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EndoCo-MyBuildCamera-1.0.5 icon

MyBuildCamera

A lightweight build camera mod that lets you detach your camera and fly around freely while building.

By EndoCo
Date uploaded 2 weeks ago
Version 1.0.5
Download link EndoCo-MyBuildCamera-1.0.5.zip
Downloads 1279
Dependency string EndoCo-MyBuildCamera-1.0.5

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202

README

My Build Camera

A lightweight and highly stable camera mod for Valheim that allows you to detach your camera from your character to fly around freely while building. Perfect for inspecting and placing complicated structures from any angle!

Features

  • Free Fly: Seamlessly disconnect your camera and fly anywhere within your grid.
  • Anti-Drift Technology: Rock-solid control setup that guarantees your camera won't float or spin away on its own.
  • Smart Menu Pause: The camera rotation automatically freezes the moment you open the hammer build menu or your inventory, allowing you to select pieces with ease.
  • Character Safety: Your character stays completely frozen in place and won't walk away while you are flying and pressing WASD.

Controls

  1. Equip your Hammer (or any other building tool).
  2. Change key and fly speed in the F1 in the ConfigurationManager
  3. Use WASD to fly around horizontally.
  4. Press Spacebar to fly upwards.
  5. Press Left-Ctrl to fly downwards.
  6. Hold Left-Shift to fly faster (Speed Boost).

Installation

  1. Install BepInExPack Valheim.
  2. Place the BuildCamera.dll into your Valheim/BepInEx/plugins/ directory.

CHANGELOG

Changelog

All notable changes to this project will be documented in this file.

- 2026-09-21

Fixed

  • Only inventory items picking up Fixed an issue that only made it possible to pick up items that got dropped from your inventory, not the items that got dropped in the wild.
  • Not picking up certain items: Certain items not being able to be picked up through the Build Camera. All items are able to be picked up once dropped, only the food you put down on tables and items in item holders will stay where they are.

- 2026-09-18

Fixed

  • Serving Tray Item Theft: Fixed an issue where the camera's auto-pickup script would instantly hoover up decorative feasts and food items placed on tables via Serving Trays back into your inventory. Placed food items bound to parent structures are now completely ignored.

- 2026-09-17

Added

  • Visual Status Notifications: Implemented live on-screen text banners displaying "Build Camera: Enabled" or "Build Camera: Disabled" centered in matching vanilla HUD style.
  • Synchronized Network Vacuum: Replaced the distance-locked proximity pickup with a ZNet network override that instantly teleports and claims item ownership directly into your inventory.
  • Static Asset Cleansing: Upgraded the item drop detector to Unity's optimized non-allocating engine finder to prevent memory leaks and BepInEx console warning spam.

Fixed

  • Invalid Placement Bug: Resolved the wobbly build-preview glitch by feeding virtual eye-tracking angles into Valheim's internal placement raycast loop.

- 2026-09-15

Added

  • Night-Vision Camera Spotlight: Added an integrated building flashlight component that follows the camera look-vector, configurable via intensity and spot angles.
  • Controls & Comfort Options: Added separate configuration profiles for Mouse Look Sensitivity multipliers and a vertical mouse invert option (Invert Mouse Y).
  • Chat & Console Safety locks: Integrated hooks into the game's text chat focus and developer console visibilities to completely lock camera translation vectors while typing.

- 2026-09-12

Added

  • Camera Demister Patch: Integrated a StatusEffect prefix patch that shifts active environment mist-clearing filters (Wisplight) from your avatar onto your flying camera.

- 2026-09-11

Added

  • Hoe Tool Support: Extended the hamer tool active-checks to also listen for the vanilla Hoe prefab, allowing seamless remote leveling and terraforming.

Removed

  • Scroll to Change Speed: Completely stripped out mouse-wheel velocity scrolling since it drastically conflicted with rotating structural building pieces.

- 2026-09-10

Added

  • Initial Release: Core framework providing detached flight modes, anti-drift inputs, interface freezes, and automatic avatar snapbacks.