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Dreanegade-Magic_Supremacy-2.1.1 icon

Magic Supremacy

Experience magic like never before — deeper, greater and more diverse

Date uploaded 7 months ago
Version 2.1.1
Download link Dreanegade-Magic_Supremacy-2.1.1.zip
Downloads 2706
Dependency string Dreanegade-Magic_Supremacy-2.1.1

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2333 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2333
HugotheDwarf-More_and_Modified_Player_Cloth_Colliders-3.1.0 icon
HugotheDwarf-More_and_Modified_Player_Cloth_Colliders

This Utility Tweaks the existing Cloth Colliders of the player, and adds more so that the Head, Arms, Lower Legs, and Feet can now interact with capes and cloaks. With much needed tweaks there are now two sets of colliders, 1 for capes, and 1 for armor.

Preferred version: 3.1.0

README

⚠️ PLEASE DELETE THE OLD CONFIG FILE!
⚠️ PLEASE DISMANTLE THE FOLLOWING STATION EXTENSIONS BEFORE UPDATING TO THE NEW VERSION TO AVOID LOSING RESOURCES:

  • Beacon of Ancestors
  • Beacon of Wind

🩸 New Content

  • New Bloodcaller Set

  • 3 New Magical Weapons with unique new mechanics

  • New Trinket

  • Reworked visuals for all Magic Weaver station extensions

  • Added 17 new decorative build pieces


📘 Mods Guide & Crafting Overview

Crafting recipes, internal prefab names and additional developer notes:

🢂 Full Mods Guide - Google Sheets 🢀

Discover and download all mods from the Distant Origins series:

🢂 Full List of Mods - Thunderstore 🢀

⚔️ Features

  • 🧥 8 new armor sets
  • 🔮 21 new magic weapons
  • 💍 8 new accessories
  • 🧿 10 new magic materials

  • 🔨 1 new main crafting table with 6 extensions
  • ⚗ 1 new additional crafting table
  • 🕯️ 17 new decorative build pieces

  • 🍲 8 early/mid-game eitr food items
  • 🧪 4 early/mid-game eitr elixirs

Magic Supremacy

Magic Supremacy follows a structured progression of magical armor sets — starting in the Black Forest and advancing through each biome.
At the heart of this journey lies the Elemental Core Line, a chain of five balanced sets representing Valheim’s primal forces:

Lightcaller → Deathcaller → Frostcaller → Firecaller → Stormcaller

These armors offer a medium path between mana and defense — ideal for mages seeking harmony between survivability and power.

Magic_Supremacy

🔨 Crafting Station

A dedicated crafting station, the Magic Weaver, enhanced by powerful elemental extensions, is used to craft all new magical equipment.

Alongside it stands the Essence Cauldron, where magical meals and potent elixirs are prepared.

Magic_Supremacy

🌀 Progression

Each set is crafted in one biome, but its use extends well into the next.

For example:

  • Forged in the Black Forest, the Lightcaller Set and its guiding spiritual light will aid the traveler on their journey through the dark, lifeless depths of the Swamp.

  • Forged in the Swamp, the Deathcaller Set spreads death and decay to all who dwell in the Mountains — striking down any who cross its dark and deadly path.

This continues through the entire progression, letting each set remain relevant as you move forward — carrying its strength into the heart of the next challenge.

🧩 Expansions

In parallel to the Core Line, you’ll find a growing number of Expansions — standalone armor sets created for alternative builds and distinct magical styles.

These sets don’t follow the standard balance. Instead, they offer lightweight or heavy-duty variations, each designed with a specific role, mechanic, or identity in mind — not just raw stats or simple mana boosts.

Current Expansions:

  • Totemcaller Expansion — primal ritualistic power, calling upon ancestral magic
  • Windcaller Expansion — swift and elusive mastery of aerial mobility
  • Bloodcaller Expansion — supreme mastery of blood magic, commanding the living crimson essence

Each Expansion offers a new way to master magic — allowing you to redefine your playstyle and become a different kind of sorcerer.

Magic_Supremacy

💎 Magical Materials

  • Dim Eitr – a core resource used for magical crafting.

