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Einherjer-PackBeasts-1.1.6 icon

PackBeasts

Craftable saddlebags for every mount: hang them on a saddled lox, asksvin, moose or horse and it carries a 4×2 chest you open with G. Its bags spill on the ground if it dies.

Date uploaded 5 days ago
Version 1.1.6
Download link Einherjer-PackBeasts-1.1.6.zip
Downloads 47
Dependency string Einherjer-PackBeasts-1.1.6

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2351 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2351
ValheimModding-Jotunn-2.30.2 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.30.2

README

PackBeasts

Saddlebags for every mount: craft a set, hang it on a saddled lox, asksvin, moose or horse, and it carries a chest of its own, so it finally earns its keep on a trip.

How to use

  1. Craft Saddlebags at a workbench (8 Leather scraps, 4 Deer hide, 10 Bronze nails). The recipe shows up once you've had bronze nails, about when you can make OdinHorse's horse saddle.
  2. Tame an animal you can ride and put a saddle on it.
  3. Put the Saddlebags on your hotbar, look at the animal and use them (press their hotbar number), the same way you put on a saddle. A leather bag now hangs on each side, strapped to the saddle.
  4. Look at the animal, or ride it, and press G: the normal chest window opens with 4×2 slots. Its hover text shows [G] Saddlebags and how many items are inside.
  5. Shift + G takes empty bags off again, and you get the Saddlebags back.

Every rideable creature can carry bags: Lox, Asksvin, Moose (and the spirit caller's moose), OdinHorse's horse, and any creature another mod lets you saddle, including mods you add later. You can add creatures that can't wear a saddle in the config too; they only need to be tamed.

Safety

  • Animals that already had items in their bags before the bags had to be crafted keep their bags, so nothing is ever out of reach.
  • If the animal dies, everything in its bags drops on the ground, and so do the bags themselves.
  • You can't take the bags off while they hold anything, and you can't take the saddle off (Shift + E on the saddle) either.

Settings (anwo.PackBeasts.cfg)

Setting Default What it does
Creatures Rideable, Lox, Asksvin, Moose, Moose_spiritcaller, rae_OdinHorse Creatures that can carry bags. Rideable = every creature that can wear a saddle; the names are today's rideable creatures (restart to apply)
Bags must be crafted true Animals only carry bags after you put Saddlebags on them. Off = every listed animal has bags (the 1.0 behaviour). The host's setting counts
Saddlebags recipe LeatherScraps:8, DeerHide:4, BronzeNails:10 Cost of the Saddlebags at a workbench (restart to apply)
Require saddle true Animals that can wear a saddle only carry bags while saddled
Open key / Take off key G / Shift + G Open the bags; take empty bags off
Columns / Rows 4 / 2 Bag size (restart to apply). If you make the bags smaller, a bag with items in the removed slots keeps those slots until they're emptied
Name Saddlebags Title of the bag window
Window close distance 10 The window closes when the animal is further away than this (m)
Show bags on the animal true A leather bag on each side of the saddle
Bag size, Bag offset sideways / up / back 1, 0 / 0 / 0 Size and position of the bags on every animal
4 - Bag look per animal Lox 2, -0.2, 0, 0 (others set to match) Size, out, up and back for each rideable creature (Lox, Asksvin, Moose, ...), on top of the above

Changes to the look settings made in Gale while the game runs show on the animals within a second.

How it works

The bags are the game's own chest system attached to the animal. Items are saved with it, multiplayer ownership works like a chest, and two players can't open the same bags at once. Container mods that only use player-built chests (such as AzuAutoStore and AzuCraftyBoxes) leave the bags alone.

Multiplayer

Everyone needs the mod, so that all players see and can use the same bags.

Removing the mod

Items stay saved on the animal but can't be reached until the mod is installed again. Empty the bags first if you plan to remove it.

About

Made with Claude (Anthropic's AI model) and tagged AI Generated, as Thunderstore's rules ask. Built for Valheim 1.0.17 (Deep North; also 1.0.16) with BepInEx 5.4.2351 and Jotunn 2.30.2.

CHANGELOG

Changelog

1.6.11

  • Ridden creatures speed up more gently, sideways most of all (new settings).
  • More riding details in the log.

1.6.10

  • Clearer changelog wording. No changes to the mod.

1.6.9

  • Aiming at a hanging creature now shows its name and info and lets you interact with it, wherever it swings.
  • Tied creatures stay within their rope instead of pulling against it.
  • More hanging ragdoll and tied creature details in the log.

1.6.8

  • Dragged fire pits and braziers rest on the ground instead of floating above it.
  • Short tips by the crosshair while you carry a rope from a ring.
  • The Leash key ties a carried rope, like Shift+E.
  • Ropes lie still on the ground and floors.
  • Flying mounts fly a little slower, and climb a little slower than they fly forward.
  • Flyers on a rope move about a little.
  • More rope, flying and dragging details in the log.

1.6.7

  • Fixed riding GoodestBoy's dog.
  • Things let go from a rope by another player can be picked up again.
  • Hanging ragdolls run a little lighter.
  • The log can name what is behind physics warnings (new setting).
  • Fewer warnings in the log.
  • Small fixes to the riding log.

