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Dogebooch1-Dogeheim-1.7.2 icon

Dogeheim

Comprehensive Valheim modpack featuring MMO progression, enhanced combat/magic systems, expanded biomes, quality-of-life improvements, and extensive building/crafting options.

Date uploaded a year ago
Version 1.7.2
Download link Dogebooch1-Dogeheim-1.7.2.zip
Downloads 145
Dependency string Dogebooch1-Dogeheim-1.7.2

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2333 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2333
ValheimModding-Jotunn-2.26.1 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.26.1
WackyMole-WackyEpicMMOSystem-1.9.46 icon
WackyMole-WackyEpicMMOSystem

Adds to your Valheim world a system of levels and distribution of characteristics

Preferred version: 1.9.46
OdinPlus-OdinsFoodBarrels-1.2.0 icon
OdinPlus-OdinsFoodBarrels

ModWish from OdinPlus Community - buildable dynamic storage containers for seeds, fruits, and vegetables!

Preferred version: 1.2.0
Marlthon-OdinShipPlus-0.6.8 icon
Marlthon-OdinShipPlus

Add to your game the most beautiful and functional boats, in all there are 14 boats in the cargo, speed, fishing and war categories. (Please read the mod description.)

Preferred version: 0.6.8
Azumatt-SaveCrossbowState-1.0.2 icon
Azumatt-SaveCrossbowState

Client mod that will save the state of the crossbow when you switch weapons (or otherwise unequip the crossbow). Meaning, if it was loaded, it will be loaded when you switch back to it.

Preferred version: 1.0.2
JewelHeim-RelicHeim-5.4.12 icon
JewelHeim-RelicHeim

Public Modpack using EpicLoot that's balanced and focuses on enchanting instead of mass drops, moderate to very-hard difficulty [Patch 0.220.5]

Preferred version: 5.4.12
Soloredis-RtDMagic-0.5.1 icon
Soloredis-RtDMagic

A multitude of Magic staffs, wands, four tiers of healing staffs with AOE, early game Eitr food and mage armor. All magic weapons have secondary AOE spells.

Preferred version: 0.5.1
Shawesome-Shawesomes_Divine_Armaments-4.1.0 icon
Shawesome-Shawesomes_Divine_Armaments

Become your own Hero of Legend with this mythic end-game Valheim mod featuring god-tier weapons, armor, and relics. Ascend from mortal to legend with Asgardian gear, celestial effects, and epic lore to match. Wield power forged for the divine!

Preferred version: 4.1.0
shudnal-Seasons-1.6.6 icon
shudnal-Seasons

Four customizable seasons. Different visual flavor for every season, seasonal impact on gameplay. Frozen water and ice floes in Winter. Different weather, raids, lightings and trader items. New special spring grass. Minimal impact on fps.

Preferred version: 1.6.6
nbusseneau-Better_Cartography_Table-0.8.1 icon
nbusseneau-Better_Cartography_Table

Allows precise control over sharing pins and map exploration via cartography tables. Supports private pins, public pins, and guild pins. Supports NoMap runs, giving cartography tables a purpose in NoMap. Translations available.

Preferred version: 0.8.1
MSchmoecker-VNEI-0.17.1 icon
MSchmoecker-VNEI

Valheim Not Enough Items. Displays all items and recipes inside a UI

Preferred version: 0.17.1
warpalicious-More_World_Locations_AIO-1.1.0 icon
warpalicious-More_World_Locations_AIO

Adds 119 new POI locations with puzzles, shrines, and raids to enhance Valheim's world exploration.

Preferred version: 1.1.0
WackyMole-Tone_Down_the_Twang-1.0.0 icon
WackyMole-Tone_Down_the_Twang

Make bows less OP in at a higher skill level.

Preferred version: 1.0.0
ASharpPen-Custom_Raids-1.8.0 icon
ASharpPen-Custom_Raids

Customize raid events, override existing, extend with your own raids.

Preferred version: 1.8.0
OdinPlus-OdinArchitect-1.5.3 icon
OdinPlus-OdinArchitect

Odin Architect is a mod that will allow you to build more with more structures and on a larger scale. You will find here not only larger counterparts of basic buildings but also completely new ones

Preferred version: 1.5.3
RandomSteve-BreatheEasy-1.0.4 icon
RandomSteve-BreatheEasy

Removes smoke, dust, camera effects (heat wave in ashlands), and keeps things lit so you can breathe easy. Azumatt's NoDust series is included in this mod.

Preferred version: 1.0.4
JereKuusela-Upgrade_World-1.73.0 icon
JereKuusela-Upgrade_World

A tool which can add new content to already explored areas.

Preferred version: 1.73.0
southsil-SouthsilArmor-3.1.7 icon
southsil-SouthsilArmor

Adds over 30 entirely new armor sets, spread across all biomes!

Preferred version: 3.1.7
ValheimModding-JsonDotNET-13.0.4 icon
ValheimModding-JsonDotNET

Shared version 13.0.3 of Json.NET from Newtonsoft, net45 package for use in Valheim mods. Maintained by the ValheimModding team.

Preferred version: 13.0.4
ValheimModding-YamlDotNet-16.3.1 icon
ValheimModding-YamlDotNet

Shared version 16.3.0 of YamlDotNet from Antoine Aubry and contributors, net47 package for use in Valheim mods. Maintained by the ValheimModding team.

Preferred version: 16.3.1
warpalicious-Forbidden_Catacombs-1.0.2 icon
warpalicious-Forbidden_Catacombs

Adds a new Swamp dungeon with randomly generated layouts and vanilla-friendly progression.

Preferred version: 1.0.2
OdinPlus-PotionPlus-4.2.1 icon
OdinPlus-PotionPlus

Adds several potions to the game, now with improved skills, new potions, new config options, and server sync!!

Preferred version: 4.2.1
ASharpPen-Spawn_That-1.2.18 icon
ASharpPen-Spawn_That

Advanced tool for customizing mob spawners throughout the world with configuration files.

Preferred version: 1.2.18
WackyMole-WackysDatabase-2.4.56 icon
WackyMole-WackysDatabase

WackysDatabase allows you to control all items/recipes/pieces/creatures/materials/textures via YML files with ServerSync and so much more.

Preferred version: 2.4.56
Smoothbrain-CreatureLevelAndLootControl-4.6.4 icon
Smoothbrain-CreatureLevelAndLootControl

Puts YOU in control of creature level and loot!

Preferred version: 4.6.4
RandyKnapp-EpicLoot-0.11.4 icon
RandyKnapp-EpicLoot

Adds loot drops, magic items, and enchanting to Valheim.

Preferred version: 0.11.4
WackyMole-WackyItemRequiresSkillLevel-1.3.6 icon
WackyMole-WackyItemRequiresSkillLevel

Set your items to require skills or VLS attributes to be equipped or crafted.

Preferred version: 1.3.6
JereKuusela-Server_devcommands-1.97.0 icon
JereKuusela-Server_devcommands

Enables devcommands and utilities for server admins.

Preferred version: 1.97.0
blacks7ar-MagicRevamp-1.4.4 icon
blacks7ar-MagicRevamp

An alternative to my MagicPlugin mod, for those who wants a vanilla-like progression, adds 7 staves, 7 wands, 6 armor sets, 7 new materials, 1 crafting station with 2 extensions, a spellbook and 96 spells.

Preferred version: 1.4.4
ASharpPen-Drop_That-3.1.2 icon
ASharpPen-Drop_That

Tool for configuring loot tables.

Preferred version: 3.1.2
warpalicious-Underground_Ruins-1.0.8 icon
warpalicious-Underground_Ruins

Adds a new Blackforest dungeon with puzzles, randomly generated layouts, and vanilla-friendly progression.

Preferred version: 1.0.8
Advize-PlantEverything-1.19.1 icon
Advize-PlantEverything

Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.

Preferred version: 1.19.1
Azumatt-AzuCraftyBoxes-1.8.4 icon
Azumatt-AzuCraftyBoxes

AzuCraftyBoxes is a Valheim mod that allows players to access and use resources from nearby containers when crafting and building, based on a configurable range and item restrictions. Restrictions are controlled by the yaml file Azumatt.AzuCraftyBoxes.yml

Preferred version: 1.8.4
ComfyMods-Scenic-1.5.0 icon
ComfyMods-Scenic

Improved ZNetScene exception and error handling.

