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Cackleheim For Blacksmith
Alternative playable race in the form of an elaborate set of armor =BlackSmith Tools Edition=
| Date uploaded | 4 years ago |
| Version | 3.1.11 |
| Download link | DarnHyena-Cackleheim_For_Blacksmith-3.1.11.zip |
| Downloads | 601 |
| Dependency string | DarnHyena-Cackleheim_For_Blacksmith-3.1.11 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2105ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.12.0GoldenJude-Blacksmiths_tools
Tool for hiding parts of the player model when equipping wearables, also a fix for incorrectly deforming skinned meshes on custom items.
Preferred version: 2.0.3README
[Same as the other version, but set up to hide the body via Blacksmith Tools instead of the material swap for those that need it for compatibility with other mods] An alternative playable race in the form of an elaborate set of armor
The base body dey Cackle uses the chest slot and only requires a single piece of wood to craft. Armor balance currently has it a bit stronger than standard armor as a temporary counter balance for only having three sets of armor currently.
Note about Online: For it to work on multiplayer, everyone would need to have the mod on to be able to see each other.
Features:
Playable gnolls & frens with multiple color variants Custom crafting table Custom sets of armor for each current tier
Planned:
Custom hair and additional accessories if possible Model swaps for enemy mobs
Quirks
Swapping to a vanilla chest armor directly from the base [dey Cackle] will make the texture overlay of the chest armor not appear This can be easily fixed by just re-equipping the chest armor, or taking off the base before equipping the vanilla armor
Cons
Most existing armor doesn't fit anymore visually
Shorter beards will look a little silly poking out from the underside of the jaw, but bigger beards still kind of work well enough. I recommend making a new character, or finding a character editor to change your beard and hair.
Compatibility Issues
RRR NPC Mods
The method used to hide the player model when worn sadly doesn't seem to work on the NPC versions of the player
Special Credits
Jules, Tekla, GoldenJude, Zarboz, Balrond, MarcoPogo, Koosemose Thanks for all their help in piecing together the scripts! \o/
October Changelog
[3.1.1] -Crafting table drops resources now -Adjusted cost of table
[3.1.0] -Equiped Body will remain in inventory upon death. -Crafting table added that contains extra color variants
[3.0.0] -Wolf & Padded sets avaiable -Base model's texture spruced up -Fixed lighting issue with materials, no more glow in the dark armor -Particle effects on drop items -Sneak effect on Troll set works again -Fixed durability not being the proper amount -Adjusted stats for Bronze and Iron to be vanilla -New cosmetic options! -Reverted Gnoll base back to singular items since the method to get styles to work sadly didn't work out very well in multiplayer