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GBV-Byrding-0.3.0 icon

Byrding

Worn armour, weapons, rations and ammo get their own panel beside the inventory. Eighteen slots: six armour, six weapon quickslots on Shift+1-6, three foods and three ammo.

By GBV
Date uploaded a week ago
Version 0.3.0
Download link GBV-Byrding-0.3.0.zip
Downloads 355
Dependency string GBV-Byrding-0.3.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350

README

Byrding

Your armour, weapons, food and ammo get their own panel beside the inventory, so they stop taking up pack space.

Open your inventory and click Gear, between the Armor and Weight readouts.

Eighteen slots. Six for armour, six weapon quickslots on Shift+1 to Shift+6, three for food and three for ammo. That is eighteen pack slots handed back.

Named for the byrðingr, the broad Norse cargo ship.

What You Get

Armour goes where it belongs. Right-click a helmet in your pack and it goes on your head and into the helmet slot in one motion. Right-click it in the panel and it comes off and comes back. Dragging works both ways too.

Six weapon quickslots. Drop in a weapon, shield, torch or tool and it stays there, drawn or sheathed. Tap Shift+1 to Shift+6 to swap to it, tap again to put it away. Each slot shows its number in the corner, and the keys can be rebound.

Three food slots. Keep your rations out of your pack and right-click to eat straight from the panel. Picking up more of the same food tops up the stack already in there.

Three ammo slots. Arrows, bolts, throwables and fishing bait. Your bow finds them there on its own, with nothing to switch on. Ammo in your pack is used first, so an ammo slot works as a reserve you do not have to think about.

Your gear comes back after you die. Take All at your grave returns every piece to the slot it came from and puts your armour back on. It does this without using pack space, so it works even when your pack is full.

Nothing to think about. A slot only accepts what belongs in it, and your pack still fills up at exactly the same rate, so "inventory full" means what it always did.

No balance change. Every armour slot is one the game already has. You cannot wear anything you could not wear before, there is nothing to set up on a server, and other players do not need the mod. Circlets still go in the helmet slot, because in Valheim a circlet is a helmet.

Install

Client only, and everyone installs their own. A server install does nothing. Your gear is saved in your own character file, by the game's own code.

Uninstalling

Type byrding_unpack in the console first, then log out, then remove the mod.

Byrding parks your gear in three inventory rows the game normally keeps hidden. With the mod gone, the next time you log in the game tidies those rows up by dropping everything in them at your feet. byrding_unpack empties the slots back into your pack so there is nothing left to drop.

The same applies to going back to an older version. Byrding 0.2.1 and earlier only had two hidden rows, so anything in your ammo slots would be dropped.

Compatibility

Do not run this with another slots mod. ExtraSlots, AzuExtendedPlayerInventory and EquipmentAndQuickSlots all do the same job and will fight it. Pick one.

Mods that only decorate the inventory are fine. Byrding does not draw its own slots, it borrows the game's, so anything another mod adds to an inventory slot comes along with it. Runemark's rarity frames and tooltips work in the panel for that reason.

Settings

BepInEx/config/gbv.valheim.byrding.cfg, or the Configuration Manager in game.

Setting Default What It Does
WeaponSlot1 … WeaponSlot6 LeftShift+1 … LeftShift+6 Draw or sheathe that weapon slot. Rebind to any key and modifier.
HotkeysWorkWithInventoryOpen true Whether the weapon keys work while the inventory is open. They never fire while you are typing.
Enabled true Turn Byrding off without uninstalling. Your gear moves back into your pack, still worn. Safe either way.
OpenWithInventory true Show the panel whenever the inventory is open, rather than waiting for the Gear button.
SlotSilhouettes true The engraved shape in each empty slot.
PanelOffsetX / PanelOffsetY 0 Nudge the panel, if another mod wants the same piece of screen.

Shift is the default because the bare number keys are the vanilla hotbar.

Console Commands

Command What It Does
byrding_unpack Empty every slot back into your pack. Run this before uninstalling.
byrding_status What is in each slot, and which key each weapon slot is bound to.
byrding_dumpui Writes UI details to the log. Only needed if the Gear button lands somewhere odd.

None of them need admin or cheats.

Credits

The approach of hiding slots in extra inventory rows is the one shudnal worked out for ExtraSlots, released into the public domain under the Unlicense.

CHANGELOG

Changelog

0.3.0

Added

  • Three ammo slots for arrows, bolts, throwables and fishing bait.
  • Weapons find ammo in the slots on their own. Ammo in your pack is used first.

Fixed

  • Gear now returns to its own slots when you Take All at your grave, and your armour goes back on. It no longer needs pack space to do it, so a full pack cannot leave gear stranded.

Notes

  • Byrding now uses three hidden inventory rows instead of two. Going back to 0.2.1 or earlier will drop whatever is in your ammo slots.
  • A grave now opens three rows taller, with the gear you died in along the bottom.

0.2.1

Fixed

  • A weapon hotkey no longer also triggers the vanilla hotbar. Shift+1 drew your quickslot weapon and then immediately swapped it for whatever sat in hotbar slot 1.

Notes

  • A hotkey whose weapon slot is empty falls through to the hotbar as normal.

0.2.0

Added

  • Six weapon quickslots, bound to Shift+1 through Shift+6.
  • Weapon slots take weapons, shields, torches and tools.
  • Rebindable hotkeys: WeaponSlot1 through WeaponSlot6.
  • HotkeysWorkWithInventoryOpen setting.
  • Each weapon slot shows its number in the corner.
  • byrding_status now lists the key each weapon slot is bound to.

Notes

  • A weapon slot keeps its weapon whether it is drawn or not. Nothing is moved in or out for you.
  • Swapping by hotkey takes the same time as drawing the weapon any other way.
  • Existing armour and food do not move when you update.

0.1.0

First release.

Added

  • Gear panel beside the inventory, opened with a Gear button between the Armor and Weight readouts.
  • Nine slots: helmet, chest, legs, cape, utility, trinket and three foods.
  • Equipping moves an item into its slot; unequipping returns it to the pack. Right-click and drag both work in either direction.
  • Slots only accept what belongs in them.
  • byrding_unpack, byrding_status and byrding_dumpui.

Notes

  • Run byrding_unpack before removing the mod. Gear left in the slots is dropped at your feet on the next login without Byrding installed.
  • Not compatible with ExtraSlots, AzuExtendedPlayerInventory, EquipmentAndQuickSlots or anything else that adds equipment slots or inventory rows.