Preferred version: 1.5.0
BetterUI_ForeverMaintained-BetterUI_ForeverMaintained-2.5.9 icon
BetterUI_ForeverMaintained-BetterUI_ForeverMaintained

BetterUI once again fixed up for the masses. This time, it won't be abandoned.

Preferred version: 2.5.9
Smoothbrain-TargetPortal-1.2.0 icon
Smoothbrain-TargetPortal

Lets you target any portal, instead of having to connect two portals via a tag.

Preferred version: 1.2.0
TastyChickenLegs-AutomaticFuel-1.4.5 icon
TastyChickenLegs-AutomaticFuel

Automatically fuel smelter, kilns, spinning wheels, windmills, torches and much more. Stack Smelter and use all ore in Blast Furnaces

Preferred version: 1.4.5
OdinPlus-OdinsKingdom-1.4.6 icon
OdinPlus-OdinsKingdom

A custom piece mod by the OdinPlus team, this mod adds several castle construction pieces with a custom build tool.

Preferred version: 1.4.6
warpalicious-More_World_Traders-1.0.11 icon
warpalicious-More_World_Traders

Adds 7 new traders with unique items only available via purchase.

Preferred version: 1.0.11
blacks7ar-CookingAdditions-1.2.7 icon
blacks7ar-CookingAdditions

Adds 23 new foods that you can cook and prepare, 2 pickable food/ingredient, 1 resource that you can mine, 3 cooking station, 2 new processing station and new way of making foods.

Preferred version: 1.2.7
Azumatt-CurrencyPocket-1.0.9 icon
Azumatt-CurrencyPocket

Adds a simple UI and a bit of functionality to store your coins in a "bank" on the player.

Preferred version: 1.0.9
Azumatt-AzuAreaRepair-1.1.6 icon
Azumatt-AzuAreaRepair

Repair pieces in a specified area around the player when using the hammer to repair. Code pulled from OdinsQOL

Preferred version: 1.1.6
Azumatt-AzuClock-1.0.5 icon
Azumatt-AzuClock

Simple clock for in-game time.

Preferred version: 1.0.5
Azumatt-PetPantry-1.0.5 icon
Azumatt-PetPantry

Mod to automatically feed tamed animals from nearby containers, ensuring your pets stay happy and healthy without manual intervention.

Preferred version: 1.0.5
Azumatt-FactionAssigner-1.0.4 icon
Azumatt-FactionAssigner

Mod that allows you to (via YAML config) change the factions of the creatures in the game. Yaml file is located in BepInEx/config/Azumatt.FactionAssigner.yml

Preferred version: 1.0.4
Azumatt-Azus_UnOfficial_ConfigManager-18.4.1 icon
Azumatt-Azus_UnOfficial_ConfigManager

Mod to assist with configuration of BepInEx mods

Preferred version: 18.4.1
Azumatt-AzuWorkbenchTweaks-1.0.5 icon
Azumatt-AzuWorkbenchTweaks

A mod that changes some behaviour of workbenches.

Preferred version: 1.0.5
blacks7ar-WieldEquipmentWhileSwimming-1.1.2 icon
blacks7ar-WieldEquipmentWhileSwimming

A simple mod that lets you wield your equipments while swimming/diving or in water (Configurable).

Preferred version: 1.1.2
blacks7ar-SeedBed-1.2.7 icon
blacks7ar-SeedBed

A mod inspired by enshrouded lets you plant seeds and other vanilla plantable items without cultivating a massive land (which hopefully helps lessen the lag caused by massive farms).

Preferred version: 1.2.7
blacks7ar-MagicBows-1.1.5 icon
blacks7ar-MagicBows

Adds 10 end-game magical bows that uses eitr and doesn't need an arrow.

Preferred version: 1.1.5
blacks7ar-FineWoodBuildPieces-1.1.7 icon
blacks7ar-FineWoodBuildPieces

As requested, split FineWoodPieces into 3 separate mods (ClayBuildPieces, FineWoodBuildPieces and FineWoodFurnitures)

Preferred version: 1.1.7
blacks7ar-BowPlugin-1.8.2 icon
blacks7ar-BowPlugin

Allows you to configure velocity, accuracy, drawspeed, exp multiplier, crit chance, crit damage, bow crosshair and crosshair color of bows and crossbow weapons. Adds a few new crossbows and bows.

Preferred version: 1.8.2
ASharpPen-This_Goes_Here-2.1.2 icon
ASharpPen-This_Goes_Here

Small mod for mod authors to run file operations in bepinex folders.

Preferred version: 2.1.2
Therzie-MonstrumDeepNorth-2.0.6 icon
Therzie-MonstrumDeepNorth

Adds new monsters to fight and tame, locations and new forsaken bosses for the Deep North biome

Preferred version: 2.0.6
MathiasDecrock-PlanBuild-0.18.2 icon
MathiasDecrock-PlanBuild

PlanBuild enables you to plan, copy and share your building creations in Valheim with ease. Includes terrain tools and immersion items.

Preferred version: 0.18.2
KGvalheim-Valheim_Enchantment_System-1.7.4 icon
KGvalheim-Valheim_Enchantment_System

Mod brings old MMORPG's equipment enchantment experience to Valheim

Preferred version: 1.7.4
Goldenrevolver-Quick_Stack_Store_Sort_Trash_Restock-1.4.13 icon
Goldenrevolver-Quick_Stack_Store_Sort_Trash_Restock

Quick Stacking, Sorting, Trashing and more in one cohesive package

Preferred version: 1.4.13
Smoothbrain-Groups-1.2.9 icon
Smoothbrain-Groups

Adds basic group features to the game.

Preferred version: 1.2.9
shudnal-TradersExtended-1.3.11 icon
shudnal-TradersExtended

Trader specific buy and sell items lists. Store UI with sell list, filter and repair button. Gamepad support. Trader use coins. Markups and discounts.

Preferred version: 1.3.11
Azumatt-AzuExtendedPlayerInventory-1.4.9 icon
Azumatt-AzuExtendedPlayerInventory

AzuEPI is Extended Player Inventory from OdinsQOL pulled out for your modular pleasure. Currently pulled out as is, but soon get a rewrite of sorts!

Preferred version: 1.4.9
Therzie-WarfareFireAndIce-2.0.8 icon
Therzie-WarfareFireAndIce

Extends the Warfare end game content for the Deep North biome.

Preferred version: 2.0.8
Therzie-Monstrum-1.5.1 icon
Therzie-Monstrum

Adds new monsters and mini-bosses to fight and tame for original Valheim up till Mistlands.

Preferred version: 1.5.1
Therzie-Armory-1.3.1 icon
Therzie-Armory

Adds the Armory forge that offers new variants of original armors that upgrade to the next biome.

Preferred version: 1.3.1
Therzie-Wizardry-1.1.8 icon
Therzie-Wizardry

Fills the magical gap in vanilla Valheim with MANY unique extras!

Preferred version: 1.1.8
Therzie-Warfare-1.8.9 icon
Therzie-Warfare

Fills the weapon and shields gap in vanilla Valheim and with MANY new weapons and unique extras!

Preferred version: 1.8.9
MSchmoecker-MultiUserChest-0.6.1 icon
MSchmoecker-MultiUserChest

Allows multiple players to interact with the same chest at the same time

Preferred version: 0.6.1
Digitalroot-ForsakenJVL-2.0.40 icon
Digitalroot-ForsakenJVL

A port of Forsaken to JVL

Preferred version: 2.0.40
TaegukGaming-Biome_Lords_Quest-3.2.0 icon
TaegukGaming-Biome_Lords_Quest

Formidable beings await courageous adventurers ready to embark on a quest of epic proportions.

Preferred version: 3.2.0
Smoothbrain-Backpacks-1.3.6 icon
Smoothbrain-Backpacks

Adds a very nice backpack and Build Your Own Backpack™!

Preferred version: 1.3.6
Kam1goroshi-BetterFishing-1.2.3 icon
Kam1goroshi-BetterFishing

A Mod aiming to improve fishing experience in Valheim.

Preferred version: 1.2.3
Smoothbrain-Farming-2.2.1 icon
Smoothbrain-Farming

Adds a skill that makes crops grow faster and increases item yield for harvesting crops.

