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ChilloutSeneaLIntegration
Consolidated SeneaL UI and Path of Valheiman client integration for Chillout.
By ChilloutMods
| Date uploaded | 6 hours ago |
| Version | 1.0.6 |
| Download link | ChilloutMods-ChilloutSeneaLIntegration-1.0.6.zip |
| Downloads | 11 |
| Dependency string | ChilloutMods-ChilloutSeneaLIntegration-1.0.6 |
This mod requires the following mods to function
seneaL-SeneaL_UI
Complete Valheim UI redesign: HUD, inventory with equipment and quick slots, chests, crafting, build menu, world map, character windows, in-game settings. The server sets the gameplay rules.
Preferred version: 1.2.3treextr-PathOfValheiman
Reforge Valheim: two passive trees for combat and crafting with 6,000+ nodes. Discover deep loot and crafting systems, world events, new bosses and quality-of-life upgrades.
Preferred version: 5.1.0README
Chillout SeneaL Integration 1.0.6
Client-only integration layer for SeneaL UI 1.2.3 and Path of Valheiman 5.1.0.
- Hides only the routine server-rules summary after a valid server policy is received; missing-server and incompatible-build warnings remain visible.
- Leaves Path material-counter rendering to SeneaL UI 1.2.3, which now provides the upstream integration itself; this package no longer patches those methods.
- Orders the overlapping material checks so SeneaL can include the worn Adventure Backpacks inventory before Path handles authorized nearby chests.
- Orders material consumption so Path records an authorized nearby-chest bill before SeneaL consumes inventory/backpack stock. This prevents crafting an item without paying when its remaining materials exist only in Path chests.
- Lets opted-in automatic stations draw from Path's cached accessible containers only after the corresponding nearby-chests talent is active.
- Changes automatic-station work from 1.5 to 5 seconds while preserving the 40 m range and SeneaL's limit of 12 successful transfers per cycle.
- Refreshes SeneaL's recipe-discovery cache after character load and normal recipe changes, so already-known recipes do not appear locked after relogging.
- Does not grant recipe knowledge, profession talents or nearby-chest access.
- Adds no independent scan or update loop and changes no server policy.
- Each integration module fails independently: an upstream UI change cannot disable the other validated modules.
This package replaces ChilloutSeneaLQuietRules. It is not installed on the
dedicated server because every patched method belongs to the local client UI.
CHANGELOG
Changelog
1.0.6
- Fixed a real item-duplication path when Path enabled a recipe from authorized nearby chests but SeneaL skipped Valheim's resource-consumption method before Path could record the chest bill.
- Path now records the pre-craft bill first; SeneaL then consumes personal and backpack stock, and Path removes only the unpaid remainder from nearby chests.
- Kept the integration client-only and added no polling or update loop.
1.0.5
- Targets SeneaL UI 1.2.3 and Path of Valheiman 5.1.0.
- Removes the custom Path chest-counter patch now implemented upstream by SeneaL UI 1.2.3.
- Keeps the independent Adventure Backpacks ordering fix, recipe-cache refresh, quiet policy notice and efficient automatic-station integration.
1.0.4
- Runs SeneaL's inventory and worn-backpack material check before Path's nearby-chest fallback.
- Fixes craftable recipes appearing blocked when their materials span the main inventory, Adventure Backpacks and Path-authorized nearby storage.
- Preserves Path's talent gates and the established inventory → backpack → nearby-chest consumption order.
1.0.3
- Evaluates Path's nearby-chest permission against each recipe while SeneaL explains why that recipe is unavailable.
- Prevents known recipes from falling through to
Not unlockedwhen their missing materials are stored in chests that the corresponding Path talent does not yet authorize. - Preserves recipe knowledge, profession talents and Path progression.
1.0.2
- Invalidates SeneaL UI's cached crafting rows after character recipe data loads.
- Refreshes the same cache after Valheim recalculates known recipes.
- Prevents already-known recipes from appearing locked after a relog without adding a polling loop.
1.0.1
- Rebuilt and validated against Path of Valheiman 5.0.10.
- Preserves the existing SeneaL UI 1.2.2 integration without configuration changes.
1.0.0
- Hides only the routine server-policy summary after successful synchronization.
- Uses Path's cached nearby-storage totals in SeneaL material counters.
- Allows opted-in automatic stations to use Path-authorized containers.
- Changes automatic-station processing from 1.5 to 5 seconds.
- Consolidates and replaces the former Chillout SeneaL Quiet Rules package.