  • Eitr-Fractured Remnant – a raw form of Dim Eitr that must be refined to obtain usable Dim Eitr. It has a small chance to drop from any monster in the game up to the Mistlands biome.

  • Roseheart Crystal – drops from the first boss, Eikthyr, and is required to build the Magic Weaver.

  • Arcane Page – drops from any creature or can be bought from Haldor, used to craft magical books.

  • Mouse's Spoon – drops from a Troll and is required to build the Essence Cauldron.

🧿 Spirits

To craft any armor set from the Magic Supremacy collection, you will need a specific Spirit — a magical orb infused with elemental essence.

Each set is attuned to one of these core Spirits:

  • Spirit of Life — Lightcaller
  • Spirit of Death — Deathcaller
  • Spirit of Frost — Frostcaller
  • Spirit of Flame — Firecaller
  • Spirit of Storms — Stormcaller

Additional Expansions introduce unique Spirits of their own:

  • Spirit of Ancestors — Totemcaller
  • Spirit of Wind — Windcaller
  • Spirit of Blood — Bloodcaller

These Spirits serve as the heart of magical crafting — guiding your path through each biome.

Spirits drop from enemies with a chance that scales by difficulty — tougher monsters have a higher chance to carry one.

🕯️ Decor Elements

The mod also provides a set of decorative pieces that let you personalize your magical base.

Magic_Supremacy

🌍 Translations

Available Languages
🇪🇸 Spanish
🇫🇷 French
🇩🇪 German
🇨🇿 Czech
🇵🇱 Polish
🇺🇦 Ukrainian
🇷🇺 Russian
🇹🇷 Turkish
🇨🇳 Chinese
🇰🇷 Korean
🇯🇵 Japanese
🇧🇷 Portuguese (Brazil)

🙏 Credit & Thanks

Special thanks to:

  • Insanity — for his dedicated testing throughout all stages, and for his invaluable ideas and feedback during development
  • Trissy, Shien and Alastair — for thorough multiplayer testing and feedback

and

  • Azumatt — for his tutorial material
  • Hugo The Dwarf — for personal guidance
  • MidnightsFX, Rusty, Pfhoenix — for overall support and feedback

💬 Mod Support & Feedback

Please feel free to share any feedback or suggestions on my Discord:

👉 Join the Distant Origins Discord


⚠️ Usage and Monetization Notice

This mod is free and was created for the enjoyment of the community. However, I've noticed that some servers use content from my mods (e.g. armor sets) as rewards for donations or as part of monetized features.

Please do not use any of my mods in monetized contexts without contacting me first.

This includes:

  • Selling access to features from my mods
  • Offering them as rewards for donations or paid services

💬 I’m always open to discussion and collaboration — thank you for supporting fair use and respecting the time and effort behind this work.


Donations & Tips

"I'm a 33-year-old teacher who creates mods in my free time because I truly enjoy it and want to make Valheim a more fun experience for everyone. If you feel like saying thanks, you can tip me here <3"

My PayPal: PayPal
My Ko-fi: ko-fi

CHANGELOG

3.0.6

⚠️ Important: Please delete the old configuration file

  • Generated configuration entries for items and build pieces are now disabled by default
  • Deathcaller set aura: reduced poison damage from 100 → 60
  • Crystaldraw: removed stamina usage while drawing the bow
  • Totemaku: increased blunt damage of the primary attack totem from 2 → 3 per tick
  • Significant visual optimization and overall mod size reduction

3.0.5

  • Fixed log spam
  • Enemy explosions caused by the Deathcaller aura no longer grant Blood Magic experience

3.0.4

⚠️ Important: Please delete the old configuration file

  • Optimized config generation. Only key config entries are now generated for weapons and armor
  • Added a new config option in the General section to disable generated configuration entries for items and build pieces
    • When disabled, the game will use original internal values directly instead of generated config entries
    • This is an advanced performance option for users who do not plan to use custom configs
    • Requires game restart
  • Fixed incorrect tooltip formatting for negative Inspiration values
  • Slightly increased Eitr consumption and crafting cost of Crystaldraw
  • Increased the slowing effect of the Frostcaller full set aura, which now also applies a minor Frost resistance debuff to enemies
  • Reduced Guck requirement for Bogmist Brew crafting