Preferred version: 2.2.1
Smoothbrain-Blacksmithing-1.3.2 icon
Smoothbrain-Blacksmithing

Adds a skill that increases the durability of armor and weapons and other perks for blacksmithing.

Preferred version: 1.3.2
Smoothbrain-Cooking-1.2.1 icon
Smoothbrain-Cooking

Adds a skill that increases health, stamina, eitr and HP regeneration for cooked food.

Preferred version: 1.2.1
KGvalheim-SortCraft-1.1.1 icon
KGvalheim-SortCraft

Adds tabs to the left side of the crafting menu to sort by categories from highest to lowest values

Preferred version: 1.1.1
OdinPlus-BowOfFrey-1.0.6 icon
OdinPlus-BowOfFrey

The arcane enchanted bow of the legendary Viking marksman, Frey Aslaug.

Preferred version: 1.0.6
Smoothbrain-SmartSkills-1.0.2 icon
Smoothbrain-SmartSkills

Improves various aspects regarding the skills in the game.

Preferred version: 1.0.2
HugotheDwarf-Shapekeys_and_More-2.4.1 icon
HugotheDwarf-Shapekeys_and_More

This is a client-side mod that acts as a utility and a soft library for other mods to use to make use of Styled Models, Shapekeys/Blendshapes, attach_other for sheathes, and different looks on itemstands

Preferred version: 2.4.1
cjayride-CraftingFilter-1.1.0 icon
cjayride-CraftingFilter

Fork of aedenthorn/CraftingFilter for v0.217.46+ Adds a filter menu to the crafting tab.

Preferred version: 1.1.0
Smoothbrain-ConversionSizeAndSpeed-1.0.17 icon
Smoothbrain-ConversionSizeAndSpeed

Lets you configure the input size and conversion speed of building pieces like the smelter, windmill and charcoal kiln.

Preferred version: 1.0.17
Smoothbrain-PassivePowers-1.1.2 icon
Smoothbrain-PassivePowers

Makes the boss powers weaker, but passive. Optionally, they can still be activated for a short burst of power.

Preferred version: 1.1.2
Smoothbrain-Foraging-1.0.9 icon
Smoothbrain-Foraging

Adds a skill that increases item yield while foraging and makes berries and mushrooms respawn faster.

Preferred version: 1.0.9
Azumatt-MouseTweaks-1.0.2 icon
Azumatt-MouseTweaks

Similar to Mouse Tweaks from Minecraft, this mod allows you to move items, split stacks, and more with your mouse and keyboard.

Preferred version: 1.0.2
Smoothbrain-Exploration-1.0.3 icon
Smoothbrain-Exploration

Adds a skill that increases exploration radius and movement speed.

Preferred version: 1.0.3
Roses-SmarterContainers-1.7.0 icon
Roses-SmarterContainers

Want to quickly drop your loot? Tired of looking for chest with a specific item-stack in order to store some more of it? Teach your containers to arrange items with their neighbors!

Preferred version: 1.7.0
Smoothbrain-SailingSpeed-1.0.3 icon
Smoothbrain-SailingSpeed

Lets you configure the base speed of ships.

Preferred version: 1.0.3
Smoothbrain-Tenacity-1.0.3 icon
Smoothbrain-Tenacity

Adds a skill that reduces damage taken. Skill increases by taking damage.

Preferred version: 1.0.3
Smoothbrain-PackHorse-1.0.3 icon
Smoothbrain-PackHorse

Adds a skill that increases the maximum carry weight.

Preferred version: 1.0.3
Smoothbrain-Building-1.2.5 icon
Smoothbrain-Building

Adds a skill that increases the health of pieces built by you.

Preferred version: 1.2.5
Smoothbrain-Lumberjacking-1.0.5 icon
Smoothbrain-Lumberjacking

Replaces the wood cutting skill with a Lumberjacking skill.

Preferred version: 1.0.5
Smoothbrain-Ranching-1.1.3 icon
Smoothbrain-Ranching

Adds a skill that makes taming animals faster and increases item yield of tamed creatures.

Preferred version: 1.1.3
Smoothbrain-Mining-1.1.5 icon
Smoothbrain-Mining

Adds a skill that increases damage dealt while mining and item yield from ore deposits.

Preferred version: 1.1.5
Smoothbrain-Sailing-1.1.7 icon
Smoothbrain-Sailing

Adds a skill that increases the health of ships, sailing speed and exploration radius while sailing.

Preferred version: 1.1.7
HugotheDwarf-Hugos_Armory-8.3.6 icon
HugotheDwarf-Hugos_Armory

Adds 28 new weapons and 4 armor pieces to Valheim. With practical values to match Valheim.

Preferred version: 8.3.6
Nextek-SpeedyPaths-1.0.8 icon
Nextek-SpeedyPaths

Gives more purpose to paths. Increases player speed on paths and constructions. Reduces stamina consumed while sprinting on paths. Exposes optional modifiers for regular terrain in each biome. All values are tuneable.

Preferred version: 1.0.8
Horem-MushroomMonsters-1.0.2 icon
Horem-MushroomMonsters

Adds two Boss monster's and a variety of monster Mushroom's and Spore's

Preferred version: 1.0.2
ValheimModding-HookGenPatcher-0.0.4 icon
ValheimModding-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.4
HugotheDwarf-More_and_Modified_Player_Cloth_Colliders-3.1.0 icon
HugotheDwarf-More_and_Modified_Player_Cloth_Colliders

This Utility Tweaks the existing Cloth Colliders of the player, and adds more so that the Head, Arms, Lower Legs, and Feet can now interact with capes and cloaks. With much needed tweaks there are now two sets of colliders, 1 for capes, and 1 for armor.

Preferred version: 3.1.0
Korppis-ReliableBlock-1.0.0 icon
Korppis-ReliableBlock

Makes blocking and parrying more reliable and logical.

Preferred version: 1.0.0
Fantu-Sages_Vault-1.1.4 icon
Fantu-Sages_Vault

Sages Vault add some elegant clothing for a more civilized age and new Artifacts of incredible power

Preferred version: 1.1.4
Azumatt-ItemCompare-1.0.6 icon
Azumatt-ItemCompare

Commissioned mod. Press a hotkey while hovering an item to compare with your currently equipped item.

Preferred version: 1.0.6
warpalicious-Plains_Pack_1-1.1.3 icon
warpalicious-Plains_Pack_1

Adds 11 new custom locations to the Plains biome. Part of the More World Locations series

Preferred version: 1.1.3

README

Dogeheim

The Ultimate Valheim MMO Experience

Version Valheim Mods Multiplayer

Transform your Valheim experience into an epic MMO adventure with Dogeheim - a meticulously crafted modpack featuring over 100 mods that revolutionize every aspect of your Viking journey. Whether you're a seasoned warrior or fresh recruit, Dogeheim offers an unparalleled gaming experience that will test your skills and reward your dedication.

⚠️ What to Expect

Dogeheim is designed to be very hard with increased monster XP, skill caps, and stamina requirements. This is not your typical Valheim experience - expect a prolonged gametime with strategic grinding, boss repetition, and intense combat encounters. This modpack is actively in development with consistent tweaks and improvements - please be patient as we perfect your ultimate Viking adventure. Multiplayer compatible, currently tweaked for 2-3 players, but is fairly balanced with 4.


📋 Table of Contents


🎮 Why Choose Dogeheim?

