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ObeliskRU
Private Russian localization pack for the VH mod set: Balrond mods, BetterArchery, Azu mods, InventorySlots, ZenTargeting, PassivePowers, More World Locations AIO, VNEI, MoveBuildPieces and companion mods.
By DragonMotion
| Date uploaded | 2 weeks ago |
| Version | 0.1.49 |
| Download link | DragonMotion-ObeliskRU-0.1.49.zip |
| Downloads | 65 |
| Dependency string | DragonMotion-ObeliskRU-0.1.49 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333README
ObeliskRU
Russian localization pack for a curated set of Valheim mods.
This is a private pack prepared for personal use with friends. It is not intended as a public release, and public downloads are not recommended.
The pack keeps translations grouped by target mod and applies them during mod loading. If a supported mod is not installed, its localization block is skipped.
Supported Mods
- Adventure Backpacks slot label support through InventorySlots
- AzuAutoStore
- AzuCraftyBoxes
- Balrond Amazing Nature
- Balrond Arsenal Reborn
- Balrond Constructions
- Balrond DualMastery
- Balrond Furniture Reborn
- Balrond Lightkeeper
- Balrond MonsterMayhem
- Balrond Shipyard
- BetterArchery
- Blacksmithing
- CartographySkill
- CookingAdditions
- CraftyCartsRemake
- CreatureLevelAndLootControl
- Culinary Horizons
- EpicLoot
- Eternal Legends
- Farming
- Hunter Legacy
- ImpactfulSkills
- InventorySlots
- Magic Supremacy
- More World Locations AIO
- MoveBuildPieces
- OdinHorse
- OdinsFoodBarrels
- OdinsSteelworks
- PassivePowers
- PlantEasily
- Smoothbrain Cooking
- TakeAllCooked
- ValheimArmory
- ValheimClock
- ValheimGliders
- VNEI
- XPortal
- Zen ModLib
- ZenTargeting
Notes
- The mod does not edit original mod files.
- Missing supported mods are skipped automatically.
- Config descriptions and mod configuration text are intentionally not translated.
- Some hardcoded strings are handled during mod loading or before the main menu; the pack does not use tick-based translation.
- The current audit covers external localization files, custom localization managers, hardcoded IL strings, prefab object fields, compendium/known-text entries, hover text, tutorial text, status effects, and selected mod messages.
Installation
Install with a Thunderstore-compatible mod manager.
The package payload is stored under BepInEx/plugins. Thunderstore/Gale places those files into the package folder, so the final installed layout is BepInEx/plugins/ObeliskRU.dll and the localization folders directly beside it.
0.1.27 audit coverage adds InventorySlots localization keys, AzuCraftyBoxes container-pull status text, Balrond Amazing Nature repair-kit messages, More World Locations AIO shrine names/cooldowns, and PassivePowers boss-kill/passive fallback text.
0.1.28 adds VNEI coverage: UI labels, filters, pseudo-stations, copy actions, and export/history labels, loaded before the main menu through Jotunn/Localization keys.
CHANGELOG
Changelog
0.2.6
- Updated compatibility for Move Build Pieces 1.0.23, Jotunn 2.29.2, More World Locations AIO 5.0.6, and Amazing Nature 1.3.8.
- Resolved Jotunn and More World Locations version literals from loaded plugin metadata, with current-version fallbacks for offline validation.
- Centralized all Move Build Pieces 1.0.23 notifications at its lightweight message sink, including new network, timeout, safety, and cancellation messages, without patching its per-frame update method.
- Added the Move Build Pieces placement-category label and server-protocol warning, plus the new Amazing Nature 1.3.8 Rest status name.
- Removed obsolete Amazing Nature recipe-tutorial literals after that generator was removed upstream.
- Removed stale targets for types no longer present in current Amazing Nature and Configuration Manager builds.
- Restored a clean startup literal audit with no missing targets.
0.2.5
- Fixed Amazing Nature raven tutorials when Balrond Nature Optimizer owns the tutorial creation path.
- Finalized conversion and recipe tutorial tokens once during world tutorial initialization, after deduplication and before Munin can display them.
- Removed the superseded literal replacements for tutorial titles and headers.
- Preserved tutorial identities, global triggers, prefab names, and save compatibility.
- Added no frame updates, polling, coroutines, or live UI scanning.
0.2.4
- Replaced technical Amazing Nature conversion-tutorial titles with startup-registered localization tokens before Munin or the Compendium can display them.
- Translated the Amazing Nature tutorial header and recipe page at their source.
- Migrated raw, fully Russian, and partially translated tutorial entries saved by earlier releases, including clone variants.
- Prevented duplicate clone tutorials while preserving internal tutorial, prefab, and global-key identities.
- Updated compatibility for Inventory Slots 1.1.8.
- Kept all translation work outside frame updates, with no repeated UI scanning.
0.2.3
- Restored native Russian localization loading for Passive Powers and fixed its Spirit Defense description token.
- Localized the Dual Mastery skill name without changing its numeric skill ID or command identity.
- Added a one-time migration for legacy English Fletcher's Table, Scribe's Table, and Shipyard Compendium entries stored in character saves.
- Removed the empty duplicate Amazing Nature fermenter tutorial and prevented new empty clone tutorials from being created.
- Rewrote the package description and README for general public use.
- Preserved the startup-focused architecture with no per-frame translation work or repeated UI scanning.
0.2.2
- Filtered raw prefab lookup keys out of Jötunn registration, removing invalid-token warnings without reducing prefab or VNEI translation coverage.
- Simplified the Thunderstore description so the package purpose and main supported mods are clear at a glance.
0.2.1
- Re-audited embedded asset fields and IL strings after comparing the localization against live VNEI output.
- Added complete startup-time coverage for Balrond Shipyard raw item, piece, storage, rope, tent, tarred-wood, banner, fishnet, and ship text.
- Added dynamic localization for all
Head Longshipschematic names. - Fixed the untranslated
andseparator in AzuCraftyBoxes fireplace, shield-generator, and turret hover text. - Added prefab-name fallback matching for Shipyard item display names while preserving internal prefab identities.
- Added missing active asset tokens and raw display names for Amazing Nature, Arsenal Reborn, Constructions, and Furniture Reborn.
- Corrected the broken Bloodcaller status-effect keys in Magic Supremacy.
- Added Russian text for 56 standard and mod-specific closed-caption/SFX tokens that previously fell back to English.
- Covered additional hardcoded hover, port, tutorial, skill-command, shortcut, and fallback UI strings found during the final IL audit.
- Bundled the exact
System.ValueTuple4.0.2 compatibility facade required to inspect and localize Huginn's pin-dump command. - Preserved ship, prefab, status-effect, set-name, network, and hash identities while translating only their player-facing fields.
- Removed unreachable, duplicate, static-constructor, and frame-targeted patches found during the final code review.
- Kept configuration UI and user-defined settings untouched.
- Preserved the startup-only architecture with no tick-based translation or runtime UI scanning.
0.2.0
- Rebuilt the localization core after decompiling and auditing the supported plugin assemblies and the relevant Valheim game assemblies.
- Added external dictionaries, embedded resources, native mod-localizer adapters, hardcoded and composed strings, MWL tutorials, categories, slot labels, status effects, and prefab display fields.
- Replaced legacy runtime hooks, UI-open handlers, global object scans, and repeated translation work with startup-only registration and constant replacement.
- Added a single final Valheim localization-cache eviction and disabled the component after startup.
- Excluded configuration descriptions and preserved user-modified values.