Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
M2 World Generation
World Generation Overhaul. Trying to fix slope combat by flattening out terrain while also increasing land sizes.
By DefaultTeam
| Date uploaded | a year ago |
| Version | 2.0.2 |
| Download link | DefaultTeam-M2_World_Generation-2.0.2.zip |
| Downloads | 684 |
| Dependency string | DefaultTeam-M2_World_Generation-2.0.2 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202JereKuusela-Expand_World_Data
Allows adding new biomes and changing most of the world generation.
Preferred version: 1.54.0README
M2 World Generation
This is a slight overhaul of the world generation which should feel more natural overall. It should also improve slope combat and riding.
Benefits
- Flatter terrain up till Ashlands
- Optimized heightmap for riding (at least an attempt to fix the weird movement of riding)
- Bigger Continents
- Less water
- Stretched Mountain biomes
- Less water in Mistlands continents
As this modpack takes quite some time to configure, I am very thankful for any suggestions or feedback. You can message me on my Discord.
CHANGELOG
Changelog
2.0.4
General
- fix for vegetation and clutter(they were too far off the coastline)
2.0.3
Preamble
Please note that updating mod will increase general height of mistlands and will likely cause issues. I recommend to create a new world when updating.
General
- fixed mountain locations not generating
- fixed error on world generation startup(mod didn't find data folder...its essential it seems)
- increased mistlands altitudeMultiplier from 0.6 to 0.7 and reduced waterdepthmultiplier to 1.42
2.0.2
- I forgot to add bepinex file in 2.0.1...
2.0.1
- fixed readme
2.0.0
- increased altitudeMultiplier of Meadows, BlackForest, Plains by up to 0.1
- increased altitudeDelta of all Biomes besides Ashlands, Deepnorth and Swamps(this will creature more terrain overall and decrease water surface)
- increased size of Goblincamps
- mod is marked as a mod now instead of modpack
1.0.6
- fix for some crucial locations not being placed...Please report if there
1.0.5
- removed M2 Modpack dependency to make it easier to use for EpicLoot version are still any possibilities
1.0.4
- fixed river depth
1.0.3
- changed config to not adjust map when upgrading modpack.
- updated dependency
1.0.2
PREAMBLE
CREATE A NEW WORLD FOR BEST RESULTS. OTHERWISE TRY USING UPDATE WORLD TO REGENERATE LOCATIONS.
General
Optimized world generation to avoid unplaced locations. Let me know if there are any irregularities.
1.0.1
- updated modpack dependency
1.0.0
- initial release