3.0.3

⚠️ Important: Please delete the old configuration file

  • Added Inspiration bonuses to Riko Moonspark Cookie and Riko Sunspark Cookie
  • Mushroom traps from Mushroom Branch and the Mushroomcaller set bonus now apply a minor slowing effect to enemies
  • Added Eitr regeneration bonuses to all potions
  • Optimized config setting categories for easier navigation in Configuration Manager
  • Fixed an issue where Inspiration UI settings were synchronized with the server
  • Fixed the Weak Eitr Elixir recipe, it now requires Spirit of Mushroom
  • Minor visual changes

3.0.2

⚠️ Important: Please delete the old configuration file

  • Added support for third-party mod integration with the Inspiration System
  • Added a 6-stage EVO Trinket progression chain focused on enhancing Inspiration
  • Base Inspiration capacity is now 1
  • Luminaris secondary attack now also clears mist in the Mistlands
  • Rebalanced adrenaline gain rates for all staffs
  • Fixed an issue where Tomes remained in the player inventory after death instead of being moved to the tombstone
  • Fixed an issue where Graveblight dealt fire damage at levels above the first
  • Slightly reduced the size of the Graveblight model
  • Fixed Astral Mirror construction resource: Spirit of Wind → Spirit of Frost
  • Fixed Inspiration icon rendering over the minimap
  • Optimized tooltip text related to Inspiration
  • Restored the repair-all equipment functionality on high-level Magic Weaver
  • Slightly improved visual optimization of weapons
  • Changed the path of the translation folder to \config\DistantOrigins\Translations\Magic_Supremacy
  • Added a new system designed to simplify removal of old config files after mod updates

3.0.1

⚠️ Important: Please delete the old configuration file

  • Updated Inspiration UI: now displays both current Inspiration Points and maximum capacity
  • Added new config sections for expanded Inspiration customization
    • Sources: define Inspiration bonuses from items and status effects, including support for custom items
    • Consumers: control how weapons consume Inspiration, including support for custom weapons
  • Luminaris secondary attack now requires 1 Inspiration
  • Adjusted balance for Springbloom Parasol secondary attack
    • Increased Inspiration cost: 2 → 3
    • Increased buff duration: 2 min → 3 min
    • Increased movement speed bonus: 6% → 8%
  • Reduced duration of the damaging aura from Orbit of Embers secondary attack: 3 min → 2 min
  • Rebalanced AOE effects from the Deathcaller full set bonus
    • Duration reduced: 20 sec → 10 sec
    • Damage reduced by 50%
  • Increased Eitr cost of Graveblight secondary attack: 70 → 75
  • Reduced healing from Blood Requiem primary attack: 2 HP → 1.5 HP per hit
  • Fixed an issue where Prime Monolith secondary attack used stamina instead of Eitr and now correctly costs 45 Eitr
  • Totemcaller Crest now also grants +10% Inspiration gain rate
  • Minor visual fixes
  • Minor networking fixes
  • Minor localization fixes

3.0.0

⚠️ Important: Please delete the old configuration file

  • Added Inspiration System
    • Tomes as an Inspiration source are now a separate equipment slot
  • Major visual rework for multiple magical armor sets and weapons
    • Fully redesigned Lightcaller, Windcaller, and Stormcaller sets
    • Visual refinements for Totemcaller, Deathcaller, Frostcaller, and Firecaller sets
    • Updated visuals for many magical weapons
  • Full set bonuses now require all 4 armor pieces: Head, Chest, Legs, and Cape
  • Each full set now grants a unique mechanic available only while wearing the complete set
  • Improved hybrid build system with updated stat distribution across armor pieces from different biomes
  • All magical staffs now feature secondary attacks
  • Biomes of several armor sets have been changed
    • Lightcaller: Black Forest → Mistlands
    • Windcaller: Mountain → Mistlands
    • Stormcaller: Mistlands → Ashlands
    • Bloodcaller: Mistlands → Ashlands
  • Buffs are now limited to a maximum of 2 active effects

