|---|---|
SafeRadius |
25 | Distance in metres that counts as "a threat is nearby". |
AffectSprint |
true | Running, plus refilling while wall-running. |
AffectJump |
true | Jumping. |
AffectSwim |
true | Swimming, plus refilling while in the water. |
AffectSneak |
true | Crouch-walking. |
AffectAttacks |
true | Tool and weapon swings, plus refilling mid-swing and mid-dodge. |
AffectBuild |
true | Hammer placement, repair and removal. |
IgnoredCreatures |
(blank) | Comma-separated creatures to never treat as a threat. Accepts prefab names or display names. |
Coming from Cartur's Safe Stamina? Your old settings are copied over automatically the first time this mod runs.
Things to know
- The sea gets friendlier. Drowning only kicks in once your stamina is gone,
so free swimming means you won't drown when safe. Switch off
AffectSwimto keep the ocean deadly. - No free refill when overloaded. Carrying too much still stops regeneration.
- Skill gains are unaffected. You still level Run, Swim, Sneak and weapon skills as normal.
- It's your tab, nobody else's. Works in single-player and multiplayer, but only your own character benefits; creatures and other players pay as usual.
- Plays well with stamina tweaks. Mods that change how much things cost still work; this mod only waives the bill when you're safe.
- Don't run this alongside Cartur's Safe Stamina. They do the same job, and together they double the refill rate.
Credits
The idea and design come from Cartur's Safe Stamina by Cartur (jekkle), which was removed from Thunderstore. Odin's Free Refills is an independent rewrite made to keep that gameplay available and up to date with new Valheim patches. All credit for the concept goes to Cartur. Any bugs in this version are ours.
CHANGELOG
Changelog
1.0.8
- Listing now links Odin's Weapon Memories, the newest mod from Odin's tavern.
- No gameplay changes.
1.0.7
- Listing now links Odin's Drunk Cam, the newest mod from Odin's tavern.
- No gameplay changes.
1.0.6
- Listing now links the four new mods from Odin's tavern: Odin's Saga, Odin's Hearth, Odin's Pantry and Odin's Raven Returns.
- No gameplay changes.
1.0.5
- New icon: the Bearded Giants triple horn, now shared by every mod from Odin's tavern.
- No gameplay changes.
1.0.4
- Listing now links to the newest mod from Odin's tavern, Odin's Almanac.
- No gameplay changes.
1.0.3
- Listing now links to the companion mod, Odin's Wanted Posters.
- Clearer note on changing settings in game.
- No gameplay changes.
1.0.2
- Smaller, cleaner DLL: debug info and build paths are no longer included.
- No gameplay changes.
1.0.1
- New icon: the bill from Odin's Mead Hall. Total: 0. Paid by Odin.
- Fixed the package layout so the plugin installs correctly with mod managers on Linux and Steam Deck.
- No gameplay changes.
1.0.0
First release. An independent rewrite of Cartur's Safe Stamina by Cartur (jekkle), which was removed from Thunderstore. Concept and design credit to Cartur.
- Free sprint, jump, swim, sneak, build and attack stamina while no hostile is within
SafeRadius. - Refills while swimming, attacking, dodging and wall-running when safe (never while encumbered).
- Imports settings from Cartur's Safe Stamina on first launch.
- No refills during the intro or teleport loading screens.
- Wall-run refill now follows
AffectSprintinstead of always being on.