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CyberFire-ReviveAlliesRevived-0.1.2 icon

ReviveAlliesRevived

Unofficial Valheim 1.0.7 test port of ReviveAllies. Revive downed allies before their revive window expires.

Date uploaded 18 hours ago
Version 0.1.2
Download link CyberFire-ReviveAlliesRevived-0.1.2.zip
Downloads 458
Dependency string CyberFire-ReviveAlliesRevived-0.1.2

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350

README

ReviveAllies Revived

An unofficial Valheim 1.0 port of the original ReviveAllies mod by Ratzu.

Credits

All credit for the original mod, concept, and code goes to Ratzu. I only updated the existing mod to restore compatibility with Valheim 1.0.

This project is not intended to claim ownership of the original ReviveAllies work.

If the original author would like this port removed or transferred, or if you need to contact me regarding this port, feel free to reach out.

Discord: cyberfire_

Compatibility

  • Ported for Valheim 1.0
  • Tested to load on Valheim 1.0.7
  • Multiplayer revive functionality is still being tested

What it does

ReviveAllies gives players a short window to revive a downed ally before that player dies normally. The original revive mechanics and configuration have been preserved as much as possible in this port.

Original mod

ReviveAllies — Ratzu

Please support and credit the original author for the original implementation.

CHANGELOG

Changelog

0.1.2

  • Added Discord contact information for feedback and contact from the original author.
  • No gameplay changes from 0.1.1.

0.1.1

  • Added prominent credit to Ratzu, the original creator of ReviveAllies.
  • Clarified that this package is an unofficial Valheim 1.0 compatibility port.
  • No gameplay changes from 0.1.0.

Changelog

0.1.0

  • Unofficial test port of ReviveAllies 0.3.4 for Valheim 1.0.7.
  • Added compatibility for the new Hoverable.GetHoverOffset() interface member.
  • Updated the project's ZSocket2.StartHost compile path for the current Valheim API.
  • Updated BepInExPack dependency to 5.4.2350.
  • Verified that the plugin compiles and loads successfully on Valheim 1.0.7.
  • Full multiplayer revive-flow validation is still pending.