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Esko-RunestoneRecords-1.4.0 icon

RunestoneRecords

An in-game journal for Valheim's achievements and character statistics. Browse every requirement, find your next goal, and pin up to three achievements to your HUD. Includes an optional setting to keep achievements enabled while using mods.

Date uploaded a month ago
Version 1.4.0
Download link Esko-RunestoneRecords-1.4.0.zip
Downloads 281
Dependency string Esko-RunestoneRecords-1.4.0

This mod requires the following mods to function

ValheimModding-Jotunn-2.30.2 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.30.2
denikson-BepInExPack_Valheim-5.4.2351 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2351

README

Runestone Records

Runestone Records brings your achievements and character statistics together in one in-game journal. Find your next goal, see what you still need, and keep it on screen while you play.

Open it with F7 or the Achievements button in your inventory.

Find your next achievement

  • Browse Valheim's native achievements with categories, search, filters, and sorting.
  • Read each description at a glance, then expand it to see your progress toward every requirement, including collection entries, difficulty, and combat methods.
  • Use Hide Completed to focus on unfinished goals, or Missing Reqs inside an achievement to hide requirements you have already met.
  • Prefer a little mystery? Turn on Hide Locked Secrets. Secrets are shown by default; completed ones stay visible with a SECRET badge.

No custom achievements or achievement points are added.

See what you have been up to

The Statistics tab shows your character's recorded combat, survival, exploration, crafting, gathering, fishing, building, and food totals. Search for items and creatures, or expand a statistic for a closer look.

It uses records Valheim has already saved, so existing data can appear straight away. What is available depends on what the game recorded; missing history cannot be recreated.

Keep your goals in sight

Pin up to three achievements to your HUD. Each shows its progress and up to five unfinished requirements, with a count when more remain. Finished goals stay pinned until you remove them.

Move and resize the tracker while the journal is open. You can resize the journal too, and both remember their size. Pins are saved separately for each character. Progress updates while you play without losing your place in the journal.

Getting started

Mod manager: Install Runestone Records for Valheim with Thunderstore Mod Manager, r2modman, or Gale. The declared dependencies install BepInExPack for Valheim and Jötunn. Launch the game through the manager, load your character, and press F7.

Manual: Install BepInEx 5 and Jötunn 2.30.0 or later first. Extract this package, then copy plugins/RunestoneRecords.dll to Valheim/BepInEx/plugins/RunestoneRecords/RunestoneRecords.dll. Restart Valheim, load your character, and press F7.

Use F7 to open or close the journal, or close it with Escape. You can change the shortcut in the config.

Runestone Records is client-side. Each player who wants to use it needs it on their own PC; no dedicated-server installation is needed.

Achievements while using mods

By default, Runestone Records also lets Valheim keep recording and unlocking native achievements when mods, cheats, or world modifiers would normally block them.

If you only want the journal, set General.EnableAchievementsWithMods to false. Opening the journal does not grant achievements.

Thanks

Thanks to the BepInEx and Jötunn teams for making mods like this possible.

CHANGELOG

Changelog

1.4.0

  • Added a Statistics tab with the current character's saved native totals across eight categories.
  • Added searchable breakdowns for creatures and combat methods, items crafted and gathered, food consumed, pieces placed, and recorded world time.
  • Show full totals, readable distance and duration units, and clear unavailable states.
  • Remember the selected tab and statistics category across launches, and preserve each tab's place during the session.

1.3.1

  • Display The Explorer's East and West requirements by their actual map directions. Valheim's native stats record them the other way around; progress and unlocks still use those native stats.
  • Place achievements with Explore stats in the Exploration category.

1.3.0

  • Add Hide Completed to the achievement list so finished goals can be filtered out.
  • Make Missing Reqs hide completed criteria inside expanded achievements as progress changes.
  • Let the pinned tracker be resized from its lower-right corner while the journal is open, using the same resize grip as the journal. Save the chosen size.
  • Show up to five unfinished requirements for each pinned achievement, with a count when more remain.
  • Draw the tracker behind inventory and other game windows during play, but above the journal while it is open for moving and resizing.

1.2.0

  • Make the achievement journal resizable from its lower-right corner.
  • Save the chosen width and height, keeping the window on screen when the resolution or UI scale changes.
  • Preserve list and expanded requirement scroll positions when the layout reflows after resizing.
  • Let the category sidebar scroll when the journal is too short to show every category.

1.1.0

  • Show full achievement descriptions in collapsed rows and keep expanded details focused on requirements.
  • Add a saved Hide Locked Secrets toggle; completed secrets remain visible and carry a SECRET badge.
  • Remove pinned locked secrets when they are hidden and update the list when a secret is completed.

1.0.0

  • Introduced the Runestone Records journal for Valheim's native achievements.
  • Added categories, search, filters, sorting, complete requirement details, and live progress.
  • Added a movable HUD tracker for up to three pinned achievements, with per-character pins.
  • Added an inventory entry and configurable F7 shortcut.
  • Preserved the configurable achievement-eligibility override.