🌟 True MMO Progression System

  • Level Cap: 120 levels with deep character progression
  • 6 Attributes: Strength, Dexterity, Intelligence, Endurance, Vigour, Specializing
  • Skill-Based Equipment: Items locked behind skill level requirements
  • Experience Sharing: Group-based XP distribution (70-unit range)
  • Balanced Death Penalties: 5-20% XP loss (reduced from vanilla)
  • Attribute Caps: Maximum 100 points per attribute for balanced gameplay

⚔️ Enhanced Combat & Magic Systems

  • Therzie Warfare: Advanced weapons, bastard swords, claymores, and specialized combat mechanics
  • Therzie Wizardry: Comprehensive spell system with arcane anvils, potions, and magical crafting
  • Therzie Armory: Expanded weapon varieties and combat equipment
  • EpicLoot: Five-tier magic item system (Magic→Rare→Epic→Legendary→Mythic) with enchantments
  • Magic Revamp: Overhauled magical combat with new spell mechanics
  • ValheimEnchantmentSystem: Weapon and armor enchanting with scrolls and materials

🌍 Massive World Expansion

  • Therzie Monstrum: New creatures and challenging boss encounters across all biomes
  • Warpalicious World Locations: Underground Ruins, Forbidden Catacombs, and enhanced POIs
  • Dynamic Seasons: Weather patterns that affect gameplay, farming, and visibility
  • Biome Lords: Quest system with unique rewards and progressive challenges
  • Extended Traders: Additional NPCs and trading opportunities throughout the world

🛠️ Advanced Inventory & Quality of Life

  • Adventure Backpacks: Tiered backpack system (2x3 to 5x7 slots) with upgrade progression
  • Quick Stack Store: Advanced inventory management with smart sorting and stacking
  • Smart Containers: Intelligent storage solutions that auto-organize items
  • Better UI: Enhanced interface elements for improved user experience
  • Target Portals: Advanced portal system for precise travel
  • Enhanced Cartography: Shared mapping and pin systems for multiplayer coordination

🏗️ Comprehensive Building & Crafting

  • PlanBuild: Blueprint system for complex construction projects
  • OdinArchitect: Advanced building tools and architectural elements
  • blacks7ar Fine Wood Pieces: Expanded building materials and decorative options
  • Enhanced Crafting Stations: Specialized stations for different crafting disciplines
  • Cooking Additions: Expanded culinary system with new recipes and cooking mechanics
  • Food Barrels: Advanced food storage and preservation systems

🎣 Specialized Skills & Activities

  • Better Fishing: Enhanced fishing mechanics with improved rewards and progression
  • Advanced Farming: Expanded agriculture with seasonal crops and growing mechanics
  • Animal Husbandry: Comprehensive taming and breeding systems
  • Mining & Lumberjacking: Specialized progression trees for resource gathering
  • Sailing Improvements: Enhanced seafaring with better ship mechanics

🔧 Core Systems

MMO Progression (EpicMMOSystem)

Max Level: 120
Base XP Required: 300 per level (multiplier: 1.048)
Experience Rate: 1.2x standard
Group Experience: 0.9x (90% of normal when in party)
Death Penalty: 5-20% XP loss
Free Points per Level: 3 + bonus points at milestone levels
Attribute Maximums: 100 points each

Creature & Boss Scaling

Boss Health per Star: 10-24% increase (varies by boss)
Boss Damage Scaling: Dynamic per boss type
Star Spawn Rates: Optimized for challenge progression
Drop Rates: 100% chance per star (creatures), 50% (bosses)
Level Range: MinRange: 10, MaxRange: 15 (for XP/loot eligibility)

Magic Item System (EpicLoot)

Rarity Tiers: Magic (Gray) → Rare (Indigo) → Epic (Pink) → Legendary (Red) → Mythic (Orange)
Set Item Chance: 35% for legendary items
Enchanting Table: 6 functions (Sacrifice, Convert, Enchant, Augment, Disenchant, Upgrade)
Adventure Mode: Treasure maps, bounties, secret stashes enabled

Inventory & Backpacks

Backpack Tiers: 5 upgrade levels
Slot Progression: 2x3 → 3x4 → 4x4 → 4x6 → 5x7
Weight Reduction: 100% normal weight for backpack contents
Portal Restrictions: Backpack contents checked for metal items

Seasonal System

Day Length: 1800 seconds (30 minutes)
Season Effects: Weather, crop growth, and visual changes
Winter Features: Reduced bloom, snow particle optimization
Freezing Protection: Enabled outside Mountains/Deep North
Seasonal Items: Halloween, Midsummer, Yule decorations available

🚀 Installation

Recommended: Thunderstore Mod Manager

  1. Download & Install Thunderstore Mod Manager
  2. Launch the mod manager and select Valheim
  3. Search for "Dogeheim" in the modpack browser
  4. Click "Install with Dependencies"
  5. Launch through the mod manager

Using Profile Codes (R2modman)

If you want to use the exact configurations from Dogeheim, you can import the profile code:

  1. Open R2modman
  2. Click "Import Profile" or the import button
  3. Paste the profile code from the latest changelog entry
  4. Confirm the import and let R2modman download all mods
  5. Launch through R2modman

Note: Profile codes are provided in each version's changelog and include all mods with their exact configurations. This ensures you get the intended balance and gameplay experience.

Manual Installation

  1. Install BepInEx 5.4.2332
  2. Download Dogeheim and all dependencies from Thunderstore
  3. Extract all mods to Valheim/BepInEx/plugins/
  4. Copy configuration files to Valheim/BepInEx/config/
  5. Launch Valheim normally

First-Time Setup

  1. Start a new world (recommended for full experience)
  2. Check that the MMO UI appears (level indicator, attribute points)
  3. Verify magic items drop with colored names
  4. Test backpack functionality with 'B' key
  5. Confirm seasonal effects are active

💻 System Requirements

Minimum Specifications

  • CPU: Intel i5-4590 / AMD FX 8350 or equivalent
  • RAM: 8GB (16GB strongly recommended)
  • GPU: GTX 960 / R9 280 or equivalent
  • Storage: 10GB free space for mods and cache
  • Network: Stable internet for multiplayer

Recommended Specifications

  • CPU: Intel i7-7700K / AMD Ryzen 5 2600 or better
  • RAM: 16GB+
  • GPU: GTX 1060 / RX 580 or better
  • Storage: SSD with 15GB+ free space
  • Network: Broadband connection

Performance Optimization

  • Graphics Settings: Start with Medium, adjust based on performance
  • Particle Reduction: Winter snow particles automatically reduced
  • Debug Logging: Disabled by default in all mods
  • Memory Management: Mods configured for optimal memory usage

⚙️ Configuration Overview

Key Configuration Files

config/
├── WackyMole.EpicMMOSystem.cfg          # Core MMO progression
├── randyknapp.mods.epicloot.cfg         # Magic item system
├── Therzie.Warfare.cfg                  # Combat mechanics
├── Therzie.Wizardry.cfg                 # Magic system
├── org.bepinex.plugins.backpacks.cfg    # Inventory expansion
├── drop_that.cfg                        # Loot table management
├── spawn_that.cfg                       # Creature spawning
├── custom_raids.cfg                     # Raid event system
└── shudnal.Seasons.cfg                  # Seasonal mechanics

Server Configuration

All major systems are server-synchronized for multiplayer compatibility:

  • MMO progression settings locked to server
  • Magic item configurations enforced
  • Creature scaling synchronized
  • Seasonal changes coordinated

Customization Options

While core balance is locked, players can adjust:

  • UI positioning and visibility
  • Graphics and performance settings
  • Keybind assignments
  • Audio preferences

🔄 Updating the Modpack

⚠️ Pre-Update Backup Procedure

CRITICAL: Always backup before updating to prevent world/character loss.

1. Backup Your World Data

Navigate to: %USERPROFILE%\AppData\LocalLow\IronGate\Valheim\
Copy these folders to a safe location:
├── worlds/           # Your world files
├── characters/       # Character progression
└── screenshots/      # Optional: your captured moments

2. Backup Configuration Files

Navigate to: Valheim\BepInEx\config\
Copy entire config folder to safe location
Important files to preserve:
├── WackyMole.EpicMMOSystem.cfg
├── EpicMMOSystem/                 # Character progression data
├── ValheimEnchantmentSystem/      # Enchantment configurations
└── wackysDatabase/                # Item modifications

3. Backup Local Mod Data

Navigate to: Valheim\BepInEx\cache\
Copy cache folder (contains mod-specific data)

Update Process

Using Thunderstore Mod Manager (Recommended)

  1. Create Profile Backup: Use mod manager's profile export feature
  2. Update Modpack: Click "Update" when available
  3. Verify Dependencies: Ensure all dependencies updated correctly
  4. Test Launch: Start game and verify all systems functional

Manual Update Process

  1. Download latest Dogeheim version
  2. Extract new files to temporary folder
  3. Replace old mod files with new versions
  4. Merge configuration files carefully (compare old vs new)
  5. Launch and verify functionality

Post-Update Verification

  • [ ] MMO system functional (level/XP display)
  • [ ] Magic items still have proper colors/effects
  • [ ] Backpacks accessible and contents intact
  • [ ] Seasonal effects working
  • [ ] Multiplayer synchronization active

Rollback Procedure (If Issues Occur)

