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ChunkLoader
Keeps some area active even there are no players nearby. More details on the mod page.
| Date uploaded | a day ago |
| Version | 1.7.1 |
| Download link | Frogger-ChunkLoader-1.7.1.zip |
| Downloads | 36 |
| Dependency string | Frogger-ChunkLoader-1.7.1 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333README
ChunkLoader
A Valheim mod that adds an Observation Column capable of keeping chunks loaded even when no players are nearby — similar to Chunk Loader blocks from Minecraft.
About
ChunkLoader allows farms, breeders, smelters, windmills, and other world systems to continue operating while every player is away.
Each Observation Column keeps its surrounding area loaded. By default it loads a 3×3 grid of chunks (9 chunks total), but this can be changed in the configuration to load only the center chunk.
The column consumes fuel while active (default: Thunderstone). Once fuel runs out—or the loader is manually disabled—it stops keeping chunks loaded and its emission changes to indicate the inactive state.
Features
- Keep production running while players are away.
- Continue processing crops, animals, furnaces, windmills, and other world objects.
- Configurable fuel system.
- Configurable per-player placement limit.
- Supports loading either 1 chunk or 9 surrounding chunks.
- Toggle Chunk Loaders on and off without destroying them.
- Visualize the loaded area with configurable color and duration.
- Remaining operating time is shown directly on the minimap pin.
Controls
| Action | Key | Description |
|---|---|---|
| Enable / Disable | E |
Toggle the Chunk Loader on or off (if enabled in config). |
| Add Fuel | 1–8 (Use Item) |
Use the configured fuel item on the loader to add one fuel. |
| Show Loaded Area | L-Shift + E |
Highlight all chunks currently loaded by this Chunk Loader. |
Crafting
The Observation Column can be crafted using the Hammer under the Misc category.
Requirements
- Forge
- Stone ×25
- Thunderstone ×5
- Surtling Core ×1
Configuration
Configuration file:
BepInEx/config/com.Frogger.ChunkLoader.cfg
All configuration values are synchronized from the server.
| Parameter | Type | Default | Description |
|---|---|---|---|
ChunkLoaders limit by player |
int | 2 |
Maximum number of Chunk Loaders each player may own. Use -1 for unlimited. |
Terrain flash color |
Color | Blue |
Color used when highlighting loaded chunks. |
Terrain flash time |
float | 5 |
Duration (seconds) that highlighted chunks remain visible. |
Load surrounding chunks |
bool | true |
Load a 3×3 area (9 chunks). If disabled, only the center chunk is loaded. |
Can turn off |
bool | true |
Allows players to manually enable or disable Chunk Loaders. |
Max fuel |
int | 100 |
Maximum fuel capacity. |
Start fuel |
int | 0 |
Fuel automatically inserted when a Chunk Loader is first built. |
Fuel item |
string | "Thunderstone" |
Prefab name of the item used as fuel. |
Minutes for one fuel item |
int | 15 |
Real-time minutes provided by one fuel item. |
Infinite fuel |
bool | false |
Chunk Loaders never consume fuel. |
How Fuel Works
Each fuel item powers the Chunk Loader for the configured amount of real time.
A Chunk Loader remains active only when:
- it is enabled, and
- it has fuel (unless Infinite fuel is enabled).
Disabled Chunk Loaders consume no fuel and do not keep chunks loaded.
Minimap
Every Chunk Loader is displayed on the minimap.
- Active Chunk Loaders use the active icon.
- Disabled or out-of-fuel Chunk Loaders use the inactive icon.
- Active loaders display their remaining operating time as the pin label.
Installation
Install the mod on both the server and all clients.
Configuration is controlled by the server to ensure all players use the same settings.
Credits
Discord — justafrogger
Thunderstore
Source Code
If you encounter a bug, have a suggestion, or want to request a feature, feel free to contact me on Discord or open a GitHub Issue.
Need a custom mod? Contact me to discuss 😉
Screenshots

CHANGELOG
| Version | Date | Changes |
|---|---|---|
| 1.1.0 | 08.09.2023 | Mod published |
| 1.1.1 | 10.09.2023 | Possible issues solved |
| 1.2.0 | 06.10.2023 | Works on latest Valheim version |
| 1.2.1 | 06.10.2023 | Updated README |
| 1.3.0 | 30.10.2023 | Code cleanup |
| 1.4.0 | 31.10.2023 | Added NoUselessWarnings as a dependency |
| 1.4.1 | 31.10.2023 | Fixed PlacementGhost |
| 1.4.2 | 03.11.2023 | utils update |
| 1.5.0 | 03.02.2024 | Some corrections in the work of the columns. It works well now. |
| 1.5.1 | 22.02.2024 | Subtle localization fixes |
| 1.5.2 | 24.05.2024 | Fixed NoUselessWarnings dependency. Made it SoftDependency |
| 1.7.0 | 03.04.2026 | Major project restucture and code refactor. Moved away from JFUtils |
| 1.7.1 | 05.04.2026 | Added French, Spanish, German, Chinese translations. Now loaders are visible on a minimap. Fixed shader warnings. Optimized loaders lookup logic |
| 1.7.1 | 05.04.2026 | Bug fixes, now you can enable/disable the pillar, see it's range |