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FrizzQOL-Build_From_Chest-0.2.0 icon

Build From Chest

Hammer placement pulls missing building materials from nearby chests you can open.

Date uploaded 2 weeks ago
Version 0.2.0
Download link FrizzQOL-Build_From_Chest-0.2.0.zip
Downloads 313
Dependency string FrizzQOL-Build_From_Chest-0.2.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2333 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2333

README

Build From Chest

GitHub
github.com/frizzlebeard/FrizzQOL.BuildFromChest

The hammer spends the materials in your inventory first, then pulls the rest from chests you can open. 📦

What it does

Place a piece with the vanilla hammer. Materials in your inventory are used first. Anything still missing comes from nearby chests.

  • A closer chest you cannot open is skipped.
  • Every material on the piece can be pulled, including fine wood, metal, and trophies.
  • Chests in range are used nearest first. If they still cannot cover the cost, nothing is taken.
  • The pull happens on the hammer click. If that click does not place the piece, the items go back to the same chests.
  • Chests are left alone while the build menu is open.

Config

BepInEx/config/com.frizzqol.buildfromchest.cfg

Setting Default What it does
ChestRadius 10 Meters from you to the chest. 0 or less turns the pull off.

Multiplayer

Install this on every player. If you use a dedicated server, install it there too.

Install

Install with r2modman or the Thunderstore Mod Manager.

To install by hand, copy FrizzQOL.BuildFromChest.dll into BepInEx/plugins.

Requirements

Support

☕ If you enjoy my work, please buy me a coffee.

Cash App: $FrizzleFry4

License

MIT License. You can use, copy, change, and share this mod. The LICENSE file shipped with the package has the full text.

CHANGELOG

Changelog

0.2.0

  • Placement pulls every material a piece needs, not only wood and stone.
  • A closer chest that is short no longer blocks other chests in range. Nothing is taken unless the full missing cost is covered.
  • Chest searches no longer keep physics hits between placements, which could stall pulls in a built-up area.

0.1.0

First public release.