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Beyond
Void creatures with a Blender-authored Eidolon, 3D attacks, native menu and character bank. Experimental solo/co-op PathOfValheiman build.
By Brom8
| Date uploaded | 20 hours ago |
| Version | 0.24.11 |
| Download link | Brom8-Beyond-0.24.11.zip |
| Downloads | 8 |
| Dependency string | Brom8-Beyond-0.24.11 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.2treextr-PathOfValheiman
Reforge Valheim: two passive trees for combat and crafting with 6,000+ nodes. Discover deep loot and crafting systems, world events, new bosses and quality-of-life upgrades.
Preferred version: 5.3.3README
Beyond
0.24.11 co-op synchronization correction; native retest pending. Replaces RPC JSON serialization to preserve nested host shop prices and transaction fields. Addresses the observed price count 0/46 rejection behind missing guest stone/portal and Waiting for Beyond host state. Both players must update to0.24.11. Host authority and price/account checks remain enforced. No save reset is required. Build and focused regression checks do not certify multiplayer stability.
Solo/co-op challenge dungeons for PathOfValheiman by treextr: a survival Trial, 20 numbered floors, named bosses and resource/rune shops.
Experimental. Multiplayer acceptance is pending. Use a separate mod profile and copied characters/worlds; a profile alone does not isolate saves.
Start playing
- Install through r2modman with PathOfValheiman, Jötunn and BepInExPack. Everyone needs the same Beyond patch and matching full modpack. Close Valheim before replacing Beyond; enable only one copy.
- Find the Beyond map marker near spawn and interact with the Evil Statue. F8 opens the menu for browsing anywhere; opening a portal still requires the stone.
- Select an unlocked floor and choose Open portal. Each participant presses E during its 10-second admission window. Preparation finishes before payment/admission; combat waits for accepted arrivals.
Coins and progression
| Trial [0] | Numbered floor n | |
|---|---|---|
| Objective | Survive 100 seconds | Complete the floor's objectives |
| Opener's entry fee | Free | n × 100 coins |
| Clear reward | 200 coins | n × 300 coins |
- Friends enter free. Only the surviving, eligible opener receives clear coins, directly into their character bank. Other eligible survivors still earn completion and shop access.
- Entry and Beyond purchases spend bank first, then the carried shortfall. No entrance keys are required. Normal run failure consumes the entry fee.
- Progress and bank follow the character across worlds/hosts. Confirmed Reset progress clears completion while preserving bank, items and lifetime records.
- Only authored named targets drop items; ordinary mobs, adds and Trial swarms retain XP without item drops. Named rewards use existing PoV chances and kill-credit rules.
Trader and recovery
Use the optional portal after a clear to reach the safe trader and heal. Shop tabs cover Trial through the floor cleared in that run. Deposit/withdraw 500 or 2,000 coins; character saving may briefly pause.
Collect belongings before leaving. All loose items left on an emptied combat floor or shop are deleted on reset. Graves are preserved/relocated; inventories, containers and occupied party shops are protected. Keep saves and recovery evidence if a transfer reports a problem.
All peers need the same Beyond patch and full modpack. For a quick co-op check, test a joint Trial, opener death, separate Trial runs and guest reconnect using copied saves. Native multiplayer acceptance remains pending.
Code developed with AI assistance.