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ChestItemsHoverDisplay
Look at a chest, cart or armor stand to see what is inside: the real grid, item icons, stack counts, durability and quality, updated live. Respects private chests and wards. Client-only.
| Date uploaded | 3 days ago |
| Version | 0.3.3 |
| Download link | CDEVx-ChestItemsHoverDisplay-0.3.3.zip |
| Downloads | 739 |
| Dependency string | CDEVx-ChestItemsHoverDisplay-0.3.3 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
Chest Items Hover Display
Look at a chest, a cart or an armor stand. See what is in it.
When your crosshair lands on a container, a small panel shows every item in its real grid cell: the same icons, stack counts, durability bars and quality as in the chest window. Nothing opens, nothing is clicked.
What it does
- Chests: the grid mirrors the chest (4x2, 6x3, 8x4...), items where they really are, empty cells visible, the
chest's name and how full it is on top (e.g.
8/15). - Carts: hover the cargo or the cart body.
- Armor stands: what hangs on it, in one row.
- Live: the panel changes as soon as someone puts items in or takes them out.
- Private chests and wards: a chest you could not open stays hidden, and hovering never makes a ward flash.
- Hidden while the inventory, map, menu or any other window is open.
- Big chests from other mods shrink to fit the screen.
Installation
Client only. The server does not need it, and neither do the other players. It only reads what your game already knows and writes nothing.
- Mod manager: install it, launch the game through the manager.
- By hand: install BepInExPack Valheim, then put
CDEV.ChestItemsHoverDisplay.dllintoBepInEx/plugins/CDEV.ChestItemsHoverDisplay/. Coming from 0.3.1 or older installed by hand: delete the oldBepInEx/plugins/CDEV.ChestItemsHoverDisplay.dllfirst.
To uninstall, remove the mod (or that folder).
Settings
BepInEx/config/cdev.valheim.chestitemshoverdisplay.cfg, created at the first start, or any config manager.
| Setting | Default | What it does |
|---|---|---|
Enabled |
on | Turns the preview on or off. |
Position |
Below | Below, Above or Left of the crosshair, or UnderHoverText: right under the object's name and key hints. |
Distance |
80 | Gap between the crosshair and the panel. |
CellSize |
40 | Cell size in pixels (24-96). |
MaxScreenPercent |
50 | The largest share of the screen the panel may take; cells shrink to fit. |
ShowFillCount |
on | How full the container is, next to its name. |
ShowDurability |
on | Durability bars of worn items. |
ShowQuality |
on | Quality numbers of upgradable items. |
HideWhenEmpty |
on | No panel for an empty container. |
RespectPrivateChests |
on | Hide private chests and chests in wards you are not permitted in. |
HoldKeyToShow |
empty | A key or key combination to hold for the panel to show; empty = always. |
Good to know
- Works with HUD editors such as BetterUI: they can move and scale the panel, and
Positionstill works. - Chests from other mods show as long as they use the game's own container.
- Valheim 1.0, BepInEx 5.4.23.
Bug reports are welcome: please add the matching part of BepInEx/LogOutput.log.
CHANGELOG
Changelog
0.3.3
New:
- How full a container is, next to its name (e.g. 8/15).
- Durability bars and quality numbers, as in the inventory. Broken items flash red.
- Position: below, above or left of the crosshair, or right under the hover text. Distance sets the gap.
- Big chests from other mods shrink to fit the screen (MaxScreenPercent, half the screen by default).
- The hold key can be a combination (e.g. Left Alt + Q).
Fixed:
- If the preview ever runs into an error, it hides itself instead of freezing other parts of the HUD.
- The hold key is read the way the game reads keys; a key the game cannot read no longer causes errors.
- Texts use the game's own fonts.
- HUD editors such as BetterUI can move the panel, and its own Position setting still works.
Changed:
- VerticalOffset is replaced by Position and Distance. A changed value is carried over automatically.
0.3.2
- Fixed: after leaving a world and joining again without restarting the game, the mod threw an error every frame and stopped the rest of the HUD from updating (a stray mount panel and an "equipping sword" bar could stay on screen).
0.3.1
- Fixed: the preview no longer draws over the inventory, the map, the menu or other windows.
0.3.0
- Carts: hover a cart to see its cargo.
- Armor stands: hover an armor stand to see what hangs on it.
0.2.0
- Chest name above the preview, in your game language.
- Wards are respected; hovering does not trigger the ward shield effect.
- The grid mirrors the chest's size and slots; empty cells are visible.
- Removed the GridColumns setting.
0.1.0
- Initial release.