  1. Restore world and character backups
  2. Replace updated mod files with previous versions
  3. Restore configuration backups
  4. Clear mod cache folder
  5. Restart game and verify stability

🌐 Multiplayer Setup

Server Requirements

  • Dedicated Server: Recommended for 3+ players
  • Mod Synchronization: All players must have identical mod versions
  • Configuration Sync: Server configurations automatically distributed

Setting Up a Dedicated Server

  1. Install Valheim Dedicated Server
  2. Install BepInEx on server
  3. Copy Dogeheim configuration to server
  4. Configure server settings for player count
  5. Open necessary ports (2456-2458 UDP)

Player Requirements

  • Identical Modpack: All players need same Dogeheim version
  • Character Sync: MMO progression synchronized via server
  • World Sync: Seasonal changes and events coordinated

Multiplayer Balance

Boss Health Scaling: +40% per additional player
Boss Damage Scaling: +4% per additional player
Experience Range: 70 units for group sharing
Boss Drops: One trophy per player in range
Raid Frequency: Adjusted for group play

🐛 Known Issues & Support

Current Known Issues

Bow & Arrow System

  • Issue: Launching the game from R2mod man will take a while. BepinEx has to patch in all of the mods and configurations, it can take 5-10 minutes. But it will work! Please be patient. I'm sorry there isn't a workaround for this, it's annoying for me too.

Bow & Arrow System

  • Issue: Bow draw blocked when arrows only in BBH quiver
  • Workaround: Keep at least one arrow stack in main inventory. Also I am currently looking into just disabling the quiver system, it kinds of breaks the game.
  • Solution: Use LeftShift+1-3 to select arrows from quiver bar

Performance Considerations

  • Winter Lag: Snow particles automatically reduced (250/1000 vs 500/2000)
  • Memory Usage: 16GB RAM recommended for optimal performance
  • Loading Times: Initial world load may take 2-3 minutes.

Mod Conflicts

  • Other Modpacks: May conflict with major overhaul modpacks
  • Custom Mods: Adding mods may break balance or cause issues
  • Version Mismatch: Multiplayer requires identical mod versions

Recent Fixes (v1.4.7)

  • ✅ Trader GUI Overlap: Fixed visual conflicts with extended traders (kind of lol)
  • ✅ Divine Armament Balance: Reduced early-game drop rates
  • ✅ Staff Progression: Moved Staff of Artificer to appropriate tier
  • ✅ Black Forest Stability: Resolved freezing issues

Troubleshooting Guide

Game Won't Start

  1. Verify BepInEx installation (check for winhttp.dll in game folder)
  2. Check mod file integrity (re-download corrupted files)
  3. Review console for error messages
  4. Disable mods one by one to isolate issues

Mods Not Loading

  1. Confirm all files in BepInEx/plugins/ folder
  2. Check dependencies are installed
  3. Verify configuration files present
  4. Review BepInEx console for mod loading errors

Multiplayer Issues

  1. Ensure all players have identical mod versions
  2. Verify server has all required mods
  3. Check network connectivity and ports
  4. Confirm server configuration synchronization

Performance Problems

  1. Lower graphics settings to Medium
  2. Disable bloom in Winter (automatic)
  3. Close unnecessary background programs
  4. Verify sufficient RAM available (16GB recommended)

Getting Support

Community Resources

Reporting Issues

When reporting bugs, please include:

  • Dogeheim version number
  • Detailed description of issue
  • Steps to reproduce
  • Console log files (if applicable)
  • System specifications

Contributing

If you're familiar with Valheim modding and would like to contribute:

  • Balance suggestions welcome
  • Bug fixes appreciated
  • New content ideas considered
  • Wiki documentation help needed

📄 Credits & Acknowledgments

Core Systems

  • WackyMole: EpicMMOSystem, WackysDatabase
  • RandyKnapp: EpicLoot magic item system
  • Smoothbrain: Drop That, Spawn That systems

Combat & Magic

  • Therzie: Warfare, Wizardry, Armory, Monstrum series
  • blacks7ar: Magic Revamp, Bow Plugin, cooking systems
  • Azumatt: BowsBeforeHoes, inventory extensions

World & Content

  • Warpalicious: World expansion mods
  • Shudnal: Seasons system
  • OdinPlus: Building and crafting extensions
  • Digitalroot: Forsaken content

Quality of Life

  • Vapok: Adventure Backpacks system
  • GoldenRevolver: Quick Stack Store
  • Marcopogo: PlanBuild blueprint system
  • Nexmods contributors: Various enhancement mods

Special Recognition

This modpack represents hundreds of hours of development from talented modders. Each mod retains its original license and authorship. Dogeheim serves as a curated experience showcasing these incredible works in harmony.


🎯 Ready for Your Epic Journey?

Dogeheim awaits, warrior. This isn't just another modpack - it's a complete transformation of Valheim into a challenging MMO experience where every battle matters, every level earned feels significant, and every victory is truly epic.

Quick Start Checklist

  • [ ] Install via Thunderstore Mod Manager
  • [ ] Start fresh world for full experience
  • [ ] Invite friends for multiplayer adventure
  • [ ] Check out the Wiki for detailed guides
  • [ ] Join the community for tips and strategies

Remember: This modpack is designed for extended play sessions and meaningful progression. Embrace the challenge, work with your team, and prepare for the ultimate Viking adventure.

For optimal experience, ensure all multiplayer participants use identical mod versions.

CHANGELOG

Dogeheim Changelog

[1.7.7] - 2025-09-07 - More Targeted Combat Balance & Plains Density Tuning

🔄 Changed

  • Creature Level & Loot Control (CLLC):
    • Base damage for creatures (percentage) = 100 (was 110)
    • Damage gained per star for creatures (percentage) = 25 (was 35)
    • Multiplayer scaling per player range (0 is unlimited) = 100 (was 0)
    • Chance for Curious effect to spawn (percentage) = 0 (was 2)
    • File: config/org.bepinex.plugins.creaturelevelcontrol.cfg
  • EpicMMO System:
    • AddHp = 4.0 (was 2.3) to increase per-point player HP scaling
    • File: config/WackyMole.EpicMMOSystem.cfg
  • Spawn That! (global nudges):
    • Deathsquito: SpawnMaxMultiplier = 0.8, GroupSizeMaxMultiplier = 0.8, SpawnFrequencyMultiplier = 0.7
    • Goblin: SpawnMaxMultiplier = 0.9, GroupSizeMaxMultiplier = 0.9, SpawnFrequencyMultiplier = 0.85
    • File: config/spawn_that.simple.cfg
  • Spawn That! (Plains pressure):
    • Deathsquito world spawner (WorldSpawner.32004):
      • MaxSpawned=1 (was 2), GroupSizeMin=1/Max=1 (was 2/2)
      • SpawnInterval=700 (was 400), SpawnChance=2.50 (was 3.56)
    • File: config/_RelicHeimFiles/Drop,Spawn_That/spawn_that.world_spawners.zBase.cfg

🎯 Intent

  • Keep long, challenging engagements while preventing frequent 1–2 hit deaths and constant add trains, especially in the Plains.

[1.7.4] - 2025-01-XX - PlainsPillar1 Null Reference Fix

✅ Fixed

  • PlainsPillar1 Null Reference Error: Removed problematic PlainsPillar1 location causing repeating null reference errors in Plains biome
    • Root Cause: PlainsPillar1 location had null object references causing game crashes
    • Solution: Completely removed PlainsPillar1 from MoreWorldLocations configuration
    • Files Modified:
      • config/warpalicious.Plains_Pack_1.cfg - Removed entire PlainsPillar1 section
      • config/warpalicious.More_World_Locations_CreatureLists.yml - Removed PlainsPillar1 creature mapping
    • Impact: Eliminates Plains biome crashes and null reference spam in console

📚 Documentation

  • README Troubleshooting: Added known bug workaround for Plains null reference issues
    • Command: F5 -> locations_remove MWL_PlainsPillar1 start (if issue persists)
  • Changelog: Documented PlainsPillar1 removal and fix details

🎯 Impact

  • Stability: Plains biome no longer crashes due to null reference errors
  • Performance: Eliminated console spam from repeating null reference messages
  • User Experience: Smooth gameplay in Plains biome without interruption

