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RunicDisplayStands
Item and armor stands become compact containers with one-button loadout swapping and no shared-library dependency.
| Date uploaded | 2 weeks ago |
| Version | 1.3.0 |
| Download link | Chazman-RunicDisplayStands-1.3.0.zip |
| Downloads | 5 |
| Dependency string | Chazman-RunicDisplayStands-1.3.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
Runic Display Stands
Turns configured Valheim item stands and armor stands into compact container-style storage without requiring Jotunn, ServerSync, or another shared mod library.
Support and community
Need help, found a bug, or have an idea?
- Report bugs and unexpected behavior.
- Ask installation, configuration, and compatibility questions.
- Request features and follow mod updates.
- When reporting a bug, include the mod version, Valheim version, reproduction steps,
screenshots or errors, and your BepInEx
LogOutput.logwhen available. - Remove passwords, tokens, and other personal information before posting logs.
Features
- Open item and armor stands through Valheim's native container interface.
- Item stands accept any item.
- Hold the configured Take One key (Left Alt by default) while interacting to remove one item.
- Armor stands only accept one helmet, chest, legs, cape, shield, and compatible hand/back-mounted equipment in the attachment points supplied by Valheim.
- Utility items and duplicate equipment categories are rejected and safely returned.
- Interact with an armor stand switch to swap the stand's loadout with the player's equipped armor and the first matching weapon/shield in hotbar slots 1-8.
- Use the panel's Take all and Use/equip buttons for quick stand actions.
- Invalid armor-slot items are returned to the player, or dropped safely if inventory is full.
- Compact stand grids safely ignore out-of-range hover requests from inventory utility mods such as AzuAutoStore.
- Drag items between the player inventory and stand using the normal inventory controls.
- Preserves item quality, durability, crafter information, variants, and modded custom data such as enchantments while items are stored on either kind of stand.
- The host synchronizes the admin-controlled stand prefab list to modded clients using Valheim's built-in routed RPC system.
- Forsaken stones, boss-offering holders, quest props, and other location-scripted item stands retain their original interactions and never open as containers.
Installation
Copy RunicDisplayStands.dll into:
BepInEx/plugins/RunicDisplayStands/
All players who interact with these stands should install the mod. The only declared package dependency is BepInExPack Valheim.
Configuration
The generated config is:
BepInEx/config/chazman.RunicDisplayStands.cfg
- Admin / Stand Prefabs: comma-separated prefab names handled by the mod.
- General / Take One Item Key: modifier used for single-item take and armor container access.
- General / Gamepad Support: reserved controller-prompt preference.
Building
The project defaults to:
E:\SteamLibrary\steamapps\common\Valheim
Override VALHEIM_INSTALL when building elsewhere:
dotnet build -c Release -p:VALHEIM_INSTALL="C:\path\to\Valheim"
The project references the installed Valheim and BepInEx assemblies directly and has no NuGet package dependencies.
Compatibility
Built against the Valheim assemblies installed on July 16, 2026. Game updates that change
ItemStand, ArmorStand, Container, or Switch internals may require a rebuild.
CHANGELOG
Changelog
1.3.1
- Added
CHANGELOG.mdto the Thunderstore package so release history is available directly from the mod listing.
1.3.0
- Excluded the Forsaken altars at Spawn from container-style interactions, preserving Valheim's normal boss-trophy placement behavior.
- Excluded boss-offering holders, quest props, and other location-scripted item stands that reuse vanilla item-stand components but should retain their original interactions.
- Restricted armor stands to their intended loadout categories: one helmet, one chest, one pair of legs, one cape, one shield, and compatible hand/back-mounted equipment.
- Added safe rejection of incompatible items and duplicate equipment categories; rejected items are returned to the player or dropped safely when the inventory is full.
- Added Discord support, update, and bug-report information to the package documentation.
- Updated the package support link to the Chazman Mods Discord server.
1.2.4
- Added bounds protection for compact stand inventory grids, preventing out-of-range hover errors with inventory utility mods such as AzuAutoStore.
1.2.3
- Initial Thunderstore release.
- Added compact container-style interfaces for configured item stands and armor stands.
- Added single-item removal and armor-loadout swapping.
- Preserved item quality, durability, variants, crafter data, and modded custom item data.
- Added host synchronization for the managed stand-prefab configuration.