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Ghost_Pack-VargheimProfessions-0.4.5 icon

VargheimProfessions

Professions, tier gates for modded items, the Professions window and server-set settings for the Vargheim server. Required to join.

Date uploaded 3 days ago
Version 0.4.5
Download link Ghost_Pack-VargheimProfessions-0.4.5.zip
Downloads 41
Dependency string Ghost_Pack-VargheimProfessions-0.4.5

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2351 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2351

README

VargheimProfessions

Professions for the Vargheim Valheim server (Ghost Pack community). Players need this mod to join. It only does anything on a server that also runs it.

What it does

  • Professions: each character picks 3 of 11: Blacksmithing (armor), Weaponsmithing, Building, Cooking, Exploration, Farming, Mystic Crafting, Lumberjacking, Mining, Ranching, Sailing. Other skills still level, but stop at a cap (20; Sailing 10). Admins may hold every profession.
  • Professions window: a Professions button on the inventory screen (or your own hotkey, or /professions). Shows your levels, every perk ladder, and lets you choose or drop a profession (one drop per week).
  • Tier gates: vanilla items and pieces stay open to everyone. Items and build pieces added by other mods are crafted, upgraded or built only by the matching profession, at 25 / 35 / 45 / 55 / 65 / 75 by biome tier. Wearing, using and repairing stay open, so gear can be traded. vpgates in the console writes the full list.
  • Weaponsmithing skill (new), and Jewelcrafting shown as Mystic Crafting.
  • Recycle N Reclaim only works within 3,500 m of the world centre.
  • Config lock: the server's values for mods without server sync (and for the profession mods) are used while you're connected.

The perks themselves are in the 11 profession mods (VargheimMining, VargheimSailing, ...).

Changelog

  • 0.4.5: Simple Bait (Meadows: 5 Neck Tail + 4 Honey, hooks Perch) and Forest Bait (Black Forest: 5 Greydwarf Eye + 4 Thistle, hooks Pike), 20 per craft at a workbench. Magic weapon damage x0.8 (setting [Magic] DamageMultiplier). Server and clients must both be on 0.4.5.

  • 0.4.4: Professions window keeps its background after a scene change (logout, death screen) and draws above the inventory. Client-only; works with a 0.4.3 server.

  • 0.4.3: Gear made with ore, metal or other materials that cannot pass a portal can no longer be recycled (setting BlockNonTeleportable). Closes the portal-metal loophole.

  • 0.4.2: Admins can choose all 11 professions (the window had stopped them at 6).

  • 0.4.1: Wizardry table items (including scrolls) are Mystic Crafting; Professions window buttons fit their text; a single-player test mode for the admins (off by default).

  • 0.4.0: Weaponsmithing, Mystic Crafting name, Foraging removed, admins unlimited, tier gates, Professions window, reclaim distance limit, API for the profession mods.

  • 0.3.1: Skill detection works with skills added by other mods.

  • 0.3.0: Config lock for mods without server sync.

  • 0.2.0 and earlier: Professions.

Made with AI (Claude).