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M2 World Generation
World Generation for the M2 Modpack. Flattens out the terrain mostly and gets rid of some tidious parts of world generation.
By DefaultTeam
| Date uploaded | a year ago |
| Version | 1.0.4 |
| Download link | DefaultTeam-M2_World_Generation-1.0.4.zip |
| Downloads | 166 |
| Dependency string | DefaultTeam-M2_World_Generation-1.0.4 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202JereKuusela-Expand_World_Data
Allows adding new biomes and changing most of the world generation.
Preferred version: 1.54.0README
M2 Modpack World Generation
This is the map generation for the M2 Modpack. Use it if you would like to get rid of the vanilla heightmap and instead use a more flattened map overall.
Benefits
- Flatter terrain up till Ashlands
- Optimized heightmap for riding (at least an attempt to fix the weird movement of riding)
- Less water in Mistlands continents
- Stretched out Mistlands biomes
- Stretched out Mountain biomes
As this modpack takes quite some time to configure, I am very thankful for any suggestions or feedback. You can message me on my Discord.
CHANGELOG
Changelog
2.0.4
General
- fix for vegetation and clutter(they were too far off the coastline)
2.0.3
Preamble
Please note that updating mod will increase general height of mistlands and will likely cause issues. I recommend to create a new world when updating.
General
- fixed mountain locations not generating
- fixed error on world generation startup(mod didn't find data folder...its essential it seems)
- increased mistlands altitudeMultiplier from 0.6 to 0.7 and reduced waterdepthmultiplier to 1.42
2.0.2
- I forgot to add bepinex file in 2.0.1...
2.0.1
- fixed readme
2.0.0
- increased altitudeMultiplier of Meadows, BlackForest, Plains by up to 0.1
- increased altitudeDelta of all Biomes besides Ashlands, Deepnorth and Swamps(this will creature more terrain overall and decrease water surface)
- increased size of Goblincamps
- mod is marked as a mod now instead of modpack
1.0.6
- fix for some crucial locations not being placed...Please report if there
1.0.5
- removed M2 Modpack dependency to make it easier to use for EpicLoot version are still any possibilities
1.0.4
- fixed river depth
1.0.3
- changed config to not adjust map when upgrading modpack.
- updated dependency
1.0.2
PREAMBLE
CREATE A NEW WORLD FOR BEST RESULTS. OTHERWISE TRY USING UPDATE WORLD TO REGENERATE LOCATIONS.
General
Optimized world generation to avoid unplaced locations. Let me know if there are any irregularities.
1.0.1
- updated modpack dependency
1.0.0
- initial release