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DefaultTeam-M2_World_Generation-1.0.6 icon

M2 World Generation

World Generation for the M2 Modpack. Flattens out the terrain mostly and gets rid of some tidious parts of world generation.

Date uploaded a year ago
Version 1.0.6
Download link DefaultTeam-M2_World_Generation-1.0.6.zip
Downloads 394
Dependency string DefaultTeam-M2_World_Generation-1.0.6

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202
JereKuusela-Expand_World_Data-1.54.0 icon
JereKuusela-Expand_World_Data

Allows adding new biomes and changing most of the world generation.

Preferred version: 1.54.0

README

M2 Modpack World Generation

This is the map generation for the M2 Modpack. Use it if you would like to get rid of the vanilla heightmap and instead use a more flattened map overall.

Benefits

  • Flatter terrain up till Ashlands
  • Optimized heightmap for riding (at least an attempt to fix the weird movement of riding)
  • Less water in Mistlands continents
  • Stretched out Mistlands biomes
  • Stretched out Mountain biomes

As this modpack takes quite some time to configure, I am very thankful for any suggestions or feedback. You can message me on my Discord.

CHANGELOG

Changelog

2.0.4

General

  • fix for vegetation and clutter(they were too far off the coastline)

2.0.3

Preamble

Please note that updating mod will increase general height of mistlands and will likely cause issues. I recommend to create a new world when updating.

General

  • fixed mountain locations not generating
  • fixed error on world generation startup(mod didn't find data folder...its essential it seems)
  • increased mistlands altitudeMultiplier from 0.6 to 0.7 and reduced waterdepthmultiplier to 1.42

2.0.2

  • I forgot to add bepinex file in 2.0.1...

2.0.1

  • fixed readme

2.0.0

  • increased altitudeMultiplier of Meadows, BlackForest, Plains by up to 0.1
  • increased altitudeDelta of all Biomes besides Ashlands, Deepnorth and Swamps(this will creature more terrain overall and decrease water surface)
  • increased size of Goblincamps
  • mod is marked as a mod now instead of modpack

1.0.6

  • fix for some crucial locations not being placed...Please report if there

1.0.5

  • removed M2 Modpack dependency to make it easier to use for EpicLoot version are still any possibilities

1.0.4

  • fixed river depth

1.0.3

  • changed config to not adjust map when upgrading modpack.
  • updated dependency

1.0.2

PREAMBLE

CREATE A NEW WORLD FOR BEST RESULTS. OTHERWISE TRY USING UPDATE WORLD TO REGENERATE LOCATIONS.

General

Optimized world generation to avoid unplaced locations. Let me know if there are any irregularities.

1.0.1

  • updated modpack dependency

1.0.0

  • initial release