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TreasureMaps
Hildir sells Treasure Maps and Bounties.
| Date uploaded | 2 weeks ago |
| Version | 1.1.6 |
| Download link | Dreich-TreasureMaps-1.1.6.zip |
| Downloads | 27 |
| Dependency string | Dreich-TreasureMaps-1.1.6 |
This mod requires the following mods to function
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.0README
TreasureMaps
Hildir sells Treasure Maps and Bounties
Greatly inspired by Epic Loot and its Treasure and Bounty stuff.
Features
- Treasure maps
- Bounties
- Ocean treasure
- Fishing!
Installation
Install with your mod manager, or drop the DLL into BepInEx/plugins.
Configuration
No config needed
Compatibility
No issues currently
Credits
CHANGELOG
Changelog
1.3.10
- Parry Rework support: Staggering Parry weapons no longer stagger twice on a parry
1.3.9
- Compatibility improvements
1.3.8
- Fix for overlap on the default Hildir store UI
- Dvergr Redux support: the Dvergr you free in Morkhalla can give you Deep North champion gear instead of their normal reward
1.3.7
- Fixed: Bounty targets and guardians with 1-2 stars lost their BossScale size
- Fixed: Big creatures getting stuck on doors and hallways in dungeons. Inside dungeons creatures never grow past the game's 2 star size
- Fixed: Gap above the doors of sealed dungeon entrances (like Mountain caves) that let you see outside. Walls now fill up to the ceiling
- Fixed: The two doors sealing a dungeon entrance were mirrored the wrong way, with their hinges meeting in the middle
- Fixed: Entering and leaving a dungeon froze the game before the loading screen showed
- Hildir's Treasure Maps and Dungeon Keys panels only appear once you've unlocked something in them
- Added commands:
- treasuremaps_restock_maps
- treasuremaps_restock_bounties
- treasuremaps_restock_keys
- treasuremaps_restock
1.3.6
- Added command: treasuremaps_spawn <item> [amount] [quality] [key tier] spawns champion weapons, shields, and armor
1.3.5
- Fixed Dungeon Key dungeons sometimes having no boss
1.3.4
- Fixed: Champion stats are now always whole numbers, rounded up
- Fixed: Guardian and bounty health now scales with the bosses beaten from their own biome onward: +10% per boss
- New weapon stats: knockback, extra damage type the weapon doesn't already deal (blunt, slash or pierce)
- New armor and shield stat: bonus armor
- New traits for any champion item: Hearty (+5 - 15 max health) and Tireless (+5 - 15 max stamina)
1.3.0
- Guardian Hunt guardians get 20% more health for each boss you have beaten
- Dungeon Keys now have a limited stock shared by everyone: 1 per biome, restocked every day
- Dungeon Keys now come in 3 tiers, rolled at each key restock: tier 1 creatures have 1-2 stars, tier 2 have 2-3 and tier 3 have 3-4
- Dungeon Key Bounties drop a random weapon or armor piece from their biome with rolled bonuses (Fine, Superior, Masterwork, Legendary)
- Weapons can roll extra stats: attack speed, lower stamina cost, lower eitr cost, lifesteal, stagger, bonus elemental damage, Staggering Parry, Executioner, Featherweight
- Armor rolls bonus armor and durability, and can roll extra stats: movement speed, stamina regen, health regen, carry weight, an elemental resistance, Thorns, Stalwart or Featherweight
- Shields with bonus block armor, which roll the armor stats and traits. Weapons can roll bonus block armor as an extra stat
- With Jewelcrafting installed, champion gear can have gem effects built in without using a socket
1.2.3
- Quick hotfix to remove some debug info printing at startup
1.2.2
- Bug fixes
- New option for auto pricing based on percieved treasure value (configurable)
- Improved UI sizing
1.2.1
- Fix for sometimes spawning outside a dungeon if you loaded in too fast
1.2.0
- Thanks "The Gunsmith" for the help
- Ocean balance changes
- Balance changes to most treasures
- Guardian hunts now protect a chest
- All treasure types can now contain ingots
- New: Hildir sells dungeon keys - purchase one to gain access to dungeons
1.1.7
- Added support for JatifyUI's tracker system
1.1.6
- More Jatify support
- Added Tab for Treasure and Bounties
1.1.5
- Update for Jatify 0.2.0
1.1.4
- More support for JatifyUI
1.1.3
- Added support for JatifyUI
1.1.2
- When a guardian dies it leaves a treasure chest at its body, filled with better loot than a regular treasure chest
1.1.1
- If you have Traders Extended installed, the panel better positions itself
1.1.0
- Hidir now unlocks each treasure type by chests turned in. Turn in more chests to unlock more treasures
- Bounty board is now its own table in Hildirs camp
- Resized UI elements
- Made some wording changes
- Several minor bugfixes
1.0.4
- Updated Treasure and Bounty text to be more readable and immersive
1.0.3
- Updated the UI for readability and clearity
1.0.2
- Fixed bug where an out of zone bounty could be chosen
1.0.1
- Fixed players who were not the activator not getting the quests
1.0.0
- Intial Release