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EvuMods-EvuMagnets-0.3.4 icon

EvuMagnets

Craftable magnets that pull nearby items from farther away.

Date uploaded a day ago
Version 0.3.4
Download link EvuMods-EvuMagnets-0.3.4.zip
Downloads 47
Dependency string EvuMods-EvuMagnets-0.3.4

This mod requires the following mods to function

ValheimModding-Jotunn-2.30.2 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.30.2

README

EvuMagnets

Craftable magnets that pull items on the ground in from farther away. The pull is still Valheim's own: items slide toward you, and a drop is left behind when picking it up would put you over your carry weight.

Features

  • Five magnets: iron, silver, black metal, flametal, and bloodgold. The first four reach farther at each forge upgrade. Bloodgold is a single strength, cast in the frost foundry.
  • With no magnet equipped, pickup stays at the vanilla 2 meters.
  • Only one magnet works at a time. Equipping another unequips the first.
  • With AzuExtendedPlayerInventory installed, magnets use a Magnet slot and are not trinkets. Without it, they equip as trinkets.
  • Players can always pull items inside their own wards. PullThroughAllWards is what also reaches other players' wards.
  • A global toggle turns the bonus off without deleting crafted magnets. Alt+V pauses your own magnet and leaves vanilla auto-pickup on.

Installation

Install BepInExPack Valheim and Jotunn. The mod has to be installed on the server and on every client. Copy EvuMagnets.dll and EvuMagnets.Core.dll into BepInEx/plugins. Both files have to sit in the same folder.

Start Valheim once. Settings are written to BepInEx/config/evu.evumagnets.cfg. The server copy of that file is what players use. An admin can change a synced setting in Configuration Manager, or edit the file while the server is running, and the new value reaches the other players. Alt+V and the local Active checkbox stay on each client.

Recipes

The first four magnets are crafted at a forge. Flametal uses the black forge. Each starts with 10 iron, 10 bars of its own metal (20 iron on the iron magnet), one thunder stone, and one extra item. Upgrades cost 10, then 20, then 40 bars of that metal, plus 1, then 2, then 4 thunder stones.

Bloodgold has no forge recipe and no upgrades. Craft a magnet cast at the black forge, then set the cast in the frost foundry with liquid frost as fuel. The foundry returns one bloodgold magnet.

Item Station Craft
Iron magnet Forge 1 20 Iron, 1 Thunderstone, 5 Ectoplasm
Silver magnet Forge 2 10 Iron, 10 Silver, 1 Thunderstone, 5 Obsidian
Black metal magnet Forge 3 10 Iron, 10 Black metal, 1 Thunderstone, 10 Crystal
Flametal magnet Black forge 1 10 Iron, 10 Flametal, 1 Thunderstone, 5 Refined eitr
Magnet cast Black forge 1 10 Iron, 1 Thunderstone, 10 Bloodgold, 5 Frostcore
Bloodgold magnet Frost foundry Magnet cast, with liquid frost as fuel

Default pickup radius in meters, from quality 1 to 4:

  • Iron: 4, 5, 6, 8
  • Silver: 8, 10, 12, 14
  • Black metal: 14, 16, 18, 20
  • Flametal: 20, 22, 24, 28
  • Bloodgold: 36

The full list is in docs/CONFIGURATION.md.

Build

See docs/DEVELOPMENT.md. make verify builds the plugin and runs the tests.

License

MIT

CHANGELOG

Changelog

0.4.0 (2026-10-10)

Features

  • keep pulling when a supported bag would store the drop (bc1f13b)

0.3.5 (2026-10-10)

Bug Fixes

  • leave drops alone when the normal inventory is full (fcb8e87)

0.3.4 (2026-10-09)

Bug Fixes

  • craft the flametal magnet from the Ashlands bar (e61753d)

0.3.3 (2026-10-09)

Bug Fixes

  • correct magnet equip, claims, and upgrade recipes (46d1c98)
  • keep a belt equipped and pull drops straight at the player (db15e4f)
  • keep an equipped magnet in its slot after login (d0885d8)

0.3.2 (2026-10-06)

Bug Fixes

  • keep pulling drops into vanilla pickup range (4ad037e)
  • rebuild against Valheim 25730807 (cc8cce0)
  • rebuild against Valheim 25730807 (6352964)

0.3.1 (2026-10-04)

Bug Fixes

  • stop magnet slot swaps and shared-item tug of war (b4180b1)

0.3.0 (2026-10-03)

Features

  • add craftable magnets with a local pause (859a7bc)

Bug Fixes

  • retry the Valheim server download after SteamCMD's first miss (7c9d3b3)

0.2.1

Bug Fixes

  • publish a 256x256 Thunderstore icon

0.2.0 (2026-10-03)

Features

  • add craftable magnets with a local pause (859a7bc)

Bug Fixes

  • retry the Valheim server download after SteamCMD's first miss (7c9d3b3)

0.1.0

Features

  • add craftable magnets that extend item pickup range