2.1.9

⚠️ Important: Please delete the old configuration file

  • Fixed Riko spawning on Dedicated Servers
  • Reduced Riko spawn rate
  • Added 4 new types of Riko Cookies
  • Reduced volume of most sound effects
  • Reduced overall Spirit drop rate
  • Magic Weaver no longer bypasses repair restrictions
  • Blood Requiem attack can now be blocked and dodged
  • Removed HP cost from casting Orbit of Embers, increased Eitr cost from 30 to 50
  • Reworked stats of all items using the utility slot
  • Adjusted resistance types on some items in the cape slot

2.1.8

⚠️ Important: Please delete the old configuration file

  • Added detailed config settings to customize your Riko
    Most configuration parameters apply in real time, except:
    • Spawn Check Interval: applied after the next Riko spawn check or after restarting the game
    • Container Settings: apply only to newly spawned Riko while existing ones keep their previous settings
  • Adjusted balance for several weapons:
    • Frostspike: ice damage 32 → 30, knockback 40 → 30, added recharge, adrenaline gain halved
    • Blazing Ray: fire damage 130 → 120, knockback 100 → 70
    • Thundersurge: adrenaline gain halved
  • Reduced overall Spirit drop rates by approximately 15–20%
  • Minor fixes

2.1.7

  • Increased time interval between Riko appearances
  • Fixed Riko spawning on lava in the Ashlands

2.1.6

  • Fixed several issues in Riko spawn system that caused him to appear too frequently under certain conditions

2.1.5

⚠️ Important: Please delete the old configuration file

  • Added new interactive world encounter: Riko
  • Added 4 new early and mid-game Eitr food items: Riko Cookies
  • Removed Stone Golem Trophy and Seeker Soldier Trophy from staff recipes and replaced them with more accessible materials

2.1.4

  • Added 10 new Arcane Tiles wall pieces
    • 5 with vertical animation moving up and down from different sides of the model
    • 5 with horizontal animation moving left and right from different sides of the model
  • Fixed visual destruction effect of the tiles

2.1.3

⚠️ Upon loading the game, you may notice that your old bookcases have changed in size. Simply dismantle them and place the new version.

  • Adjusted sizes of old bookcases to match the standard wall grid
  • Added 22 new decorative build pieces, including:
    • Bookcases in new sizes (4x4, 4x2, 2x4, 2x2), each available in two variants with different book arrangements
    • Matching bookcases with opening mechanisms
    • Corner pieces used to create clean perpendicular joins and align bookcases with wall length
    • Arcane Tiles 2x2 floor pieces featuring seamless animated glowing patterns
  • Updated visuals for the head pieces of Frostcaller, Firecaller, and Stormcaller sets
  • Updated visuals for the Firecaller cape
  • Fixed sound effects related to the crafting station and its extensions

2.1.2

⚠️ Important: Please delete the old configuration file

  • Spirit Holders now act as storage containers
  • Fixed incorrect projectile behavior of Totemic Boomerang when aiming along an upward slope
  • Increased duration of the Wardkeeper Totem status effect from 2 to 3 seconds
  • Reduced vertical lift of enemies affected by Earthquake Totem
  • Lowered flash brightness and duration when equipping the Crystaldraw bow, added smooth visual and sound effects
  • Extra Mouse’s Spoon items can now be sold to the trader for 30 coins
  • Fixed visual issues with certain build pieces in the build menu
  • Minor internal fixes and improvements

2.1.1

⚠️ Important: Please delete the old configuration file

  • Added 17 new decorative build pieces
  • Improved optimization of crafting stations
  • Updated Czech translation

2.1.0

⚠️ Important: Please delete the old configuration file

  • Added new armor set: Bloodcaller
  • Added 3 new magical weapons
  • Reworked visuals for Magic Weaver extensions
  • Removed Beacon of Ancestors and Beacon of Wind (dismantle these structures before updating)
  • Removed HP cost from Lightcaller and Windcaller staves and increased Eitr cost
  • Changed HP usage on totems to flat values and increased Eitr cost
  • Increased Carrion Breath damage from 140 to 160
  • Added 25 damage to Graveblight staff
  • Slightly increased Frost damage of Crystaldraw from 70 to 75
  • Updated visuals for Firecaller Backflare
  • Added Czech translation (Thanks to Ruka osudu!)
  • Fixed issues in Turkish translation
  • Minor tweaks and bug fixes to enhance overall stability and performance

