Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
DagrNott CustomDayCycle
Client-synchronized custom visual day, night, dawn, and dusk pacing that leaves water and world time stable.
| Date uploaded | 12 hours ago |
| Version | 1.0.0 |
| Download link | BigAI-DagrNott_CustomDayCycle-1.0.0.zip |
| Downloads | 18 |
| Dependency string | BigAI-DagrNott_CustomDayCycle-1.0.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.23.0README
DagrNott_CustomDayCycle
DagrNott_CustomDayCycle is a lightweight mod designed to customize and balance Valheim's day, night, dawn, and dusk cycle pacing.
About the Name: Dagr & Nótt
In Norse mythology, Dagr (the personification of Day) and his mother Nótt (the personification of Night) ride their celestial chariots across the heavens to drive the progression of time. In this mod, Dagr & Nótt empowers you to control the speed of the cosmos, fine-tuning the duration of daylight, nightfall, dawn, and dusk.
Features
- Granular Phase Multipliers: Customize the speed and duration of Dawn, Day, Dusk, and Night independently.
- Extended Balanced Daytime: Defaults to a balanced ~60-minute cycle with extended daylight (~30m) and immersive night (~20m).
- Synchronized Client Visuals: Synchronizes visual cycle pacing across all clients via Jotunn without altering underlying network or water simulation clocks.
Installation Type
- Location: Must be installed on both the Server and the Client.
- Enforcement: Client versions must match the server version.
Manual Install
- Ensure BepInEx and Jotunn are installed.
- Extract the downloaded
.ziparchive. - Copy
DagrNott_CustomDayCycle.dllinto yourValheim/BepInEx/plugins/folder. - Launch the game once to generate the default configuration file.
Configuration
The configuration file is automatically created at BepInEx/config/com.bigai.dagrnott_customdaycycle.cfg after running the game once.
| Section | Setting | Default | Description |
|---|---|---|---|
DayCycle |
DawnMultiplier |
0.90 |
Visual time speed multiplier during Dawn (~5.0 mins). Lower values make Dawn last longer. |
DayCycle |
DayMultiplier |
0.50 |
Visual time speed multiplier during Day (~30.0 mins). Lower values make Day last longer. |
DayCycle |
DuskMultiplier |
0.90 |
Visual time speed multiplier during Dusk (~5.0 mins). Lower values make Dusk last longer. |
DayCycle |
NightMultiplier |
0.30 |
Visual time speed multiplier during Night (~20.0 mins). Lower values make Night last longer. |
Logging |
LogPhaseTransitions |
true |
Log phase transition events to the server console. |
Controls & Commands
- Keybinds: None.
- Admin Commands: (Chat or Console; requires admin permissions in
adminlist.txt)/dn(aliases/dn status,/dagrnott,/dagrandnott): Displays current day phase, speed multiplier, day progress %, and cycle configuration.
Compatibility & Safe Removal
- Multiplayer: Must be installed on both server and clients with Jotunn.
- Save Integrity: Safe to add or remove mid-playthrough. DagrNott_CustomDayCycle does not alter underlying world save files or network physics.
AI Disclosure
I made this mod using AI. Most of the code in this mod was AI generated. If you have an issue with this, I completely understand and urge you to not use this mod. This mod ("DagrNott_CustomDayCycle") is meant as a lightweight mod for small servers that don't need all the bells and whistles of a more complex mod.
CHANGELOG
v1.0.0
- Custom Day/Night Cycle Engine: Independent time speed multiplier controls for Dawn, Day, Dusk, and Night phases.
- Balanced Default Cycle: Out-of-the-box ~60-minute day cycle (~5m Dawn, ~30m Day, ~5m Dusk, ~20m Night) for extended exploration.
- Server-Authoritative Synchronization: Automatic time progression handling on dedicated servers with zero client-side desync.
- In-Game Status Command: Added admin-restricted
/dn,/dn status, and/dagrandnottchat commands to check active phase and cycle configuration in real-time. - Phase Transition Logging: Optional server console logging when transitions between Dawn, Day, Dusk, and Night occur.
- Thunderstore Packaging Support: Automated release packaging script with verification and build validation.