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AnimalFeedGuard
Keep animal feed on the ground: prevent automatic pickup near tamed animals that can eat it. Configurable radius, manual pickup preserved, and compatible with AutoPicker's normal pickup path.
| Date uploaded | 2 weeks ago |
| Version | 2.0.0 |
| Download link | DocZee-AnimalFeedGuard-2.0.0.zip |
| Downloads | 167 |
| Dependency string | DocZee-AnimalFeedGuard-2.0.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
Animal Feed Guard
2.0.0 targets Valheim 1.0, built and checked against 1.0.16. Use the 1.x releases for Ashlands.
Animal Feed Guard keeps dropped food on the ground when a living, tamed animal that can eat it is nearby. Manual pickup remains available.
Features
- Configurable protection radius: 0–50 metres; default 5 metres.
- Uses each animal's actual food list, including seeds, barley, and modded feed.
- Protects food even when the animal is already fed.
- Applies only to automatic pickup; manual pickup is unchanged.
- Client-side settings; install it on every player's client who wants protection.
- Compatible with AutoPicker's normal pickup path.
Configuration
The config file is BepInEx/config/com.ziluck.valheim.animalfeedguard.cfg.
Enabled controls the feature. Protection Radius controls the distance from the dropped item to an eligible tamed animal. A radius of 0 disables protection.
Recommended optional mods
- ConfigurationManager — edit the settings in game instead of opening the config file. It is optional.
- AutoPicker — optional compatibility; Animal Feed Guard does not require it.
Links
Check out my other mods
-
Hen Egg Pickup — automatically collects chicken eggs once enough adult hens are nearby.
-
Ranching - Chick Addon — adds configurable chick growth and growth percentage hover text to Ranching.
If you'd like to support ongoing modding work, Ko-fi is available.
Requires BepInExPack Valheim. Ranching and AutoPicker are optional.
CHANGELOG
Changelog
2.0.3 - 2026-10-06
- Share food matching between protection and pickup diagnostics.
- Add simulated filter checks and tests for diet enumeration, branch labels, and exception boundaries.
- Include every check project in dependency updates.
- Maintainer confirmed the current build works as intended in game.
2.0.2
- Increase the default feed protection radius from 5 to 25 metres.
- Preserve existing configured radii; set Protection Radius to 25 to use the new default with an existing config.
2.0.1
- Measure feed protection from the animal's body collider instead of its origin, with an origin fallback.
- Read synchronized tame state through ownership changes and recheck live creature state and diet for each item.
- Add optional, rate-limited pickup diagnostics.
- Audit all installed 1.0.16 feeding prefabs, including Asksvin Smokepuffs and Deep North creatures.
- Add regression coverage for all 48 creature/food pairs and actual pickup-transpiler IL.
- Prepare a test ZIP; live regression testing remains pending.
2.0.0
- Formally target Valheim 1.0; compiled and checked against 1.0.16.
- Require BepInExPack Valheim 5.4.2350.
- Add GitHub Actions builds and automatic publication of new versions from main.
- Add Hexium publishing scaffolding, disabled until DocZee is approved.
- Keep plugin IDs and configuration files stable for existing installations.
1.0.0
- Added configurable automatic pickup protection for food near living tamed animals.
- Match each animal's actual food list, including seeds and modded feed.
- Preserve manual pickup and normal pickup outside the protection radius.
- Inspect compatibility with AutoPicker 1.1.3's ground pickup path.
- Client-side settings; no dedicated-server installation required.
Build and automated code checks passed. Live gameplay testing is still pending.