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DadsDecor
Pick up and reposition placed hammer pieces without dismantling them.
| Date uploaded | a month ago |
| Version | 1.0.1 |
| Download link | Dad_Is_Bored-DadsDecor-1.0.1.zip |
| Downloads | 20 |
| Dependency string | Dad_Is_Bored-DadsDecor-1.0.1 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
DadsDecor
Move placed hammer pieces without dismantling and rebuilding them.
Equip the hammer, aim at a placed piece, hold Left Alt, and press the middle mouse button. Position and rotate the normal placement ghost, then place it with the left mouse button. Press Escape to cancel without changing the original piece.
DadsDecor moves the original network object, consumes no building materials, retains normal hammer stamina and durability use, applies Valheim's removal and placement checks, and rejects terrain-modifying pieces.
The controls are configurable in BepInEx/config/com.dadisbored.dadsdecor.cfg.
Built for Valheim 1.0.12 with BepInExPack Valheim 5.4.2350. Install on the server and all participating clients for multiplayer use.
Source: GitHub
CHANGELOG
Changelog
1.1.1
- Rebuild moved pieces' world-space support bounds after restoring their colliders so support checks use the new location.
- Refresh nearby support checks after placement.
1.1.0
- Replaced the pickup key combination with a middle-mouse hold.
- Retained normal middle-mouse dismantling for short clicks.
- Added a 0.35-second threshold that classifies pickup before Valheim's release-triggered dismantle action.
1.0.1
- Fixed middle-mouse interception to match Valheim's release-triggered dismantle action.
- Hid the source piece and disabled its local colliders while the placement ghost is active.
- Restored the source visuals and colliders when a move is cancelled.
1.0.0
- Added
Left Alt + middle mousepickup for placed hammer pieces. - Added placement through Valheim's normal hammer ghost and validation path.
- Added material-free relocation of the original network object.
- Added configurable pickup and cancellation shortcuts.
- Added multiplayer transform synchronization.
- Added source removal permission checks and destination placement checks.
- Added cancellation without changing the original piece.
- Excluded terrain-modifying pieces.