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Byrding
Worn armour, weapons and rations get their own panel beside the inventory. Fifteen slots: six armour, six weapon quickslots on Shift+1-6, and three foods.
By GBV
| Date uploaded | 2 weeks ago |
| Version | 0.2.0 |
| Download link | GBV-Byrding-0.2.0.zip |
| Downloads | 50 |
| Dependency string | GBV-Byrding-0.2.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
Byrding
Your armour, your weapons and your food get their own panel beside the inventory, so they stop eating your pack.
Open your inventory and click Gear, between the Armor and Weight readouts.
Fifteen slots. Six for armour, six weapon quickslots on Shift+1 to Shift+6, and three for food. That is fifteen pack slots handed back.
A byrðingr was the broad Norse cargo ship, the burden-bearer, built to haul what a longship could not.
What You Get
Armour goes where it belongs. Right-click a helmet in your pack and it goes on your head and into the helmet slot in one motion. Right-click it in the panel and it comes off and comes back. Dragging works both ways too.
Six weapon quickslots. Drop in a weapon, shield, torch or tool and it stays there, drawn or sheathed. Tap Shift+1 to Shift+6 to swap to it, tap again to put it away. Each slot shows its number in the corner, and the keys can be rebound to anything you like.
Three food slots. Keep your rations out of your pack and right-click to eat straight from the panel. Picking up more of the same food tops up the stack that is already in there.
Nothing to think about. A slot only accepts what belongs in it, and your pack still fills up at exactly the same rate, so "inventory full" means what it always did.
No balance change. Every armour slot is one the game already has. You cannot wear anything you could not wear before, there is nothing to set up on a server, and other players do not need the mod. Circlets still go in the helmet slot, because in Valheim a circlet is a helmet.
Install
Client only, and everyone installs their own. A server install does nothing. Your gear is saved in your own character file, by the game's own code.
Uninstalling
Type byrding_unpack in the console first, then log out, then remove the mod.
Byrding parks your gear in two inventory rows the game normally keeps hidden. With the mod gone,
the next time you log in the game tidies those rows up by dropping everything in them at your
feet. Nothing is lost, but nobody wants to find their armour on the floor of a crypt.
byrding_unpack empties the slots back into your pack so there is nothing left to drop.
Compatibility
Do not run this with another slots mod. ExtraSlots, AzuExtendedPlayerInventory and EquipmentAndQuickSlots all do the same job and will fight it. Pick one.
Mods that only decorate the inventory are fine. Byrding does not draw its own slots, it borrows the game's, so anything another mod adds to an inventory slot comes along with it — Runemark's rarity frames and tooltips work in the panel for exactly that reason.
Settings
BepInEx/config/gbv.valheim.byrding.cfg, or the Configuration Manager in game.
| Setting | Default | What it does |
|---|---|---|
WeaponSlot1 … WeaponSlot6 |
LeftShift+1 … LeftShift+6 |
Draw or sheathe that weapon slot. Rebind to any key and modifier. |
HotkeysWorkWithInventoryOpen |
true |
Whether the weapon keys work while the inventory is open. They never fire while you are typing. |
Enabled |
true |
Turn Byrding off without uninstalling. Your gear moves back into your pack, still worn. Safe either way. |
OpenWithInventory |
true |
Show the panel whenever the inventory is open, rather than waiting for the Gear button. |
SlotSilhouettes |
true |
The engraved shape in each empty slot. |
PanelOffsetX / PanelOffsetY |
0 |
Nudge the panel, if another mod wants the same piece of screen. |
Shift is the default because the bare number keys are the vanilla hotbar.
Console Commands
| Command | What it does |
|---|---|
byrding_unpack |
Empty every slot back into your pack. Run this before uninstalling. |
byrding_status |
What is in each slot, and which key each weapon slot is bound to. |
byrding_dumpui |
Writes UI details to the log. Only needed if the Gear button lands somewhere odd. |
None of them need admin or cheats.
Credits
The trick of hiding slots in extra inventory rows is the one shudnal worked out for ExtraSlots, released into the public domain under the Unlicense. Byrding is a smaller mod with a narrower brief, but it would have taken far longer to get right without that groundwork to read.
Everything else came from the game's own code.
CHANGELOG
Changelog
0.3.0
Added
- Three ammo slots for arrows, bolts, throwables and fishing bait.
- Weapons find ammo in the slots on their own. Ammo in your pack is used first.
Fixed
- Gear now returns to its own slots when you Take All at your grave, and your armour goes back on. It no longer needs pack space to do it, so a full pack cannot leave gear stranded.
Notes
- Byrding now uses three hidden inventory rows instead of two. Going back to 0.2.1 or earlier will drop whatever is in your ammo slots.
- A grave now opens three rows taller, with the gear you died in along the bottom.
0.2.1
Fixed
- A weapon hotkey no longer also triggers the vanilla hotbar. Shift+1 drew your quickslot weapon and then immediately swapped it for whatever sat in hotbar slot 1.
Notes
- A hotkey whose weapon slot is empty falls through to the hotbar as normal.
0.2.0
Added
- Six weapon quickslots, bound to Shift+1 through Shift+6.
- Weapon slots take weapons, shields, torches and tools.
- Rebindable hotkeys:
WeaponSlot1throughWeaponSlot6. HotkeysWorkWithInventoryOpensetting.- Each weapon slot shows its number in the corner.
byrding_statusnow lists the key each weapon slot is bound to.
Notes
- A weapon slot keeps its weapon whether it is drawn or not. Nothing is moved in or out for you.
- Swapping by hotkey takes the same time as drawing the weapon any other way.
- Existing armour and food do not move when you update.
0.1.0
First release.
Added
- Gear panel beside the inventory, opened with a Gear button between the Armor and Weight readouts.
- Nine slots: helmet, chest, legs, cape, utility, trinket and three foods.
- Equipping moves an item into its slot; unequipping returns it to the pack. Right-click and drag both work in either direction.
- Slots only accept what belongs in them.
byrding_unpack,byrding_statusandbyrding_dumpui.
Notes
- Run
byrding_unpackbefore removing the mod. Gear left in the slots is dropped at your feet on the next login without Byrding installed. - Not compatible with ExtraSlots, AzuExtendedPlayerInventory, EquipmentAndQuickSlots or anything else that adds equipment slots or inventory rows.