[1.7.2] - 2025-09-05 - UI Polish & Missing Prefabs

✅ Fixed

  • Wacky’s Database null prefab warnings for custom BWA items by defining base clones:
    • Added clonePrefabName for BWA_GiantAxe (Battleaxe), BWA_GiantCleaver (AxeBlackMetal), BWA_giantMace (MaceSilver), BWA_ObsidianBuckler (ShieldCarapaceBuckler), BWA_ObsidianGreatsword (ObsidianGreatswordHTD)
    • Files: config/wackysDatabase/Items/_RelicHeimWDB2.0/zOther/WeaponAdditions/*.yml

🎨 UI/UX

  • Demonic Dual Axe name: removed unsupported glyph that rendered as a square; kept gold color
    • File: config/wackysDatabase/Items/_RelicHeimWDB2.0/zOther/Therzie/Item_DualAxeDemonic_TW.yml
  • Demonic Dual Axe tooltip: clarified as drop-only (10% from Svält, 2 items)
  • Item Compare overlap: made comparison panel hold-to-show to prevent stuck open overlays
    • Change: Key Hold Needed = On in config/Azumatt.ItemCompare.cfg

ℹ️ Notes

  • If you want a colored background/frame for unique drops, we can either:
    • Add a custom icon with a colored frame via Wacky’s Database (customIcon), or
    • Flag the item in Epic Loot for a rarity frame overlay. Ping me to wire either up.

[1.7.1] - 2025-09-05 - Summoner Balance Pass

🔄 Changed

  • Summon cap reduced for balance and performance:
    • MagicRevamp: Max Summon = 3 (was 5)
    • File: config/blacks7ar.MagicRevamp.cfg:75
  • Heavy summon costs increased to gate early spam and reward endgame builds:
    • Abomination: Eitr 75
    • Stone Golem: Eitr 70
    • Seeker Brute: Eitr 70
    • Wraith: Eitr 65
    • Troll: Eitr 60
    • Lox: Eitr 60
    • Goblin Brute: Eitr 60
    • File: config/blacks7ar.MagicRevamp.cfg (per‑summon sections)
  • Added health risk for the heaviest summons (engagement lever):
    • Stone Golem: Health Cost Percentage = 12
    • Seeker Brute: Health Cost Percentage = 12
    • Wraith: Health Cost Percentage = 12
    • File: config/blacks7ar.MagicRevamp.cfg:11110, 11299, 11614
  • EpicLoot summon scaling trimmed to avoid runaway minion tankiness/damage:
    • ModifySummonHealth: values reduced (up to 22), weight 0.5 (from 1.0 → 0.6 → 0.5)
    • ModifySummonDamage: values reduced (up to 12), weight 0.25 (from 0.4)
    • ModifyEitrRegen: Mythic top-end reduced to 24 (from 30)
    • File: config/EpicLoot/patches/RelicHeimPatches/MagicEffects_RelicHeim.json
  • Boss Summoner affix pacing adjusted:
    • Number of summon waves reduced to 2 (from 3)
    • File: config/org.bepinex.plugins.creaturelevelcontrol.cfg:611

📝 Notes

  • Intent: Keep summoning engaging throughout progression while preserving endgame payoff. Early/midgame requires choices; late game supports powerful armies with investment.
  • Kept BiomeLords “Lightning Wolf Summoner” gating (100 Eitr + 40% health) unchanged.

[1.7.0] - 2025-01-XX - Debug Logging Activation & Dependency Reorganization

✨ Added

  • ItemCompare (Azumatt) - Enhanced item comparison interface for better equipment evaluation

🔄 Changed

  • Comprehensive Debug Logging Activation: Enabled extensive logging across all combat balance systems:

    • BepInEx Core: Full Harmony debugging, Unity log integration, comprehensive file output
    • Combat Systems: Creature level control, spawn systems, drop tables, and raid events now have full debug output
    • Character Progression: EpicMMO system, WackysDatabase, and EpicLoot provide detailed logging
    • File Export: Multiple systems now export configuration data and runtime information for analysis
    • Benefits: Enables comprehensive combat balance analysis and debugging throughout gameplay
  • Dependency Reorganization: Streamlined modpack dependencies for better organization:

    • Removed: Root-DefaultConfigs-0.0.1 (unused dependency)
    • Reordered: Dependencies organized by functional categories for better maintainability
    • Total Dependencies: 107 mods (excluding Dogeheim itself)

⚙️ Configuration Updates

  • Debug Systems Activated:
    • BepInEx: LogChannels = All, UnityLogListening = true, WriteUnityLog = true, AppendLog = true
    • Drop That: EnableDebugLogging = true, EnableTraceLogging = true, all file export options enabled
    • Spawn That: DebugLoggingOn = true, TraceLoggingOn = true
    • Custom Raids: DebugOn = true, all data export options enabled
    • EpicMMO: EnableExtraDebug = true
    • WackysDatabase: IsDebug = true, StringisDebug = true
    • EpicLoot: Logging Enabled = true
    • Additional systems: TradersExtended, Upgrade World, and other mods with debug logging enabled

📊 Analysis Capabilities

  • Combat Balance Tracking: Full logging of creature scaling, damage calculations, and progression systems
  • Loot System Analysis: Comprehensive drop table logging and creature item tracking
  • Character Progression: Detailed MMO system logging for skill and experience tracking
  • File Output: Debug folders will contain extensive configuration and runtime data for analysis

[1.6.10]

Changes coming in the next version

🔄 Changed

  • EpicLoot Backpack Consolidation: Consolidated redundant EpicLoot material storage backpacks:

    • Kept: "EpicLoot Backpack" (6x4 → 7x4 upgrade path) - Primary storage for EpicLoot materials
    • Removed: "Andvaranaut Backpack" (5x2 → 5x3 upgrade path) - Redundant smaller backpack
    • Benefits: Eliminated confusion between two identical-purpose backpacks, streamlined EpicLoot material storage
    • Configuration: Updated Backpacks.MajesticEpicLoot.yml and Detalhes.ItemRequiresSkillLevel.yml in both main and Dogeheim configs
  • Complete Backpack Disabling: Disabled all craftable backpacks for clean gameplay:

    • Disabled: All backpacks including EpicLoot Backpack and Mining Backpack
    • Kept: Backpacks mod itself (for potential future use or other mod integration)
    • Benefits: Eliminates "weird mechanic" feeling, cleaner vanilla-like experience
    • Configuration: Updated all backpack configs with disabled: true in both main and Dogeheim configs
  • Final Backpack Status: All 12 backpacks completely disabled:

    • EpicLoot Backpack: Disabled (EpicLoot materials)
    • Mining Backpack: Disabled (ores/metals with weight reduction)
    • General Backpacks: All 10 disabled (Explorers, Simple, Foraging, Treasures, Troll, Food, Trophy, Scroll, Ammo, Wishbone)
    • Result: Clean, vanilla-like gameplay with no specialized storage containers
    • Mod Status: Backpacks mod remains active for potential future use or mod integration

🗑️ Removed

  • Bows Before Hoes (Azumatt) - Removed due to quiver system conflicts:
    • Issues: Quiver system caused inventory slot problems and interaction conflicts
    • Problems: Interfered with other mod inventory systems and created slot management issues
    • Benefits: Cleaner inventory management, eliminated mod conflicts, improved stability
    • Result: Core bow functionality remains through other bow mods (BowPlugin, MagicBows, Bow of Frey)

[1.6.9] - 2025-01-XX - Dependency Cleanup & Configuration Optimization

✨ Added

  • CraftingFilter (cjayride) - Enhanced crafting interface with filtering capabilities
  • WieldEquipmentWhileSwimming (blacks7ar) - Allows using weapons and tools while swimming

🔄 Changed

  • Dependency Updates:
    • BepInEx updated to 5.4.2333
    • WackyEpicMMOSystem updated to 1.9.46
    • Marlthon-OdinShipPlus updated to 0.6.8
    • OdinsFoodBarrels updated to 1.2.0
    • SaveCrossbowState updated to 1.0.2
    • EpicLoot updated to 0.11.4
    • Jotunn updated to 2.26.1
    • RelicHeim updated to 5.4.12
    • HugotheDwarf-Shapekeys_and_More updated to 3.1.0

