Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
| Date uploaded | a year ago |
| Version | 1.0.0 |
| Download link | HamSever-HamSeverChill-1.0.0.zip |
| Downloads | 34 |
| Dependency string | HamSever-HamSeverChill-1.0.0 |
This mod requires the following mods to function
Advize-PlantEverything
Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.
Preferred version: 1.19.1denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202Azumatt-AzuMiscPatches
Collection of patches from OdinQOL that didn't really have a home in a mod of their own
Preferred version: 1.2.8Azumatt-AzuCraftyBoxes
AzuCraftyBoxes is a Valheim mod that allows players to access and use resources from nearby containers when crafting and building, based on a configurable range and item restrictions. Restrictions are controlled by the yaml file Azumatt.AzuCraftyBoxes.yml
Preferred version: 1.8.4Azumatt-AzuAutoStore
This mod pulls nearby items from the ground into containers. Optionally, use a hotkey to store items in your inventory into containers. Read the mod description for more information.
Preferred version: 3.0.8Azumatt-AzuContainerSizes
Standalone mod that allows you to change the size of containers in the game. Supports custom containers.
Preferred version: 1.1.1Azumatt-AzuWearNTearPatches
Patches that alter the wear and tear component of build pieces (Walls, ships, carts & shit). Structural integrity, damage and weather options.
Preferred version: 1.0.7Azumatt-AzuAreaRepair
Repair pieces in a specified area around the player when using the hammer to repair. Code pulled from OdinsQOL
Preferred version: 1.1.6Azumatt-AzuWorkbenchTweaks
A mod that changes some behaviour of workbenches.
Preferred version: 1.0.5Azumatt-Recycle_N_Reclaim
A mod that allows you to recycle items back into resources used to make them. Adds a 'Reclaim' tab/button to the crafting menu. Additionally can be used inside of your inventory directly.
Preferred version: 1.3.6Azumatt-AAA_Crafting
AzuAnti-ArthriticCrafting. Gives you an input field to enter the amount of items you want to craft, a search filter feature, and recipe tracking. Controller friendly, with virtual keyboard.
Preferred version: 1.6.6EardwulfDoesMods-ICanSeeClearlyNow
A Comfy Specific fork of ColdSpirit's Gamma Mod.
Preferred version: 1.1.3Smoothbrain-SteadyRegeneration
Removes the healing ticks of food and makes you slowly, but constantly regenerate HP instead.
Preferred version: 1.0.3Azumatt-AzuHoverStats
It shows information on things when you hover over them. What else is there to say?
Preferred version: 1.1.8Azumatt-SaveCrossbowState
Client mod that will save the state of the crossbow when you switch weapons (or otherwise unequip the crossbow). Meaning, if it was loaded, it will be loaded when you switch back to it.
Preferred version: 1.0.1Azumatt-MouseTweaks
Similar to Mouse Tweaks from Minecraft, this mod allows you to move items, split stacks, and more with your mouse and keyboard.
Preferred version: 1.0.2shudnal-ExtraSlotsCustomSlots
Custom slots for various mods that support custom items.
Preferred version: 1.0.9shudnal-ExtraSlots
More inventory slots dedicated for equipment, food, ammo and misc items. Extra utility slots. Quick slots. Custom slots API. Player inventory resize. Gamepad friendly. Slot obtaining progression.
Preferred version: 1.0.28JewelHeim-JewelHeim
Modpack using JewelCrafting and Soulcatcher, moderate to very-hard difficulty [Patch 0.220.5]
Preferred version: 5.3.15KGvalheim-Soulcatcher_JC_KG_Additions
Mod adds 30+ gems for Jewelcrafting mod as well as new Soulcatcher mechanic
Preferred version: 4.5.9Smoothbrain-CreatureLevelAndLootControl
Puts YOU in control of creature level and loot!
Preferred version: 4.6.4WackyMole-WackysDatabase
WackysDatabase allows you to control all items/recipes/pieces/creatures/materials/textures via YML files with ServerSync and so much more.
Preferred version: 2.4.56ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.25.0TastyChickenLegs-NoSmokeStayLit
Fixed Braziers. Now works with Oven smoke. Takes away smoke and keeps everything lit. Torches, Ovens, Hottubs, Smelters and adds Timed Torches
Preferred version: 2.3.8WackyMole-WackyEpicMMOSystem
Adds to your Valheim world a system of levels and distribution of characteristics
Preferred version: 1.9.42Azumatt-TrueInstantLootDrop
Instantly drops the loot where the character dies, not where the ragdoll ends up. Ultimately, the same effect as InstantMonsterLootDrop with less overhead.
