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ReviveAlliesRevived
Unofficial Valheim 1.0.7 test port of ReviveAllies. Revive downed allies before their revive window expires.
| Date uploaded | 18 hours ago |
| Version | 0.1.2 |
| Download link | CyberFire-ReviveAlliesRevived-0.1.2.zip |
| Downloads | 458 |
| Dependency string | CyberFire-ReviveAlliesRevived-0.1.2 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
ReviveAllies Revived
An unofficial Valheim 1.0 port of the original ReviveAllies mod by Ratzu.
Credits
All credit for the original mod, concept, and code goes to Ratzu. I only updated the existing mod to restore compatibility with Valheim 1.0.
This project is not intended to claim ownership of the original ReviveAllies work.
If the original author would like this port removed or transferred, or if you need to contact me regarding this port, feel free to reach out.
Discord: cyberfire_
Compatibility
- Ported for Valheim 1.0
- Tested to load on Valheim 1.0.7
- Multiplayer revive functionality is still being tested
What it does
ReviveAllies gives players a short window to revive a downed ally before that player dies normally. The original revive mechanics and configuration have been preserved as much as possible in this port.
Original mod
ReviveAllies — Ratzu
Please support and credit the original author for the original implementation.
CHANGELOG
Changelog
0.1.2
- Added Discord contact information for feedback and contact from the original author.
- No gameplay changes from 0.1.1.
0.1.1
- Added prominent credit to Ratzu, the original creator of ReviveAllies.
- Clarified that this package is an unofficial Valheim 1.0 compatibility port.
- No gameplay changes from 0.1.0.
Changelog
0.1.0
- Unofficial test port of ReviveAllies 0.3.4 for Valheim 1.0.7.
- Added compatibility for the new
Hoverable.GetHoverOffset()interface member. - Updated the project's
ZSocket2.StartHostcompile path for the current Valheim API. - Updated BepInExPack dependency to
5.4.2350. - Verified that the plugin compiles and loads successfully on Valheim 1.0.7.
- Full multiplayer revive-flow validation is still pending.