1.6.6

  • Seals can be ridden on land, swim without tiring or drowning, and keep you above the water.
  • The riding handle sits mid-back on seals and other creatures without a ready fit.
  • New speed settings: for all mounts, per creature, and per star.
  • Flying mounts fly forward as fast as they climb.
  • Flyers fold their wings in a dive.
  • Speedometer while riding.
  • The drag rope ties on where you aim.
  • Hanging ragdolls bump into players, creatures and each other, lie still, and take hits.

1.6.5

  • Fixed the camera twitching while riding, flying mounts above all.
  • The camera stays level on a diving flying mount (new setting).
  • Dives near the ground no longer switch back and forth between fast and slow.
  • More riding details in the log.

1.6.4

  • Tamed creatures and your builds no longer hurt each other.
  • Everyone should update.

1.6.3

  • Smoother riding.
  • Flying mounts dive nose down, faster.

1.6.2

  • Flying mounts climb and dive faster (new setting).

1.6.1

  • Dragged things move with real physics.
  • Hold Ctrl to let go.
  • Everyone should update.

1.6.0

  • Drag things on a leash.
  • Needs everyone on 1.6.0.

1.5.1

  • Looser shoulders and joints on hanging creatures.
  • Things let go when their ring breaks.

1.5.0

  • Tie items, carts, logs and pieces to ropes.
  • Needs everyone on 1.5.0.

1.4.17

  • Calmer hanging skeletons.
  • Rope lengths reach what hangs on them.
  • Held gear hangs down.

1.4.16

  • Link for bug reports and ideas.

1.4.15

  • Calmer hanging ragdolls.

1.4.14

  • Small look fix for tie rings and bags.

1.4.13

  • Hanging ragdolls no longer twitch.

1.4.12

  • Smoother turning when riding.
  • Wandering mounts no longer turn on the spot.

1.4.11

  • Ropes no longer pass through buildings.
  • The leash drops when a creature goes into a pal stone.
  • Wild creatures resist the leash and don't tame on it.
  • Ragdolls for creatures that had none.

1.4.10

  • Steady name tags over hanging creatures.

1.4.9

  • Fixed ridden mounts turning on their own while standing still.
  • Fixed key names missing from the tie-up ring and rope hints.

1.4.8

  • Fixed dvergr mounts spinning around while standing still.

1.4.7

  • Mounts with up to three abilities use the mouse buttons for them.
  • Fixed mounts turning with the camera while ridden.

1.4.6

  • Mounts with three attacks use all three mouse buttons.
  • Big tamed creatures keep a little distance when they follow you.
  • Rewritten description page.

1.4.5

  • Ropes and tied creatures stay tied after a server restart.
  • Better hanging ragdolls.
  • Ropes rest on things instead of passing through them.
  • Fixed creatures you lead floating or glitching.
  • New look for the ground peg.

1.4.4

  • Creatures hanging from a rope dangle as ragdolls.

1.4.3

  • Hanging creatures go limp.
  • The rope is tied at the neck.

1.4.2

  • Creatures can be tied to ropes.

1.4.1

  • Tie-up rings fit what they're built on.
  • You can let go of a rope you carry.

1.4.0

  • Everyone needs this version.
  • New: tie-up rings.
  • New: ropes between rings that work as fences.
  • The leash no longer stretches.
  • Full WASD movement while riding.
  • The host's recipes apply to everyone.
  • Tidier settings.
  • Small key fixes.

1.3.8

  • More settings to turn features off.

1.3.7

  • The leash rope shows on all creatures.
  • Wild creatures can be leashed.
  • The leash holds better.

1.3.6

  • Hold E to ride.
  • New passive switch for tamed creatures.
  • Better support for Portable Pals.

1.3.5

  • Mount abilities on the number keys.
  • Key hints while riding.
  • Tamed healers heal.
  • Taming goes on while you're away.

1.3.4

  • Mounts can back up.

1.3.3

  • Better mount stamina.
  • Mounts can move sideways.

1.3.2

  • Animals follow you when you get off.
  • Fixed the wait key.

1.3.1

  • Right click uses heavy attacks.
  • Mount attacks aim at the crosshair.
  • Flying mounts can fly up and down.

1.3.0

  • Everyone needs this version.
  • New: the leash.

1.2.5

  • Smoother ride on riding handles.

1.2.4

  • Better-looking saddlebags.

1.2.3

  • Ridden animals stand still when you stop steering.
  • New wait key while riding.

1.2.2

  • Works with GoodestBoy's dog.
  • Better seats on other mods' creatures.
  • Ridden animals no longer hop on their own.

1.2.1

  • Riders hold the riding handle.

1.2.0

  • Everyone needs this version.
  • Ridden animals use all their attacks.
  • Mount stamina.
  • Ridden trolls can carry logs.

1.1.13

  • Mounts jump and attack, and you can use things while riding.
  • Riding handle fixes.

1.1.12

  • Saddlebag rotation settings.

1.1.11

  • New: the riding handle.

1.1.10

  • Setting text changes.

1.1.9

  • Clearer setting descriptions.

1.1.8

  • Saddlebag fixes.

1.1.7

  • Saddlebags fit the Odin horse.

1.1.6

  • Saddlebag fixes.

1.1.5

  • Saddlebag fixes.

1.1.4

  • Saddlebags move with the animal.

1.1.3

  • Saddlebag size settings.

1.1.2

  • New saddlebag look.

1.1.1

  • Saddlebags for every rideable creature.

1.1.0

  • Saddlebags are crafted.

1.0.2

  • Text fixes.

1.0.1

  • Works on every rideable animal.

1.0.0

  • First release.