Preferred version: 1.0.2OdinPlus-CrystalLights
A Custom Build Piece Expansion for Jewelcrafting! Use Uncut Gemstones and Iron to create light sources! HUGE FPS difference with configurable range.
Preferred version: 1.1.5OdinPlus-OdinsKingdom
A custom piece mod by the OdinPlus team, this mod adds several castle construction pieces with a custom build tool.
Preferred version: 1.4.6ASharpPen-Spawn_That
Advanced tool for customizing mob spawners throughout the world with configuration files.
Preferred version: 1.2.18Azumatt-PetPantry
Mod to automatically feed tamed animals from nearby containers, ensuring your pets stay happy and healthy without manual intervention.
Preferred version: 1.0.5Azumatt-FactionAssigner
Mod that allows you to (via YAML config) change the factions of the creatures in the game. Yaml file is located in BepInEx/config/Azumatt.FactionAssigner.yml
Preferred version: 1.0.4ASharpPen-This_Goes_Here
Small mod for mod authors to run file operations in bepinex folders.
Preferred version: 2.1.2KGvalheim-Valheim_Enchantment_System
Mod brings old MMORPG's equipment enchantment experience to Valheim
Preferred version: 1.7.4Therzie-WarfareFireAndIce
Extends the Warfare end game content for the Deep North biome.
Preferred version: 2.0.8Smoothbrain-ServerCharacters
Saves your character on the server, instead of your computer, to prevent you from messing with it.
Preferred version: 1.4.16Therzie-Wizardry
Fills the magical gap in vanilla Valheim with MANY unique extras!
Preferred version: 1.1.8Therzie-Warfare
Fills the weapon and shields gap in vanilla Valheim and with MANY new weapons and unique extras!
Preferred version: 1.8.9Therzie-Monstrum
Adds new monsters and mini-bosses to fight and tame for original Valheim up till Mistlands.
Preferred version: 1.5.1Therzie-MonstrumDeepNorth
Adds new monsters to fight and tame, locations and new forsaken bosses for the Deep North biome
Preferred version: 2.0.6Therzie-Armory
Adds the Armory forge that offers new variants of original armors that upgrade to the next biome.
Preferred version: 1.3.1ASharpPen-Custom_Raids
Customize raid events, override existing, extend with your own raids.
Preferred version: 1.7.14Smoothbrain-Backpacks
Adds a very nice backpack and Build Your Own Backpack™!
Preferred version: 1.3.6probablykory-MoreJewelry
A highly configurable mod for Valheim which adds several new jewelery models for Jewelcrafting.
Preferred version: 1.0.12JewelHeim-Magic_Crystal_Table
Custom crafting station with 3 extensions to assign any recipes to, also includes 2 extensions for Galdr Table and Black Forge
Preferred version: 0.1.7Smoothbrain-SmartSkills
Improves various aspects regarding the skills in the game.
Preferred version: 1.0.2Smoothbrain-ConversionSizeAndSpeed
Lets you configure the input size and conversion speed of building pieces like the smelter, windmill and charcoal kiln.
Preferred version: 1.0.17Smoothbrain-PassivePowers
Makes the boss powers weaker, but passive. Optionally, they can still be activated for a short burst of power.
Preferred version: 1.1.2Smoothbrain-PackHorse
Adds a skill that increases the maximum carry weight.
Preferred version: 1.0.3Smoothbrain-Building
Adds a skill that increases the health of pieces built by you.
Preferred version: 1.2.5Smoothbrain-Sailing
Adds a skill that increases the health of ships, sailing speed and exploration radius while sailing.
Preferred version: 1.1.7Korppis-ReliableBlock
Makes blocking and parrying more reliable and logical.
Preferred version: 1.0.0MSchmoecker-VNEI
Valheim Not Enough Items. Displays all items and recipes inside a UI
Preferred version: 0.16.0blacks7ar-MagicPlugin
Adds early-game till end-game magic weapons (elemental and summoning totems) and armor sets, accessories with their own inventory slot, eitr foods and a battle mount.
