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| Date uploaded | 2 months ago |
| Version | 0.1.0 |
| Download link | BeowulfMods-ValheimCreate-0.1.0.zip |
| Downloads | 62 |
| Dependency string | BeowulfMods-ValheimCreate-0.1.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.24.3README
ValheimCreate
A Valheim mod that removes resource costs for structural building pieces while leaving all other gameplay mechanics intact.
What It Does
Valheim's built-in "free build" debug mode removes costs for everything — including boats, crafting stations, fires, and other progression items. ValheimCreate targets only the two structural build tabs:
| Tab | Examples |
|---|---|
| Building | Wood walls, floors, roofs, beams, doors |
| Heavy Build | Stone, iron, ashstone, and marble structural pieces |
All other tabs (Misc, Crafting, Furniture, Feasts, Food, Meads) retain their normal material costs. Exploration and progression mechanics are unchanged — you still need to find materials to unlock recipes.
Requirements
Optional but recommended for in-game config:
Installation
Install via Thunderstore Mod Manager (recommended), or manually:
- Install BepInExPack if not already installed
- Install Jotunn if not already installed
- Drop
ValheimCreate.dllintoBepInEx/plugins/ValheimCreate/
Configuration
| Setting | Default | Description |
|---|---|---|
| Free Build → Enabled | true |
Toggle free building on/off |
The config file is created at BepInEx/config/dpshaef.ValheimCreate.cfg on first
run. If you have Configuration Manager installed, press F1 in-game to toggle
the setting without restarting.
Notes
- Multiplayer: all players on the server must have this mod installed
- Recipe discovery still works normally — you need to find materials to unlock new pieces; you just don't consume them when placing
For Developers
See docs/how-it-works.md for a full explanation of the
Harmony patches and BepInEx patterns used in this mod.
CHANGELOG
Changelog
0.3.0
- Added: free hoe — no resource costs or stamina drain when raising, paving, or levelling terrain with the hoe
- Added: Thunderstore changelog support (0.2.15 changes folded in)
0.2.14
- Added: detailed removal diagnostics logging to help track down piece-specific removal issues
0.2.13
- Fixed: intermittent "all pieces unlocked" bug caused by manipulation of Valheim's internal god-mode flag
0.2.10
- Fixed: resources were still consumed on placement even when free build was active
0.2.4
- Fixed: "Free Build Piece Selection" button now correctly shows and hides with the piece selection window
- Fixed: toggle checkboxes no longer overlap their labels in the Extra Pieces panel
0.2.0
- Added: in-game "Free Build Piece Selection" panel accessible from the hammer's build menu
- Added: individually toggleable free build for Standing Wood Torch and Stake Wall
- Added: free removal — player-placed free-build pieces can be removed without a crafting station nearby
- Added: no resources are returned when removing a free-built piece
0.1.0
- Initial release: free placement for all Building and Heavy Build tab pieces