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BreedingUpgrades
Gives offspring of your tamed creatures a rare chance to spawn with an extra star.
| Date uploaded | 2 weeks ago |
| Version | 1.0.3 |
| Download link | DaiMinhTri-BreedingUpgrades-1.0.3.zip |
| Downloads | 932 |
| Dependency string | DaiMinhTri-BreedingUpgrades-1.0.3 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
Breeding Upgrades
Breeding Upgrades introduces a simple mechanic to Valheim taming. Every time your tamed creatures procreate (live birth or egg), there is a rare chance (configurable) for the offspring to be born with +1 Star.
🐺 Dedication
This mod was made for my friends, Chris and Shady, who spent two months searching for two-star wolves just so they could cheese Yagluth. Now you can build your animal army in the safety of the meadows.
Features
- Star Upgrades: Offspring have a percentage chance (default 5%) to gain a star level.
- Egg Support: Works for both mammals (Wolves, Lox, Boars) and egg-layers (Chickens, Asksvin).
- ServerSync Enforced: Configuration is locked by default and synced from the server.
- Configurable Limits: You decide the cap. Want more than 2 stars? (See Creature Level Mods below)
Compatibility
Creature Level Mods:
- ✅ CLLC (CreatureLevelAndLootControl) - Fully compatible. Breeding upgrades work as expected. Required for star levels above 2.
- ⚠️ Star Level Systems - Not compatible. This mod uses a different level assignment mechanism that bypasses the vanilla breeding level inheritance.
Creature Mods:
- ✅ Moose (Deep North) - Should be fully supported. Moose uses the standard Tameable/Procreation components, so star upgrades apply to moose calves and carry over when they grow up. Haven't tested on Moose yet.
- ✅ Therzie's Monstrum - Tested and working.
- Should work with all mods that add standard tamable creatures or eggs.
Configuration
A configuration file is generated in BepInEx/config/dumba.breedingupgrades.cfg after the first launch.
| Setting | Default | Description |
|---|---|---|
| UpgradeChance | 5.0% | The percentage chance that a baby/egg will gain a star. |
| MaxStarLevel | 2 | The hard limit for stars. If you are using CLLC, you can set this to match your CLLC config. |
| Lock Configuration | True | (Server Only) If true, clients cannot modify these settings. |
Installation
- Extract the DLL into your
BepInEx/pluginsfolder. - Launch the game to generate the config file.
Contact
Discord - Dumba (dumba7435)
CHANGELOG
Changelog
1.0.5
- Added per-species search radius configuration (Population Check Range and Partner Check Range)
- Updated to latest standalone ServerSync (single file, compression, fragmentation)
- Expanded
breeding_infoconsole command to display all config parameters
1.0.4
- Added configurable breeding limits per species (Boars, Wolves, Lox, Chickens, Moose, Asksvin)
- Switched config sync to embedded ServerSync (v1.0.12)
- Breeding limits now enabled by default, max range changed to 3-20
- Cleaned the informative part of the mod
1.0.3
- Bumped BepInExPack dependency to 5.4.2350
- Confirmed Moose (Deep North) support
- No functional changes - patch targets verified compatible with 1.0.12
1.0.2
- Improved egg upgrade reliability when multiple animals breed at the same time
- Enhanced CLLC detection
- Added console commands:
breeding_info,breeding_simulate,breeding_debug - Added configuration validation
- Reorganized code for better maintainability
1.0.1
- Added automatic detection for CLLC (CreatureLevelAndLootControl)
- Fixed config incompatibility that sometimes caused upgrade failures
- Updated config descriptions with compatibility information
- Documented Star Level Systems incompatibility
1.0.0
- Initial release
- Added ServerSync for config enforcement