Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
You are viewing a potentially older version of this package.
View all versions.
EulersRuler
Show building piece health, stability and rotation on your HUD!
| Date uploaded | 2 years ago |
| Version | 1.9.0 |
| Download link | ComfyMods-EulersRuler-1.9.0.zip |
| Downloads | 16075 |
| Dependency string | ComfyMods-EulersRuler-1.9.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
EulersRuler
Show building piece health, stability and rotation on your HUD!

Features
- Shows targeted piece name, health, stability and rotations while hammer is active.
- Shows name and rotation of build piece currently being placed.
- Shows the piece prefab name of targeted piece or current placement ghost piece.
- Show (or hide) the vanilla piece health bar (colorized to the current piece health).
User Interface
This functionality is available while the build hammer is active.
- Display a panel with the piece name, health, stability and rotation (Euler & Quaternion) of the targeted piece.
- Panel position can be configured.
- Every row can be toggled on/off in the configuration.
- Display a panel with the prefab name and rotation (Euler & Quaternion) of the placement ghost piece.
- Panel position can be configured.
- Every row can be toggled on/off in configuration.
Known Conflicts
- BuildingHealthDisplay
- Mod functionality is duplicated, disable one or the other.
Notes
- See source at: GitHub.
- Looking for a chill Valheim server? Comfy Valheim Discord
CHANGELOG
Changelog
1.9.0
- Updated for the
v0.219.14patch. - Added new enum
DistanceandPositionto theplacementGhostPanelEnabledRowsconfig-option. - When
Distanceis enabled, thePlacementGhostPanelwill show the distance from your local player to the ghost. PositionrequiresDistanceand when enabled will show the position of the ghost next to the distance.- Refactor parts of the
PlacementGhostPanel.
1.8.0
- Updated for the
v0.218.19patch. - Code clean-up and refactoring.
1.7.0
- Added a new enum
PieceNameto thehoverPiecePanelEnabledRowsandplacementGhostPanelEnabledRows. - When enabled, property panels will show the target Piece's
GameObject.namenext to the localizedPiece.m_name.
1.6.0
- Updated for the
v0.217.38patch - Moved changelog into
CHANGELOG.md. - Bumped up
<LangVersion>to C# 10. - Code clean-up and refactoring.
1.5.0
- Migrated to
TextMeshPro. - Some code refactoring and clean-up (more to be done later).
- Simplified
HoverPiece.HealthBarpatch logic. - Added a splash image to this
README.md.
1.4.0
- Updated for the
v0.214.2patch.
1.3.0
- Added
manifest.json, changed theicon.pngand updated thisREADME.md. - Modified the project file to automatically create a versioned Thunderstore package.
1.2.0
- Updated for Hearth & Home.
- Increased decimal points for Quaternion values to 2.
1.1.1
- Fixed a
NullReferenceExceptionwhen the player deconstructs the current hovered piece.
1.1.0
- Added configuration for properties text font size.
- Added configuration to hide or show the vanilla piece health bar.
- Health bar colorized to match piece health gradient.
- Health and stability current values colorized to match their percent gradient color.
- Update HoverPiece and PlacementGhost code moved to coroutine to only update 4x/second instead of every frame.
1.0.0
- Initial release.