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ComfySigns
Colorful and comfy signs.
| Date uploaded | 9 months ago |
| Version | 1.11.0 |
| Download link | ComfyMods-ComfySigns-1.11.0.zip |
| Downloads | 11903 |
| Dependency string | ComfyMods-ComfySigns-1.11.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
ComfySigns
Colorful and comfy signs.
Features
Sign text changes
- Change default Sign text color to configured value (default: white).
- Change default Sign text font to configured value (default:
Valheim-Norse). - Change Sign text character limit from 50 to 999.
- Config option to ignore <size> tags in Sign text.
Sign TextInput panel changes
- InputField set to plain formatted text to show rich text tag editing.
- Panel can be moved around with mouse-click and drag action.
Logging changes
- Suppress "Unicode value not found" log warnings.
Sign Effects
- All sign effects will only render when the sign is within
64m(configurable) of your player.
Party Mode
- The
enablePartyEffectconfig option must be turned on (inSignEffect.Partysection). - Wrap your sign text with this tag:
<link=party>Sign Text Goes Here</link>
CHANGELOG
Changelog
1.12.0
- Updated for the
v0.221.12patch. - Added new config-option
[Sign.Canvas] localPositionOffset.
1.11.0
- Fixed for the
v0.221.4patch. - Fixed a bug where the
defaultTextFontAssetwas not being applied to theSignfont (at all). - Fixed a bug with adding fallback font assets to a font, causing the font to no longer display its own font.
1.10.0
- Fixed for the
v0.220.3patch.
1.9.0
- Fixed for the
v0.219.14patch. - Bumped up
<LangVersion>to C# 12. - Minor code clean-up and refactoring.
1.8.0
- Fixed for the
v0.217.43PTB patch.
1.7.0
- Bumped up
<LangVersion>to C# 10. - Moved changelog into
CHANGELOG.md. - Migrated to new prototype
ComfyConfigframework. - Removed
ExtendedColorConfigEntryconfig drawer as functionality is now inConfigulamod. - Added new config option:
[Sign.Text.Render] maximumRenderDistance- Maximum distance that signs can be from player to render sign text.
1.6.0
- Updated for the
v0.217.38patch. - Fixed sign text flickering at certain angles.
1.5.0
- Fixed for the
v0.217.24patch.
1.4.0
- Updated for
v0.217.14patch. - Modified handling the default
Valheim-Norsefont used for Signs to just change thefontSharedMaterial. - Renamed the config options for
defaultTextFontanddefaultTextColorto force new default handling above. - Now adds multiple fallback font assets for any selected font.
1.3.0
- Added Norse SDF as global fallback font to support additional characters throughout font selections.
1.2.0
- Changed the PluginGuid from the template
comfy.valheim.modnametoredseiko.valheim.comfysigns. (sigh) - Added SignEffectMaximumRenderDistance config option (default: 64m).
- Added SignTextIgnoreSizeTags config option (default: false);
- SignEffectEnablePartyEffect config option now defaults to false.
- Added a one-second wait after a full party effect loop.
1.1.0
- Added new Sign effect 'Party' feature.
1.0.0
- Initial release.