Preferred version: 2.1.4Azumatt-BowsBeforeHoes
Bow and Quiver mod. Some tweaks available for archery. 50% chance to return arrows on hit (configurable). This mod is a work in progress with more quivers and features to come.
Preferred version: 1.3.11shudnal-CircletExtended
Customize circlet light. Every circlet preserve its own state. Upgrade circlet to have new features: putting on top, overload and demister.
Preferred version: 1.1.3shudnal-HipLantern
Craftable little lantern on your hip to cast away the darkness
Preferred version: 1.0.20Azumatt-Official_BepInEx_ConfigurationManager
Mod to assist with configuration of BepInEx mods
Preferred version: 18.4.0shudnal-MyLittleUI
Bunch of little UI tweaks. Tooltips for production timers, player status, items. Custom chest names, buff list, multicraft, weather forecast and so on.
Preferred version: 1.1.35RustyMods-Seasonality
Dynamic seasons by altering textures and colors, providing an immersive environmental experience that changes with time.
Preferred version: 3.5.6Willybach-Willybachs_HD_Seasonality
High Definition textures for Rusty's Seasonality mod, to work with Willybach's HD Valheim mod
Preferred version: 3.5.6Azumatt-ResourceUnloadOptimizer
Improves loading times and reduces or eliminates stutter in Valheim each time they use Resources.UnloadUnusedAssets and/or GC.Collect. As of Mistlands, the game began to stutter a lot more than it used to. This mod is an attempt at fixing this issue.
Preferred version: 1.0.4Azumatt-AllTheBases
A mod that allows editing the base values of the game. From Health, Stamina, Eitr, to build range and more!
Preferred version: 1.0.11MSchmoecker-LocalizationCache
A small mod that caches localization loading, which can help improve startup performance and reduce possible connection timeouts
Preferred version: 0.3.0Huntardys-EpicValheimsAdditions
Enhances Valheim's biomes by introducing a plethora of new features, including Vegetation, Mobs, Weapons, Boss Altars, and Mini-bosses meticulously integrated into the Mistlands, Deepnorth, and Ashlands. EVA , Epic Valheim Additions , EpicValheimAdditions
Preferred version: 2.1.2Captain-Valharvest_Vineberry_Fix
New vegetables to plant and harvest, like potatoes, rice, tomatoes, pumpkins, etc, and new ingredients to prepare new foods!
Preferred version: 3.1.3Neobotics-HUDCompass
A Heads Up Display compass with map pins and dynamic markers for Ships, Carts and Portals
Preferred version: 1.1.2JewelHeim-Monstrum_Raids
Adds raids to Therzies mods Monstrum and MonstrumDeepNorth.
Preferred version: 1.0.0JewelHeim-Steelworks_Revolution_FireAndIce
Uses OdinsSteelworks and WackysDatabase with Warfare FireAndIce to craft Vanilla ores in to Crucibles in to Cold versions to then craft the Metals instead of Smelting [READ MODPAGE FOR MORE INFO]
Preferred version: 1.0.1OdinPlus-OdinsSteelworks
Steelcrafting and weaponsmithing! Crossbows, 2handed swords, axes, and more!
Preferred version: 0.2.6JereKuusela-BetterContinents
This mod provides the tools to both improve the standard terrain generation of the game, and override aspects of it with image maps, allowing precise control over height, biomes, location placement, and forest coverage.
Preferred version: 0.7.29HappyDragoon-DragoonCapes
Adds new capes with unique effects and revamps the vanilla ones
Preferred version: 1.3.3Azumatt-WorldItemDropDisplay
A client-side Valheim mod that shows floating UI markers above dropped items in the world, giving you at-a-glance info of items in range.
Preferred version: 1.1.0Ruijven-Crypts_and_Caverns
Explore new randomized crypts, caves, challenges, and enemies in the Meadows and Black Forest.
Preferred version: 1.1.1MagicMike-CoreWoodExtras
This plugin adds a large variety of HD core wood build pieces, core wood furniture, greenhouse pieces and miscellaneous clutter.
Preferred version: 2.1.6Marlthon-OdinShipPlus
Add to your game the most beautiful and functional boats, in all there are 14 boats in the cargo, speed, fishing and war categories. (Donor version of OdinShip)
Preferred version: 0.6.7Marlthon-AirShipPlus
AirShips are back in Valheim, get your Floating Orbs ready and explore the world by air.
Preferred version: 0.1.9blacks7ar-BoatAdditions
Adds 3 small and 5 new large boats with anchors and lamps and a boatyard that can help you on your journey.
