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EnyMan-Friendly_Clock-1.1.0 icon

Friendly Clock

An immersive day/night dial clock with time-of-day words instead of exact time. Optional day counter. Hand-painted art, draggable, client-side.

Date uploaded 2 days ago
Version 1.1.0
Download link EnyMan-Friendly_Clock-1.1.0.zip
Downloads 445
Dependency string EnyMan-Friendly_Clock-1.1.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350

README

Friendly Clock

A day/night dial for Valheim that tells you when it is without ruining the mood with exact numbers.

  • Painted dial: sunrise at the top, noon on the right, sunset at the bottom, midnight on the left. The hand sweeps through the day.
  • Time-of-day words under the dial: Midnight, Before Dawn, Dawn, Morning, Midday, Afternoon, Evening, Dusk, Night…
  • Optional day counter.
  • Part of the vanilla HUD: hides when you hide the HUD, and menus and the inventory draw over it.
  • Drag it: open your inventory, then drag the clock anywhere. The position is saved.

Client-side only. Nobody else needs it, and neither does the server.

Configuration

BepInEx/config/com.mous.friendlyclock.cfg (or in-game with ConfigurationManager, changes apply live):

  • Style: Dial, Words or DialAndWords
  • ShowDayCounter
  • Size, FontSize, Opacity, Position
  • DayPhases: comma-separated names spread evenly over the day, starting at midnight. Keep 12 entries to match the 12 wedges of the painted dial.
  • MaxWidth, FontSize, Background of the phase tooltip (see below)

Phase file with hover tooltips

Create BepInEx/config/FriendlyClock.phases.md to replace DayPhases. Each ## heading is one phase, in order from midnight; the markdown under it shows as a tooltip when you hover the clock with the inventory or map open. Supports headings, bold, italic, lists, > quotes, --- rules and raw TextMeshPro tags. The file reloads while the game runs. A full example (Old Norse phases with pronunciations) ships next to the DLL as FriendlyClock.phases.md; copy it to BepInEx/config/ to use it. Excerpt:

## Ótta
> ### The deep night before dawn
> - **Pronunciation:** **OHT-tah**
> - **Sounds like:** _"Oht"_ (rhymes with _boat_) + _"tah"_

Custom art

The dial is made of three 512×512 PNG layers next to FriendlyClock.dll: clock_face.png, clock_hand.png (pointing up, rotating around the image centre) and clock_cap.png. Replace them with your own and they reload while the game is running. If a file is deleted, a simple built-in dial is drawn in its place.

License

MIT — source at https://github.com/EnyMan/valheim-mods

CHANGELOG

Changelog

1.1.1

  • Fix the clock falling back to the drawn dial instead of the painted art after switching worlds.

1.1.0

  • Optional BepInEx/config/FriendlyClock.phases.md: each ## Word heading is a phase, and the markdown under it shows as a tooltip when you hover the clock with the inventory or map open (headings, bold, italic, lists, quotes, rules, TextMeshPro tags). Reloads live. An example ships next to the DLL.
  • New Tooltip settings: MaxWidth, FontSize, Background.

1.0.0

  • Initial release.