🗑️ Removed

  • ZenUI (ZenDragon) - Removed unused UI framework
  • Character Customization (Balrond) - Removed unused character appearance mod
  • Zen ModLib (ZenDragon) - Removed unused core library
  • Adventure Backpacks (Vapok) - Removed duplicate backpack system
  • PressurePlate (MSchmoecker) - Removed unused mod
  • Display BepInEx Info - Removed unused debugging mod

⚙️ Configuration Updates

  • WieldEquipmentWhileSwimming: Configured to allow all equipment types in water with Hoe blacklisted
  • Hugo's Armory: Disabled external localization to use built-in English only
  • Modpack optimization: Removed conflicting and unused configurations for improved stability

[1.6.8] - 2025-01-XX - New Mod Integration & Dependency Updates

✨ Added

  • ZenUI (ZenDragon) - Enhanced UI framework for better mod integration
  • WieldEquipmentWhileSwimming (blacks7ar) - Allows using weapons and tools while swimming
  • Character Customization (Balrond) - Enhanced character appearance options
  • Zen ModLib (ZenDragon) - Core library for ZenUI functionality

🔄 Changed

  • Dependency Updates:
    • BepInEx updated to 5.4.2333
    • WackyEpicMMOSystem updated to 1.9.46
    • Marlthon-OdinShipPlus updated to 0.6.8
    • OdinsFoodBarrels updated to 1.2.0
    • SaveCrossbowState updated to 1.0.2
    • EpicLoot updated to 0.11.4
    • Jotunn updated to 2.26.1
    • RelicHeim updated to 5.4.12
  • Mod Integration: New mods configured for seamless integration with existing modpack

⚙️ Configuration Updates

  • WieldEquipmentWhileSwimming: Configured to allow all equipment types in water with Hoe blacklisted
  • ZenUI: Optimized for compatibility with existing UI mods
  • Character Customization: Integrated with existing character systems

[1.6.7] - 2025-01-XX - Backpack System Optimization & Balance Patch

🔄 Changed

  • Status effect system consolidated - Single balanced status effect provides consistent benefits:
    • BackpackCarryBonus: +50 carry weight, 20% weight reduction for items in backpack
  • Implementation note: Changed from progressive scaling to single status effect due to Backpacks mod limitations
  • EpicLoot belts reverted - Carry weight bonuses now work on both Shoulder and Utility slots
  • Quiver system completely disabled - All quiver recipes disabled and upgrades blocked
  • Carry capacity adjuncts properly tier-gated for appropriate game progression:
    • BeltStrength: Blacksmithing Level 25 (Bronze Age)
    • Philosopher Stones (Red/Blue/Green/Purple): Blacksmithing Level 35 (Silver Age)
    • FishExtract: Fishing Level 50 (Mid-game)
    • Philosopher Stone Black: Blacksmithing Level 80 (Endgame)
    • GP_Fader: Blacksmithing Level 90 (Ultimate endgame)

⚙️ Recipe Balance Updates

  • Philosopher Stone recipes significantly upgraded to match new skill requirements:
    • Lower-tier Stones (Red/Blue/Green/Purple):
      • Crafting station level increased from 1 to 3
      • Materials: Flask variants + Iron (10) + Silver (5)
      • Boss requirement: Elder defeated (defeated_gdking)
    • Black Philosopher Stone:
      • New recipe added with crafting station level 5
      • Materials: Flask of the Gods (10) + BlackMetal (20) + YmirRemains (10)
      • Boss requirement: Seeker Queen defeated (defeated_queen)
  • Recipe progression now properly gates carry capacity items behind appropriate boss progression and material tiers

🗑️ Removed

  • Adventure Backpacks mod completely disabled - All crafting stations and recipes removed
  • Progressive backpack status effects - Deleted unused level-specific status effect files
  • Quiver system - All BowsBeforeHoes quiver recipes disabled and upgrades blocked

📝 Documentation Updates

  • Backpack wiki page updated with comprehensive carry capacity adjunct information
  • Changelog entries for all backpack system changes and balance updates
  • Implementation notes added explaining technical limitations and design decisions

[1.6.6] - 2025-01-XX - Initial Backpack System Implementation

✨ Added

  • Backpack system foundation - Single upgradable backpack with consistent carry bonuses
  • Carry capacity adjuncts - Various items providing additional weight bonuses
  • Skill-based progression - Items gated behind appropriate skill levels and boss progression

🔄 Changed

  • Backpack mechanics consolidated - Eliminated duplicate backpack systems
  • Status effect optimization - Single balanced status effect for consistent benefits
  • Recipe balance - Carry capacity items properly tier-gated for game progression

⚙️ Technical Improvements

  • Mod conflict resolution - Eliminated overlapping backpack mechanics
  • Performance optimization - Reduced redundant status effects and configurations
  • Balance integration - Carry capacity system integrated with existing progression systems

[1.6.6] - 2025-01-XX - Drop-Only Items Implementation

✨ Added

  • DragonslayerswordHTD → Boss Drop-Only (Dragon, 0.002%)
  • ObsidianGreatswordHTD → Creature Drop-Only (Stone Golem, 0.2%)
  • FlametalGreatswordHTD → Boss Drop-Only (Fader, 0.002%)
  • TGCapeFlameFeather → Creature Drop-Only (Wolf, 0.04%)

🔄 Changed

  • Summon Damage Nerf (~50%) - Reduced EpicLoot affix for summoned-creature damage
  • BBP_ElvenBow → Creature Drops (2% from Charred Archer or Fallen Valkyrie)
  • BBP_SeekerBow → Boss Drop-Only (Seeker Queen, 3%)

🐛 Fixed

  • UI error and Parse errors in wackysDatabase files

[1.6.5] - 2025-01-XX - Drop-Only Item System (Testing)

🔄 Changed

  • Multiple high-tier items converted to drop-only:
    • Therzie Warfare: BladeYagluth_TW, DualAxeDemonic_TW, ScytheVampiric_TW, DualScytheBloodthirst_TW, LanceDvergr_TW, WarpikeFlametal_TW, GreatbowDvergr_TW
    • RtD Staffs: MistlandsQuake_StaffRtD, AshlandsStaff3_RtD, DeepNorthStaff3_RtD, PlainsVoidstaff_RtD
    • MagicBows: BMB_LightningBow, BMB_SpiritBow
    • Southsil Armor: Samurai, Valk, Warlord sets
    • Draconic Weapons: GreatSword, Sword, Dagger, Scythe

📚 Documentation

  • Drop-Only Items Wiki updated with comprehensive guide
  • Co-op optimization: All boss specialty drops increased from 1 to 2 items

[1.6.0] - 2025-01-XX - Drop-Only Item System (Testing)

🔄 Changed

  • Select high-tier items converted to drop-only rewards:
    • BowPlugin Items: BBP Crossbows (Iron/Silver) removed duplicates
    • BBP_ElvenBow: Converted to drop-only (5% from Dragon)
    • BBP_SeekerBow: Converted to drop-only (5% from Queen)
    • Therzie Warfare Items: Multiple weapons converted with 5% drop rates
    • Fire & Ice Expansion Staffs: StaffVulkarion_TW, StaffSkrymir_TW, StaffStorm_TW
    • RtD Staffs: Multiple staffs converted with 5% drop rates
    • MagicBows: LightningBow, SpiritBow converted to drop-only

📚 Documentation

  • Drop-Only Items Wiki: Comprehensive guide documenting all boss-specific drops
  • Drop Table Adjustments: Co-op optimization and drop rate rebalancing

[1.5.11] - 2025-01-XX - Global Bow Balance & Enchanting Integration

🔄 Changed

  • Bow Velocity/Draw-Time Normalization:
    • Global stacking reduction from 4 to 3
    • Skill-based bow draw speed scaling implemented
    • Crossbow velocity rebalancing for proper progression
  • Quiver Armor Tuning: All quivers set to Armor = 1
  • EpicLoot Material Drop Ratio: Changed from 60% to 50/50 balance

✨ Added

  • Valheim Enchantment System Updates:
    • Bow of Frey, Wizardry, MagicBows, ForsakenJVL, BowsBeforeHoes, BowPlugin, Warfare, Southsil Armor, Sages Vault, MagicRevamp, Hugo's Armory, Shawesome Divine Armaments, Biome Lords Quests