Preferred version: 1.3.9OdinPlus-PotionPlus
Adds several potions to the game, now with improved skills, new potions, new config options, and server sync!!
Preferred version: 4.2.0Searica-AdvancedTerrainModifiers
Quality of life building mod that improves how terrain manipulation with the hoe and cultivator works and adds new terrain manipulation tools.
Preferred version: 1.4.1MagicMike-Weedheim
Grow your own weed farm from 8 different strains! Roll fat doobies, smoke a bong, eat mushrooms for special buffs! Purchase special items from Loki the dealer, and much more!
Preferred version: 2.0.3MidnightMods-ImpactfulSkills
Make skill related progression feel impactful and meaningful
Preferred version: 0.5.3Advize-CartographySkill
Adds the cartography skill, allowing you to increase your map explore radius as you uncover more of your map.
Preferred version: 3.0.1MidnightMods-ValheimArmory
ValheimArmory aims to create a more diverse selection of weapons to make all playstyles feel fully supported at each level.
Preferred version: 1.22.7MathiasDecrock-PlanBuild
PlanBuild enables you to plan, copy and share your building creations in Valheim with ease. Includes terrain tools and immersion items.
Preferred version: 0.18.2ValheimModding-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.4WackyMole-WackyItemRequiresSkillLevel
Set your items to require skills or VLS attributes to be equipped or crafted.
Preferred version: 1.3.6Dreanegade-ADO_Samurai
A mod introducing the gear of the noble Samurai, including armor and weapons
Preferred version: 1.0.6Dreanegade-TheShaperOfDistantOrigins
Core mod that provides crafting tables required for all future Distant Origins mods
Preferred version: 2.0.4Dreanegade-ADO_Daowei
A mod introducing the legacy of the Celestial warrior Daowei, including armor and weapons
Preferred version: 1.0.2HugotheDwarf-More_and_Modified_Player_Cloth_Colliders
This Utility Tweaks the existing Cloth Colliders of the player, and adds more so that the Head, Arms, Lower Legs, and Feet can now interact with capes and cloaks. With much needed tweaks there are now two sets of colliders, 1 for capes, and 1 for armor.
Preferred version: 3.1.0Dreanegade-ADO_Plague_Doctor
A mod introducing Plague Doctor gear, ensuring that once treated, the patient no longer has complaints
Preferred version: 1.0.2Dreanegade-ADO_Horus
A mod introducing Egyptian god Horus gear, including armor and weapons
Preferred version: 1.0.3Dreanegade-ADO_Anubis
A mod introducing Egyptian god Anubis gear, including armor and weapons
Preferred version: 1.0.2Dreanegade-ADO_Demon_Hunter
A mod introducing Demon Hunter gear and upgradeable crossbows across biomes
Preferred version: 1.0.1Dreanegade-ADO_Gunjang
A mod introducing Joseon Commander gear, including traditional armor and weapons
Preferred version: 1.0.1Dreanegade-ADO_Nightbound
A mod introducing Nightbound gear, designed for archers and assassins
Preferred version: 1.0.3Dreanegade-ADO_Bashrad
A mod introducing the legacy of the desert warrior Bashrad, including armor and weapons
Preferred version: 1.0.0AeehyehssReeper-ChaosArmor
Adds new set of armor featuring models and textures ported from the abandoned Grim Age mod for Mount & Blade: Warband. Assets are based on Warhammer Fantasy and are thus copyrighted as Derivative Works by Games Workshop.
Preferred version: 14.0.0ValheimModding-JsonDotNET
Shared version 13.0.3 of Json.NET from Newtonsoft, net45 package for use in Valheim mods. Maintained by the ValheimModding team.
Preferred version: 13.0.3UnJohnny-Outsiders
Fill your world with creatures, summons and much more from realities outside.
Preferred version: 1.5.6AeehyehssReeper-RadiantLunesword
Adds one new two handed sword with a simple custom blade mounted on Krom's handle.
Preferred version: 2.0.0OdinPlus-CrystalArrows
A Custom Arrow Mod Expansion for Jewelcrafting! Use Shattered or Simple Gems to create crystal arrows on the Jewelcrafting Table lvl3! Customizable stats and recipes.
Preferred version: 1.0.2southsil-SouthsilArmor
Adds over 30 entirely new armor sets, spread across all biomes!
