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PotteryBarn
Public build extension that adds existing game prefabs to the Hammer.
| Date uploaded | 2 years ago |
| Version | 1.19.0 |
| Download link | ComfyMods-PotteryBarn-1.19.0.zip |
| Downloads | 15743 |
| Dependency string | ComfyMods-PotteryBarn-1.19.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.26.1README
PotteryBarn
Public build extension that adds existing game prefabs to the Hammer.
Instructions
- New prefabs (that exist in the game) will be available to build!
- You might need to pick-up/drop a stone/wood/resource to have the recipe trigger.
Creator Shop Functionality
- Player may only break down creator shop places they have placed themselves.
- This is to ensure world generated items cannot be broken down for mats farming.
- World generated pieces will drop the same vanilla material drop table when broken with attacks/damage.
Changing the ArmorStand pose
- The new ArmorStands have 15 different poses available!
- There is a
Change Poseswitch at the base of the stand.
Notes
- See source at: GitHub/ComfyMods.
- Looking for a chill Valheim server? Comfy Valheim Discord
- PotteryBarn icon created by @jenniely jenniely.com
Dependencies
CHANGELOG
Changelog
1.20.0
- Updated for the
v0.221.4patch. - Added new recipes:
- BuilderShop
piece_pot1_redpiece_pot2_redpiece_pot3_red
- Furniture
piece_pot1_crackedpiece_pot2_crackedpiece_pot3_cracked
- BuilderShop
- Recipes now have
m_enabledset to true (required for new recipes to become known).
1.19.0
- Hotfix to help players with conflicting pre-BogWitch
v1.18.0test version properly update to latest version. - Added new recipe for
ashwood_arch_top.
1.18.0
- Fixed for the
v0.219.14patch.
1.17.0
- Added empty recipe for non-pottery barn pieces without an existing recipe.
1.16.0
- Adjust logic for canBeRemoved for pieces placed previous to v1.15.0.
1.15.0
- Fixed logic for
PotteryBarnplaced prefabs to correctly drop resources on breakage.
1.14.0
- Updated for the
v0.218.19patch. - Bumped up
<LangVersion>to C# 12. - Updated Jotunn dependency to
v2.20.1. - New prefabs added, new "Builder Shop" tab, removed some existing prefabs, moved some prefabs to the new tab.
- Rewrote entire
Piece+DropOnDestroyedlogic for existing prefab recipes. - Simplified
README.mdas there are too many new recipes to list.
1.13.0
- Fixed for the
v0.217.46patch. - Bumped up
<LangVersion>to C# 10. - Updated Jotunn dependency to
v2.19.2. - Code clean-up and refactoring.
1.12.0
- Moved changelog to CHANGELOG.md
- Added various prefabs.
- Fixed bug where stone chest contents not dropped on destruction.
1.11.1
- Removed prefab
dvergrprops_wood_stakedue to missing mesh on broken status.
1.11.0
- Updated for Jotunn dependency version update to
v2.13.0. - Now hooks into
PieceManager.OnPiecesRegisteredevent for adding pieces.
1.10.1
- Removed demister ball since it is untargetable and cannot be deconstructed by players.
1.10.0
- Fixed comfort on Female armor stand.
1.9.0
- Added demisters to the CreatorShop.
1.8.0
- Updated for
v0.217.14patch. - Fixed the
Player.SetupPlacementGhosttranspiler patch and made it more robust for future patches. - Removed the
ArmorStandpatch as it's no longer needed. - Code clean-up and refactoring.
- Created helper class
ReflectionUtilsand methodGetGenericMethod.
1.7.0
- Updated for
v0.216.9patch. - Removed left-over logging statements (oops).
- Code clean-up.
1.6.2
- Fixed additional bug in drop behavior.
1.6.1
- Fixed small bug in drop behavior.
1.6.0
- Added dvergr pieces.
- World generated pieces will have the same drop rate as vanilla if destroyed with damage or the build hammer.
- Player constructed pieces will return recipe costs and may be broken by other players (not just the creator) for and items not on the CreatorShop tab.
1.5.1
- Added an
EffectList.Create()prefix patch to disable any enabled 'null' effectData.m_prefabs. - Updated mod icon to a new one created by @jenniely.
1.5.0
- Moved 'Vines' and 'GlowingMushroom' to Cultivator under custom 'CreatorShop' category.
- Added support for showing categories to Cultivator.
- Code-clean up and refactoring.
- Updated JVL dependency to
v2.10.4.
1.4.0
- Fixed for
v0.211.9patch. - Added
BepInDependencyandmanifest.jsondependency to JVL. - Removed
yield return nullfromAddHammerPiecescoroutine.
1.3.0
- CreatorShop changes?
1.2.1
- Actually include the updated
README.mdin the packaged file sigh.
1.2.0
- Added more prefabs to the Hammer PieceTable.
- Added
ArmorStand.SetPose()prefix patch to eliminate NRE preventing pose changes. - Extracted patch-related code to new classes.
- Extracted configuration-related code to
PluginConfigclass.
1.1.0
- Added
manifest.json, changed theicon.pngand updated thisREADME.md. - Modified the project file to automatically create a versioned Thunderstore package.
1.0.1
- Reduced cost for Stone Floor 4x4 prefab from 24 stone to 12 stone.
1.0.0
- Initial release.
- Added Stone Floor 4x4 prefab to the Hammer's "Building" Options.