🐛 Fixed

  • Crafting Station Alignment: Fletcher Table and Wizard Table integration

[1.5.7] - 2025-01-XX - Missing Arrow Recipe Implementation

✨ Added

  • Missing Arrow Recipes: Frost, Iron, Obsidian, Silver, Poison, Needle, Wood, Pickaxe, Bone arrows
  • Vanilla Trader Support: Amber trading at reduced prices

🔄 Changed

  • Raid Configuration: Restored RelicHeim raid frequency (60-minute intervals, 35% chance)
  • BowPlugin Integration: Disabled duplicate crossbows to prevent confusion

[1.5.6] - 2025-01-XX - Fletcher Table Ammunition Centralization

🔄 Changed

  • All ammunition crafting centralized to Fletcher Table:
    • Antler Bolt, Fire Arrow, Flinthead Arrow, Flint Bolt, Torch Arrow, Bronze Bolt
  • Crafting station conflicts resolved between Warfare and BowPlugin mods

[1.5.5] - 2025-01-XX - Quiver Crafting Station Fix

🐛 Fixed

  • Quiver Recipe Fixes: Black Forest, Lox, OdinPlus, Seeker quivers now properly use Fletching Table
  • Internal name correction: All quiver recipes use proper $piece_fletchertable_TW reference

[1.5.4] - 2025-01-XX - EpicMMO Balance Evaluation

🔄 Changed

  • EpicMMO scaling parameters: User maintained original 0.3 scaling values for late-game power progression
  • Integration fixes: VanillaShip_Integration.json created with correct RelicHeim patch formatting

[1.5.3] - 2025-01-XX - AllTheHeims EpicLoot Integration

✨ Added

  • Comprehensive EpicLoot patches for enhanced mod integration:
    • Adventure Backpacks, BowPlugin Weapons, SouthsilArmor Sets, HugosArmory Weapons
  • Proper rarity distributions across Novus/Nexus/Zodiac/Zeta/Relic tiers
  • Haldor gamble system with tier-appropriate coin costs

🐛 Fixed

  • Rarity display: Restored Novus/Nexus/Zodiac/Zeta/Relic names
  • Menu text: "Convert Items" instead of "Convert Shards"
  • Rarity colors: Restored RelicHeim's custom color scheme

[1.5.2] - 2025-01-XX - Magic Items Crafting Station Fixes

🐛 Fixed

  • Magic Weapons & Staffs: Now use Wizard Table instead of workbench/forge
  • Magic Armor: Now use Arcane Anvil instead of workbench
  • Crafting station consistency: All magic items use appropriate stations

[1.5.1] - 2025-01-XX - Missing Dependencies & Jotunn Update

✨ Added

  • 5 missing bow-related mods to complete dependency list
  • Jotunn Framework Update: 2.26.0 → 2.26.1

[1.5.0] - 2025-01-XX - EpicLoot Integration & Bow Combat Enhancement

🔄 Changed

  • Bow Velocity & Accuracy Balance:
    • Global velocity multiplier reduced from 4 to 3
    • Skill-based bow draw speed scaling implemented
    • Crossbow velocity rebalancing for proper progression
  • EpicLoot Material Drop Ratio: Changed from 60% to 50/50 balance

✨ Added

  • EpicLoot AllTheHeims Patches: Comprehensive integration for enhanced loot variety
  • Quiver Crafting Station Centralization: All quivers now crafted at Fletching Table
  • Enhanced loot variety: 22+ different bow variants with unique properties

[1.4.9] - 2025-01-XX - AzuAreaRepair Integration

✨ Added

  • AzuAreaRepair mod for enhanced area repair functionalities

[1.4.8] - 2025-01-XX - AzuCrafty Boxes Range Enhancement

🔄 Changed

  • Container range increased from 20 to 50 units for better convenience

[1.4.7] - 2025-01-XX - Trader Menu Overlap Fix

🐛 Fixed

  • Overlapping trader menus: Resolved TradersExtended GUI positioning conflicts
  • Divine Armament drop rates: Significantly reduced to maintain proper game balance

[1.4.6] - 2025-01-XX - Staff of the Artificer Drop Rebalancing

🔄 Changed

  • Staff of the Artificer: Moved from early-game Abomination to late-game Fader enemies
  • Drop chance: Reduced from 4% to 1% for rarity

[1.4.5] - 2025-01-XX - Greydwarf Spawn Rate Rebalancing

🔄 Changed

  • Greydwarf nest spawn rates: Restored to base RelicHeim values
  • Spawn intervals: 25 → 15 seconds for more consistent combat encounters

[1.4.4] - 2025-01-XX - Black Forest Stability & Debugging

🐛 Fixed

  • Black Forest freezing issues: Disabled problematic Doug's Lore Raids
  • Enhanced BepInEx logging: Comprehensive logging for better debugging

🔄 Changed

  • EpicMMO System Balancing: Attribute maximums reduced from 100 to 75 points
  • Doug's Lore Raids: Removed chained raid system and forced environments

[1.4.3] - 2025-01-XX - Passive Creature Spawn Balancing

🔄 Changed

  • Fish spawning: Restored to base RelicHeim values for better fishing gameplay
  • Passive creature balance: Maintained natural world density while preventing resource oversaturation

[1.4.2] - 2025-01-XX - Comprehensive Skill Experience Rebalancing

🔄 Changed

  • Sneak skill: Bonus experience increased from 10 to 13
  • Enchantment skill: Skill gain factor increased from 0.55 to 0.8
  • Crossbow skill: Skill gain factor increased from 0.6 to 0.78
  • Tenacity skill: XP gain reduced but effectiveness increased
  • Fishing skill: Significantly increased rewards for successful catches

[1.4.1] - 2025-01-XX - Skill Experience Balance & Taming Optimization

🔄 Changed

  • Swimming skill: Experience bonus increased from 100% to 150%
  • Ranching skill: Experience gain increased from 0.6 to 1.2, taming speed improved
  • Cooking skill: Experience gain reduced from 0.6 to 0.5

[1.4.0] - 2025-01-XX - Fine Wood Furniture & Smart Containers

✨ Added

  • FineWoodBuildPieces mod for expanded furniture and building options
  • SmarterContainers mod for improved storage management

🔄 Changed

  • Food barrel crafting costs: Increased for better game balance

[1.3.9] - 2025-01-XX - Custom Raids & Enhanced Loot Systems

✨ Added

  • Doug's Lore Raids: Four two-phase events with progressive difficulty scaling
  • Enhanced Cartography Table: Improved map sharing functionality

🔄 Changed

  • Missing items: Added to drop tables across multiple biomes
  • Loot variety: Enhanced across all biomes for better exploration rewards

[1.3.8] - 2025-01-XX - Better Cartography & Hugo's Armory Integration

✨ Added

  • Better Cartography Table mod for enhanced group map sharing

🔄 Changed

  • Exploration skill: Experience gain reduced from 0.48 to 0.35

[1.3.7] - 2025-01-XX - Monster Difficulty Balance & Spawn Optimization

🔄 Changed

  • Creature size scaling: Reduced from 14% to 12% per star
  • Star spawn chances: Reduced by 30% across all world levels
  • Swamp creature spawn density: Reduced by 50% to address overcrowding

[1.3.5] - 2025-01-XX - Skill Tweaks, Gameplay & Progression Update

🔄 Changed

  • Workbench alignment: Wizard Table and Cauldron integration
  • EpicMMO System: Experience gain rate increased from 1.15 to 1.18
  • Death experience loss: Removed from utility skills
  • Fishing skill: XP rewards increased for better progression
  • Wool spawn rates: Increased by 30-50% for better availability

[1.3.4] - 2025-01-XX - Custom Seasonal Music

✨ Added

  • Custom music tracks for all four seasons (currently debugging)

[1.3.3] - 2025-01-XX - Configuration Changes

🔄 Changed

  • Drop configurations: Multiple boss and creature drop adjustments
  • EpicLoot settings: Material drop ratio and loot balance adjustments

[1.3.2] - 2025-01-XX - Initial Release

✨ Added

  • Base modpack configuration with comprehensive mod integration
  • RelicHeim foundation with custom configurations

📋 Changelog Guidelines

This changelog follows the Keep a Changelog format and uses the following categories:

  • ✨ Added - New features
  • 🔄 Changed - Changes in existing functionality
  • 🐛 Fixed - Bug fixes
  • ⚠️ BREAKING CHANGES - Changes that require user action
  • 📚 Documentation - Documentation updates
  • 🔧 Technical - Technical improvements