Preferred version: 3.1.5blacks7ar-VikingsDoSwim
A simple mod that lets you configure Max Swim Speed at max swim skill level. Scales your swim speed, stamina regen and stamina consumption to your swim skill level. Adds a new diving mechanic that lets you swim underwater.
Preferred version: 1.3.8HugotheDwarf-Hugos_Armory
Adds 28 new weapons and 4 armor pieces to Valheim. With practical values to match Valheim.
Preferred version: 8.3.6HugotheDwarf-Shapekeys_and_More
This is a client-side mod that acts as a utility and a soft library for other mods to use to make use of Styled Models, Shapekeys/Blendshapes, attach_other for sheathes, and different looks on itemstands
Preferred version: 2.4.1blacks7ar-WeaponAdditions
Adds 40 new weapons (axes, bows, daggers, hammers, maces, swords, spears, scythes) and 4 shields, no lore no background story just weapon additions.
Preferred version: 1.2.3Marlthon-FarmHeim
Farm system with animals, vegetables, fruits, salads, meats, food, pies, buildings and items. Release the farmer within you.
Preferred version: 0.3.1OdinPlus-BetterLanterns
This mod adds an enhanced version of the Dvergr Lanterns as well as Wisp versions.
Preferred version: 1.1.0Digitalroot-Lightning_Arrows_JVL
This is a replacement for Lightning Arrows by v801
Preferred version: 1.0.46Marlthon-RunicPack
Runes and rune fragments have fallen from the skies, is it a gift from the Gods?
Preferred version: 2.1.0blacks7ar-WearableWard
Adds 6 new equippable ward that grants its wearer with a protective shield.
Preferred version: 1.1.3Goldenrevolver-Quick_Stack_Store_Sort_Trash_Restock
Quick Stacking, Sorting, Trashing and more in one cohesive package
Preferred version: 1.4.13Advize-PlantEasily
Allows you to plant evenly spaced crops, either one at a time or in any amount of rows and columns, with grid snapping features and invalid crop placement prevention. Harvest in bulk and optionally auto replant crops. Configurable and supports gamepad.
Preferred version: 2.0.3MSchmoecker-MultiUserChest
Allows multiple players to interact with the same chest at the same time
Preferred version: 0.6.1blacks7ar-CookingAdditions
Adds 23 new foods that you can cook and prepare, 2 pickable food/ingredient, 1 resource that you can mine, 3 cooking station, 2 new processing station and new way of making foods.
Preferred version: 1.2.7Soloredis-RtDMagic
A multitude of Magic staffs, wands, four tiers of healing staffs with AOE, early game Eitr food and mage armor.Has recipes upon installation, and automatically unlocks more if RtDMonsters & or RtDMonstrum is detected.
Preferred version: 0.4.8Horem-Fruit_Trees
Adds Avocado, Coconut, Papaya, Peach, Lemon, Lime, Orange, Mango, Pear, Banana, Granny Smiths Apple, Pink Lady Apple, Cherry and Walnut Tree's.
Preferred version: 1.3.3Horem-Farmyard_Animals
Adds Cows, Chickens, Sheep, Goats and Geese Animals/Enemies.
Preferred version: 0.4.7coemt-Quick_Death
Quicker respawn when you die, or configure it to take a while...
Preferred version: 1.0.6shudnal-GammaOfNightLights
Control luminance, moonlight and sunlight intensity, fog density and day/night length. Ambient light tweaks.
Preferred version: 1.0.8MidnightMods-ValheimFortress
Feel like your massive fortress needs some practial use against hordes of enemies? Ever wanted to run an automated arena and be rewarded for defeating waves of enemies?
Preferred version: 0.32.4Digitalroot-Digitalroots_Slope_Combat_Assistance
Digitalroot's take on the Slope Combat Fix mod. DoD compatible.
Preferred version: 2.0.27Smoothbrain-Resurrection
Lets you open a portal to hell, to drag your friends back into the world of the living.
Preferred version: 1.0.12RandyKnapp-AdvancedPortals
Add new, lore-friendly and balanced portals to allow some items to be teleported.