2.0.9

  • Fixed a shader bug with the Luminaris staff explosion

2.0.8

  • Added new resource: Arcane Page — drops at a low chance from any mob or can be purchased from Haldor; used in updated book crafting recipes
  • Increased Daystar AoE damage from 4 to 5; removed HP cost on cast; increased Eitr cost from 35 to 45
  • Reduced Eitr cost of the Carrion Breath staff from 7 to 5
  • Set max upgrade level for Orbit of Embers and Windplume to 1; increased durability
  • Increased Windplume buff duration from 1 to 2 minutes
  • Minor texture optimization for better performance
  • Fixed naming issues
  • Fixed incorrect crafting materials for certain items
  • Small visual adjustments

2.0.7

  • Small visual adjustments

2.0.6

  • Completely reworked the visual design of the Lightcaller Set to better match the game’s art style
  • Lightcaller and Frostcaller sets no longer remove the beard when wearing the headpiece
  • Removed unintended Spirit damage bonus applied to Flamebreath and Carrion Breath staves when upgraded
  • Reduced noise level emitted by the Totemic Boomerang
  • Slightly improved the lighting behavior of the Daystar staff during foggy weather

2.0.5

  • Update to v0.221.4 — Call to Arms

  • Wardkeeper Totem

    • Increased healing tick interval
    • Reduced healing duration after leaving the totem zone
    • Added recharge to the staff
    • Slightly increased HP cost when casting
  • Orbit of Embers

    • Fixed issue where it could break on hit or when interacting with other buffs
    • Significantly reduced durability and increased durability consumption
    • Effect duration is now fixed at 4 minutes

2.0.4

  • Fixed an issue where armor and weapons from the Firecaller and Stormcaller sets could not be repaired at level 7 of the Magic Weaver
  • Corrected crafting materials for Beacon of Wind

2.0.3

  • Fixed station requirements for Magic Weaver extensions
  • Corrected crafting material mismatches for Beacon of Ancestors and Beacon of Wind

2.0.2

  • Fixed an issue where armor and weapons from the Firecaller and Stormcaller sets could not be repaired at higher levels of the Magic Weaver
  • Fixed ZDO errors caused by Frostspike Staff and Tempest Eye Staff projectiles
  • Added an automatic cleanup patch to remove possible leftover broken ZDOs from previous sessions

2.0.1

  • Fixed a crafting loop issue where Dim Eitr was required to craft the Magic Weaver

2.0.0

  • The mod is now fully standalone (no longer requires The Shaper mod)
  • Added new crafting station Magic Weaver with elemental extensions
  • Introduced Essence Cauldron for magical meals and brews
  • Reworked crafting system: no more vanilla equipment requirements for crafting new gear
  • Transferred food, potions, and magical materials from The Shaper mod
  • Added Roseheart Crystal (drops from Eikthyr) — required to build Magic Weaver
  • Performed major optimization for improved stability and performance

1.0.6

  • Fixed incorrect experience gain when using certain staves
  • Increased eitr consumption of Blazing Ray by 5 points
  • Slightly increased the buff range of staves
  • Added 50% fall damage reduction to the Windplume buff
  • Fixed the feather icon for Windplume

1.0.5

  • Fixed incorrect resources and damage values when upgrading some staves
  • Buffed Crystaldraw (magical bow) to better match its biome tier

1.0.4

  • Added 2 new weapons: Luminaris (Lightcaller) and Totemic Boomerang (Totemcaller)
  • Added German, Japanese, Polish, and Turkish translations
  • Fixed auto-pickup for all staves
  • Minor bug fixes

1.0.3

  • Fixed a critical bug with Tempest Eye causing server errors

1.0.2

  • Improved synchronization of all visual and sound effects in multiplayer
  • Multiple balance adjustments

1.0.1

  • Multiple balance adjustments

1.0.0

  • Initial Release