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Effectual
EffectArea tweaks and customization.
| Date uploaded | 2 weeks ago |
| Version | 1.1.0 |
| Download link | ComfyMods-Effectual-1.1.0.zip |
| Downloads | 54 |
| Dependency string | ComfyMods-Effectual-1.1.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
Effectual
EffectArea tweaks and customization.
Features
- Fixes
NullReferenceExceptionconsole spam whenCharacterobjects are destroyed within anEffectArea. - Increases
EffectArea.m_tempCollidersbuffer size used forGetBaseValue()andIsPointInsideArea()checks. - Enabling/disabling mod requires a full restart of the game to take effect.
Notes
- This is the good enough release. More features to be added later.
- See source at: GitHub/ComfyMods.
- Looking for a chill Valheim server? Comfy Valheim Discord
CHANGELOG
Changelog
1.1.0
- Updated for the
v0.221.12patch. - Migrated to SDK-style project.
- Added new
EffectArea.GetBaseValue()transpiler patch to also check and increasem_tempCollidersbuffer size. - Added new
EffectArea.CustomFixedUpdate()transpiler patch to check for validCharacter.m_nview. - Added new
Character.OnDestroy()transpiler patch to remove destroyedCharacterreference from allEffectArea.m_collidedWithCharacterlists.
1.0.0
- Initial release.