Preferred version: 1.0.11Balrond-balrond_MonsterMayehm
Monster and Event Extension for Balrond Amazing Nature
Preferred version: 0.1.3Balrond-balrond_amazing_nature
An total overhaul adding over 500 new objects + changes to all vanilla objects
Preferred version: 0.9.6Balrond-balrond_arsenal_reborn
An overhaul adding over 150 new weapons and armors and changing multiple aspect of vanilla items
Preferred version: 0.1.5Balrond-balrond_furniture_reborn
A growing set of furniture and clutter build pieces
Preferred version: 1.1.3Marlthon-SeaAnimals
Marine animals arrived in Valheim (Orca, Dolphin, Sharks, Crocodile, Turtles, Seal, Jellyfish and Penguin) and with them new tasty meats.
Preferred version: 0.2.8Marlthon-LandAnimals
Land Animals Family arrived in Valheim (Brown Bear, Capybara, Artic Fox, Fox, DeerDoe, DeerRed, DeerStag, Hare, Moose, WildWolf, Squirrel, Raccoon and WildBoar).
Preferred version: 0.4.2Marlthon-AirAnimals
Adds 10 types of birds, 6 types of butterflies and 4 types of beetles to your game.
Preferred version: 0.2.2Marlthon-Cats
The cats have arrived in the world of Valheim, you can get your cat by gathering coins and a piece of fish.
Preferred version: 0.2.3Marlthon-Dogs
The dogs have arrived in the world of Valheim, you can get your dog by gathering coins and a piece of meat.
Preferred version: 0.1.2Azumatt-BetterWards
A dedicated ward mod aimed at improving the way wards work in Valheim.
Preferred version: 1.9.5Soloredis-RtDOcean
Overhauls the Ocean: Adds Sea monsters, friendly mirmaids that will protect you and sing like a siren, 1 boss summon, vegatation, lost treasures, & locations.
Preferred version: 1.4.8README

| Description | Features | Installing | Compatibility | Contact Author | Other Info | Config | Source | Screenshots |
|---|
New
Looking to make your farming life simpler and more efficient? Try my latest mod, Plant Easily. It allows you to plant evenly spaced crops, either one at a time or in any amount of rows and columns, with grid snapping features and invalid crop placement prevention. It also allows bulk harvesting of resources and auto-replanting of crops. It's highly configurable and includes gamepad support. Most importantly, it supports vanilla crops, saplings, and the pickable resources added by Plant Everything.
Description
A rewrite of the Planting Plus mod by bkeyes93. Plant Everything allows you to plant and harvest gathered and pickable resources found throughout the world, such as berry bushes, mushrooms, thistle, dandelion, as well as previously unavailable saplings and decorative flora. Expand your farming repertoire with berry bushes, flowers, and mushrooms whose resources will respawn over time. While you're at it, spruce up your settlement with some small trees, bushes, and even wall-mountable vines!
In addition to the added plantable resources, a wide range of configurable options allows you to tweak the mod/game's farming related aspects in favor of aesthetics, game balance, or your personal preference. By default the configuration file is centered around game balance and respects all of the vanilla game settings. This includes its obscenely long respawn time for pickables, which can range as high as several hours of real time spent in the game. I strongly encourage you to lower your pickable respawn times for a more enjoyable experience.
If you need to remove a spawner, aim at it and press your deconstruct key (middle click by default) with your cultivator in your hand the way you would destroy a building piece with your hammer equipped.
Features
This mod adds a wide range of features, some of which are not well known (or even forgotten), but all of which are toggleable. I'll do my best to provide as comprehensive a list as I can, and will update it over time. The following is a short list of some of the most significant features.
Adds 29 recipes to the cultivator
- which are unlocked by obtaining at least 1 of each of the recipe's required materials, as you would any other recipe in the game. These recipes can be individually disabled, see Misc Features section below.
Provides the option to grow crops in any biome.
- Also allows you to remove other restrictions such as whether crops need cultivated ground, open sky, space to grow, or even whether you can plant your trees indoors.
Displays growth time remaining
- on crops, pickables, and saplings as hover text. See [UI] section of config for related settings and toggling it on/off.
Personalize numerous game settings
- relating to crops, saplings, pickables, and seeds. These settings include growth times, costs, yields, grow radius, and size scaling.
Remove pesky respawning debris
- such as sticks, stones, and flint using your cultivator (see bold text at end of 'Description' section). Also allows you to set resource cost and return of debris.
Plant some flora indoors.
