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| Date uploaded | 2 weeks ago |
| Version | 1.0.0 |
| Download link | CoachPotatoes-ViableTrinkets-1.0.0.zip |
| Downloads | 89 |
| Dependency string | CoachPotatoes-ViableTrinkets-1.0.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351README
Viable Trinkets
Makes most Trinkets viable.
Install on both the server and every client.
Features
- all trinkets are viable now, some were just buffed, others outright changed
- all trinkets have the same adrenaline cost and same duration (default 50 adrenaline to proc and 30s duration)
- all values configurable to your liking
- default values tested, keep them if you want the intended 'slightly buffed and balanced trinkets' run
- configuration applies live (it stays silent unless config changes)
- can lock configuration so only server owners decide values
Installation
With Manager - install with Gale, r2modman, or Thunderstore Mod Manager (BepInEx is pulled in automatically since it's marked as a dependancy)
Manual - drop ViableTrinkets.dll into BepInEx/plugins
Configuration
Local - after first launch, the config is at: BepInEx/config/devon752.ViableTrinkets.cfg
Server - on a dedicated server, edit the server's file (Clients receive those values automatically)
Configs
- General - option to server lock values (enabled by default), to change duration of trinket effects and adrenaline cost of trinkets
- Heart of the Forest = +100% health regeneration
- Bronze Pendant = +50% stamina regeneration
- Iron Brooch = +50% armor, +50% block armor, -10% movement speed
- Nimble Anklet = +10% movement speed, -30% less cost of jumping, +20% higher jump
- Fins of Destiny = while 'Wet': +20% movement speed, +100% health and stamina regeneration
- Wolf Sight = +25% Pierce damage
- Crystal Heart = Resistant to Slash, Pierce, Blunt, -20% movement speed
- Bracelets of the Brave = +25% Blunt damage
- Resounding Shackle = +25% Slash damage
- Evasion Mantle = +50% Parry bonus, -50% Block stamina usage, +25 Dodge skill
- Pulsating Earrings = +50% Eitr regeneration
- Jörmundling = +20% Elemental damage
- Brimstone = +50 Health, +50 Stamina, +25 Eitr gained instantly
- Witch Crown = Very resistant to Cold and Lightning, Slightly Weak to Fire
- Neckstabber = Poison: 120 (on every attack)
Notes
- made by devon752 and the help of Grok
- if you wish to support my shenanigans: https://ko-fi.com/devon752
Compatibility
- incompatible with all mods that change Trinkets and their stats/effects
- compatible with everything that doesn't touch the trinkets and their stats/effects
- Valheim 1.0.17+
- BepInExPack Valheim 5.4.2351+
CHANGELOG
1.0.0
- Initial release
- changes effects of most trinkets
- standardizes duration and required adrenaline for all trinkets
- configuration for all effects, adrenaline and duration
- ability to server lock configuration
- live config reload (silent unless config changed)
1.1.0
General
- updated some trinkets to be more in line with their vanilla intentions
- buffed some trinkets
- vanilla doesn't add any adrenaline on kill so I added it
- new config: Amount of adrenaline on kill (config, default 3): grants flat adrenaline on kill. 0 = off (vanilla)
Crystal Heart
- config label changed to: Physical Resistance level (Blunt / Slash / Pierce)
- move speed penalty default changed from -20% to -25%
Witch Crown
- no longer applies a fire weakness
- one config for all resitances: Elemental Resistance level applies the same amount to Fire, Frost, and Lightning (default Slightly Resistant)
- now restores 40 Eitr on activation
Nimble Anklet
- effects: +15% movement speed, +30% jump height, and +40 stamina on proc (defaults)
- jump stamina cost reduction removed
Wolf Sight / Bracelets of the Brave / Resounding Shackle
- default damage bonuses raised from +25% to +30% (pierce / blunt / slash respectively)
Jörmundling
- default elemental damage bonus raised from +20% to +25% (fire, frost, lightning, poison, spirit)
Pulsating Earrings
- default eitr regen raised from +50% to +60%
Brimstone
- now restores 60 Health and 60 Stamina (defaults) from 50/50
- no longer restores Eitr