Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Eir
Fixes the mods we run that are broken, at runtime, without touching their files. Covers Weedheim for now. Each fix is optional and is removed once the author fixes it themselves.
By GBV
| Date uploaded | a week ago |
| Version | 0.2.0 |
| Download link | GBV-Eir-0.2.0.zip |
| Downloads | 8 |
| Dependency string | GBV-Eir-0.2.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
Eir
Mods get outdated. Eir repairs those mods while the game is running, without touching any of their files, so we can keep playing them.
Eir was the Norse goddess of healing. That is the whole job.
Install it and forget it. Nothing to open, no key to press, nothing on screen.
What It Covers
Weedheim, which needs a hand to run properly on Valheim 1.0. With Eir installed:
- Joints, the bong, mushrooms and the CBD potion all work
- The screen effects show up while you are stoned or tripping
- No more stutter when you spawn, die, respawn or teleport
- One smoke at a time, so you cannot run every strain's buff at once
- Loki's Special Blend needs the Magical Bong in hand, the way it was meant to
That is the whole list for now. It will grow if we pick up other mods that need it.
Tweaks
Separate from the fixes, Eir carries a couple of settings that change how a mod plays to suit our server rather than repair anything. They live in their own section so the two never get mixed up.
Three so far:
- A Pothead skill that levels as you smoke. Every high lasts longer as it rises, up to twice as long at 100. It is a slow climb on purpose: you cannot smoke faster than one high at a time, and the longer your highs get the longer the wait between them
- What Loki charges for his Special Blend, 100 coins by default
- The CBD potion clears the screen effects but keeps your buff running, rather than ending the high altogether, which makes it worth carrying
Fixes Come Back Out
A fix stays only as long as it is needed. Once a mod is updated and no longer needs the help, its fix is removed. If that empties Eir out, Eir is done and you can uninstall it.
Eir also checks the version of anything it touches, and leaves a mod alone if it has moved on to something Eir was not built for.
You Do Not Need The Mods It Covers
Eir needs nothing but BepInEx. Anything aimed at a mod you do not have simply does nothing, and installing Eir will never pull another mod in with it.
Settings
BepInEx/config/gbv.valheim.eir.cfg, or the Configuration Manager in game. Changes take effect
next time you start the game.
| Setting | Default | What It Does |
|---|---|---|
Enabled |
true |
Turn everything off without uninstalling. |
Weedheim |
true |
The stutter fix. |
Weedheim_Consume |
true |
Smoking and eating. |
Weedheim_BongRequired |
true |
Needing the Magical Bong in hand for Loki's Special Blend. |
Weedheim_Cooldown |
true |
One smoke at a time. |
Weedheim_SmokeGapSeconds |
60 |
Extra wait after a high ends before the next one. |
Weedheim_Effects |
true |
The screen effects. Needs Weedheim left on. |
Weedheim_BlendPrice |
true |
Tweak. Setting Loki's price for the Blend. |
Weedheim_BlendPriceCoins |
100 |
Tweak. What one Blend costs. |
Weedheim_CbdClearsVisuals |
true |
Tweak. CBD clears the screen but keeps the buff. |
Weedheim_CbdLastsUntilHighEnds |
true |
Tweak. How long the screen stays clear. |
Weedheim_PotheadSkill |
true |
Tweak. The Pothead skill. |
Weedheim_PotheadXpPerSmoke |
100 |
Tweak. How fast it levels. |
Weedheim_PotheadBonusAt100 |
2 |
Tweak. How much longer a high lasts at Pothead 100. |
If Something Looks Wrong
Check BepInEx/LogOutput.log. Eir writes a line for each fix when the game starts, saying
whether it was applied, skipped, or could not be applied. If a fix could not be applied, the mod
has changed and the fix did nothing, so it is worth reporting.
Install
Client only. A server install does nothing.
Credits
All the real work is the mod authors'. Eir only keeps their mods running.
CHANGELOG
Changelog
0.3.0
Fixed
- Basements: a basement has its floor, ceiling and walls again on a dedicated server.
Added
- Basements is the third mod Eir covers.
Notes
- Single player was never affected by the Basements problem.
0.2.3
Fixed
- SecondChance: being revived no longer leaves you unable to heal from food.
Added
- SecondChance is the second mod Eir covers.
- Option to keep the sickness icon as a plain countdown instead of removing it.
Notes
- You still cannot be revived twice in a row.
0.2.2
Fixed
- Weedheim: a strain's damage bonus now applies to every weapon.
- Weedheim: a damage bonus now shows on the item tooltip alongside the other effects.
0.2.1
Changed
- Reworded the description and the settings notes. Nothing in the mod itself changed from 0.2.0.
0.2.0
Added
- A Pothead skill that levels as you smoke. Every high lasts longer as it rises, up to twice as long at Pothead 100.
Notes
- Levelling is slow: only one high runs at a time, and longer highs mean longer waits between them.
- Levels survive a logout, and are kept if you switch the skill off.
0.1.0
First release.
Fixed
- Weedheim works again. Joints, the bong, mushrooms and the CBD potion can all be used.
- Screen effects while stoned or tripping now show up.
- No more stutter when you spawn, die, respawn or teleport.
- One smoke at a time, and Loki's Blend needs the bong in hand.
Added
- Tweaks, kept separate from the fixes.
- Tweak: the CBD potion clears the screen effects and leaves your buff running.
- Tweak: Loki charges 100 coins for a Special Blend.
- A switch for every fix and tweak, and one to turn the lot off.
- Trader stock and prices written to the log the first time you open a store.
Notes
- A fix is removed once the mod's author fixes the bug themselves.
- Client only.