- When [Difficulty]PlaceAnywhere is enabled, the following changes take effect: Saplings, small trees, and bushes can be placed indoors. Saplings can grow into trees indoors, and sapling grow radius is ignored. Bushes and saplings/trees placed while PlaceAnywhere is enabled will defy gravity (to prevent them from falling through floors). Even if PlaceAnywhere is later disabled, the pieces will continue to float until the world is loaded without the mod present.
Synchronizes configuration settings in multiplayer using ServerSync.
- Mod configurations will be synchronized between connected clients who are using the mod. If [General] LockConfiguration is set to true, only server admins will be able to modify configuration settings. However, settings falling under the [General] category of the config file will not be synchronized (with the exception of EnableMiscFlora). Though ServerSync will sync configs between connected clients, a client's locally stored configuration file will not be altered.
Supports localized text
- for the added plantable resources. The mod does offer localization support, but the mod has yet to be translated to other languages. Users can help to translate the mod to other languages by enabling "EnableLocalization" in the config, and then re-launching the game once. This will generate a .json file in the config\PlantEverything directory named 'english_PlantEverything.json'. Using any text editor, edit the names and descriptions in the right column and resave the file as '{language}_PlantEverything.json'. Finally, change the language setting in the mod's config file to match {language} of your json file. For example, if you launch the game while "spanish_PlantEverything.json" is present AND the config language option is set to "spanish", it will load strings for names and descriptions from the Spanish json file.
If you are willing to translate to other languages, I would be more than happy to offer them as optional downloads with the mod.
Make any prefab buildable:
- Users / server admins can now add any prefab (even from other mods) to the cultivator build table. When enabled, a file named PlantEverything_ExtraResources.cfg will be generated in the config\PlantEverything directory containing two example entries with different but acceptable formatting. Entries beginning with PE_Fake are ignored so you can safely leave them there. Any entries containing prefab names or resource names that can't be resolved, or containing a resource cost of 0 will be ignored. A FileWatcher will monitor changes to this file, apply them immediately, and synchronize them to connected clients. This feature will be expanded upon in future mod updates.
Miscellaneous Features:
- Custom meshes for flowers and mushrooms to indicate picked status. Picked models will not display on clients without the mod or who have ShowPickableSpawners set to false, but the spawner will remain and will display again once matured.
- Works in multiplayer environments even for users without the mod. Unmodded clients will be able to see and interact with all of the added resources that you plant. However, some settings may only work if the mod is installed on the server as well.
- Snap points can be seamlessly toggled on/off for vines to help with placement using Configuration Manager.
- Many of the added resources can be disabled by setting their resource cost to 0. Eligible resources will mention it in the description of their respective config settings. For all other pieces, you can disable the resource by adding its prefab name to [General]DisabledResourceNames, and separating names with a comma (e.g. Ancient_Sapling,Pickable_Flint). The prefab names used by the mod are included below.
- Can detect crops and saplings added by 3rd party mods and have this mod's settings applied to them.
The following recipes have been added to the cultivator:
Raspberry Bush, Blueberry Bush, Cloudberry Bush
Mushrooms, Yellow Mushrooms, Blue Mushrooms
Thistle, Dandelion, SmokePuffs, Fiddlehead Fern
Ancient Sapling, Ygga Sapling, Autumn Birch Sapling, Ashwood Sapling
- Prefab Names:
RaspberryBush, BlueberryBush, CloudberryBush
Pickable_Mushroom, Pickable_Mushroom_yellow, Pickable_Mushroom_blue
Pickable_Thistle, Pickable_Dandelion, Pickable_SmokePuff, Pickable_Fiddlehead
Ancient_Sapling, Ygga_Sapling, Autumn_Birch_Sapling, Ashwood_Sapling
With EnableMiscFlora enabled in config:
Small Beech Tree, Small Fir Tree, Small Dead Fir Tree
Small Plains Bush, Small Fruitless Bush (2 tints), Small Shrub (2 tints)
Small Ygga Shoot, Vines, Custom Ashvine, Ashlands Fern
Branch, Stone, Flint
- Prefab Names:
Beech_small1, FirTree_small, FirTree_small_dead
Bush01, Bush01_heath, Bush02_en, shrub_2, shrub_2_heath
YggaShoot_small1, vines, PE_VineAsh_sapling, FernAshlands
Pickable_Branch, Pickable_Stone, Pickable_Flint
Below are the names of some interesting prefabs you can add when [General]EnableExtraResources is set to true.
