You are viewing a potentially older version of this package. View all versions.
Emberskald-Valheim_Music_Plus-1.11.0 icon

Valheim Music Plus

Replaces vanilla music with original ambient tracks per biome, home base and boss fights. Shuffle queue, fade transitions, zone resumption. All tracks included — just install and play.

Date uploaded 3 days ago
Version 1.11.0
Download link Emberskald-Valheim_Music_Plus-1.11.0.zip
Downloads 16
Dependency string Emberskald-Valheim_Music_Plus-1.11.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202

README

Valheim Music Plus

Replaces Valheim's vanilla music with original ambient tracks — one per biome, one for your home base, one for every boss fight. Install and play, no setup needed. All tracks are included.

Created by Emberskald / Blink Ortodox. Tracks composed with Suno AI.


Included tracks

Zone Track
Meadows Skymning Over Moss
Black Forest Skuggornas Dans
Swamp Fog Looms Over Roots
Mountain Vintermörker
Plains Vindmøller
Ocean Restless Waters
Mistlands Nordic Lament
Ashlands Infernal Tundra
Deep North Fimbulvinter
Home base Viking Lullaby
Boss fights The Allfather Beckons

Features

  • Per-biome music — unique track for every biome
  • Boss music — triggers for all bosses (Eikthyr, Elder, Bonemass, Moder, Yagluth, The Queen, Fader) within 150m
  • Home music — plays when sheltered inside a building
  • Shuffle queue — all tracks play before any repeat
  • Zone resumption — leave and return to a zone, track picks up where it left off
  • Smooth fades — 2-second fade in/out on every zone transition
  • Menu untouched — vanilla main menu music plays normally

Want to add your own tracks?

Drop .ogg or .wav files into any biome folder:

BepInEx/plugins/BiomeMusic/music/
  meadows/
  blackforest/
  swamp/
  mountain/
  plains/
  ocean/
  mistlands/
  ashlands/
  deepnorth/
  home/
  boss/
  approaching/   ← within 1m of building walls (optional)
  global/        ← plays in every zone except boss

Multiple tracks per folder get shuffled into rotation automatically. .mp3 does NOT work — convert to .ogg first.


Config

BepInEx/config/kadabra.biomemusic.cfg — edit without reinstalling:

Setting Default Description
Volume 0.80 Track volume
MinGap 1s Min silence between tracks
MaxGap 3s Max silence between tracks
FadeTime 2s Fade duration on zone change
BossRadius 150m Boss detection range
BuildingRadius 1m Building approach range

CHANGELOG

Changelog

1.13.0

  • Fixed home music: now requires shelter AND a lit fire together, not either alone
  • Fixes: sheltered-but-no-fire no longer plays home music
  • Fixes: a lit fire/torch outdoors (not sheltered) no longer plays home music

1.11.0

  • Vanilla completely silenced in-game, menu untouched
  • Shuffle queue per zone (all tracks play before repeating)
  • Boss detection via Physics.OverlapSphere (all bosses supported)

1.9.0

  • Track resumption when returning to a previous zone
  • Fade in/out on zone transitions

1.7.0

  • Full vanilla music override
  • Zone change cuts track and transitions to new zone

1.4.0

  • Boss music zone (boss/ folder, 150m radius)
  • Approaching music zone (approaching/ folder)
  • Building proximity detection

1.0.0

  • Initial release