For a complete list of vanilla prefabs, see https://valheim-modding.github.io/Jotunn/data/prefabs/prefab-list.html
Pickable_SurtlingCoreStand, Pickable_BlackCoreStand, Pickable_RoyalJelly
Pickable_BogIronOre, Pickable_Tin, Pickable_Obsidian
Pickable_MountainCaveCrystal, Pickable_MountainCaveObsidian
Pickable_Meteorite, Pickable_Tar, Pickable_TarBig
Pickable_DragonEgg, Pickable_DvergerThing, Pickable_DvergrLantern
Pickable_DvergrMineTreasure, Pickable_DvergrStein, Pickable_Fishingrod
Pickable_DolmenTreasure, Pickable_ForestCryptRandom, Pickable_ForestCryptRemains01
Pickable_ForestCryptRemains02, Pickable_ForestCryptRemains03, Pickable_ForestCryptRemains04
Pickable_SunkenCryptRandom, Pickable_MountainCaveRandom, Pickable_MountainRemains01_buried
Pickable_Hairstrands01, Pickable_Hairstrands02
Pickable_Item, Pickable_MeatPile, Pickable_RandomFood
Installing
Manual Install
Extract the Advize_PlantEverything.dll file into the BepInEx/plugins folder. Directory structure should look like this:
BepInEx ->
plugins ->
Advize_PlantEverything.dll
In multiplayer environments:
In order for all settings to work reliably, install the mod on the server (if dedicated) and every connected client. Even if not installed on the server and all clients, clients with the mod will still be able to place the additional resources added by the mod.
Compatibility
Here you'll find info about known mod conflicts and possible solutions.
Valheim+:
Though compatible out of the box, Valheim+ does have some config settings that can overlap with settings from Plant Everything. Only if and when these specific features are desired from one mod or the other will you have to decide which mod's feature you'd prefer to use. Doing so is as simple as toggling something on/off in either of the mod's config files.
PlantEasily:
There are zero conflicts between this and PlantEasily, as it was designed to compliment this mod and vice versa.
Farming:
While there can be overlap between config options, there are no hard conflicts with Farming by smoothbrain. I do recommend you study the config files for each mod and choose which mod will drive the features that best suit your needs.
MassFarming:
There are no conflicts between this mod and MassFarming, but as far as I know it still does not support the pickable resources added by this mod (berry bushes, flowers, mushrooms).
FarmGrid:
The FarmGrid config file requires a bit of tweaking in order to support the resources added in this mod. See following guide.
Open your FarmGrid config file in a text editor or in game using the Configuration Manager mod. Find the line beginning with
plantObjectMasks =
Change it to:
plantObjectMasks = piece, piece_nonsolid, item
Find the line beginning with
customPlants =
Change it to:
customPlants = RaspberryBush(Clone): 0.5, RaspberryBush: 0.5, BlueberryBush(Clone): 0.5, BlueberryBush: 0.5, Pickable_Mushroom(Clone): 0.5, Pickable_Mushroom: 0.5, Pickable_Mushroom_yellow(Clone): 0.5, Pickable_Mushroom_yellow: 0.5, Pickable_Mushroom_blue(Clone): 0.5, Pickable_Mushroom_blue: 0.5, CloudberryBush: 0.5, CloudberryBush(Clone): 0.5, Pickable_Thistle(Clone): 0.5, Pickable_Thistle: 0.5, Pickable_Dandelion(Clone): 0.5, Pickable_Dandelion: 0.5
Tweak grid spacing as you see fit. If spacing seems off to you, replace the traditional decimal format for spacing with the following:
0.15 = 15e-2
0.25 = 25e-2
0.5 = 5e-1
0.75 = 75e-2
1 = 1
1.5 = 15e-1
Contact Author
You can reach me on NexusMods to provide bug reports or feedback https://www.nexusmods.com/valheim/mods/1042
For further mod or mod dev support, I can be found at the following Discord server:
Config and Other Info:
Mod is highly configurable, a config file will be generated after first loading the mod and can be found in BepInEx/config/advize.PlantEverything.cfg
The config can be edited out of game with a text editor, or modified in game using the Configuration Manager mod.
Config
Default Config File:
Please see Nexus mod page for the default configuration.
Source
Github Repo: Advize_ValheimMods
Screenshots
Showcase of some the additional flora added in 1.4.0

Added cultivator recipes

Custom meshes for picked flowers and mushrooms, with growth time displayed

