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HotdogKnights-CombatLog-1.3.0 icon

CombatLog

Combat log like Baldur's Gate 3/Dota: every hit broken down, fight scoreboard with DPS, pets, history and saved fights, death recap with lost skills. English/Portuguese.

Date uploaded a month ago
Version 1.3.0
Download link HotdogKnights-CombatLog-1.3.0.zip
Downloads 115
Dependency string HotdogKnights-CombatLog-1.3.0

This mod requires the following mods to function

ValheimModding-Jotunn-2.30.2 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.30.2
denikson-BepInExPack_Valheim-5.4.2351 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2351

README

Combat Log

See exactly why a hit did the damage it did — every step, like the tooltips in Baldur's Gate 3 or a death recap in Dota/LoL.

Versão em português abaixo.

What you get

Every hit, broken down. For each hit you take or deal:

  • Attack: weapon base damage (and its level), skill and random roll, attack multiplier, the attacker's stars, missing-health bonuses, combo finisher, the attacker's status effects. Hits that come from an area effect or projectile show where they came from.
  • Defense: world modifiers (enemy/player damage), player-count scaling, effects on the target, backstab, bonus against a staggered target, block or parry (shield type, timed, guard broken, stamina spent), resistances per damage type (and weak spots), armor, and the part that turns into damage over time.
  • Result: health before → after, stagger bar, stamina, and whether it killed.
Troll → you  —  43 damage  (health 86 → 44)
  ATTACK
    Base damage: slap  60 blunt             60
    Random roll       ×0.94          60 → 57
  DEFENSE
    World: enemy damage  ×2.00      57 → 113
    Block tower                     113 → 43
  = 43 now · stamina −6 · stagger 0→64/82

When the numbers do not add up to what the game did (another mod changing damage, for example), the log shows the difference as its own line instead of guessing.

Live widget in the bottom-right corner, always updating. Free the cursor (inventory, map or menu) to minimize it, switch between list and detailed view, move it by dragging the title bar (right-click the title to put it back in the corner), resize it from its top-left corner, scroll the history, click a hit to expand it, right-click a hit to copy it, Copy the whole log, or switch to Text to select and Ctrl+C. F8 shows/hides it.

Death recap. When you die: damage by source over the last seconds (hits and damage over time, with %) and the killing blow in detail. It also lists the skills you lost (before → after, difference and %), or tells you the death had no loss (recent-death protection).

Languages: English, or Portuguese when the game is set to Portuguese.

File log. Everything, detailed, in BepInEx/CombatLog/<date>.log.

Also logged: staggers of nearby creatures, damage-over-time ticks (grouped), and environmental damage named by cause (fall, drowning, falling tree, lava...).

Multiplayer

In Valheim each half of a hit is calculated on the PC that controls that creature. Players who have this mod send each other the half they calculated, so you get both halves even when another player controls the enemy. If the other player does not have the mod, you see the half you have, and the log says which half is missing. The server does not need the mod (it only relays).

Fight scoreboard

Fights are detected automatically: they start at the first hit and end when every enemy involved is dead or idle. The server adds up, for each player: damage dealt, DPS, damage taken, healing, kills and overkill (damage beyond the enemy's remaining health). Your pets' damage counts for you, with their own line. See it in the widget's Fight tab, or as a compact meter while minimized.

The Fight tab has four views:

  • Current: the fight going on (or the one that just ended).
  • Session: every fight of this session added up, per player.
  • History: the fights you took part in this session; click one to open it.
  • Saved: fights you saved with "Save fight"; they stay on disk across sessions.

Click a player on any scoreboard to see their damage by skill (swords, bows, magic...) and by pet, number of hits and damage per hit.

Install

Required on the server and on every client (the server builds the fights). Install with r2modman or Thunderstore Mod Manager.

Config

BepInEx/config/bub.combatlog.cfg: toggle key, file log, recap length, widget size/font/opacity.


Combat Log (português)

Mostra exatamente por que um golpe causou o dano que causou — cada etapa, como os tooltips do Baldur's Gate 3 ou o resumo de morte do Dota/LoL.

O que você ganha

Cada golpe detalhado, recebido ou dado:

  • Ataque: dano base da arma (e nível), skill e variação aleatória, multiplicador do ataque, estrelas do atacante, bônus por vida faltando, fim de combo, efeitos no atacante. Golpes de efeitos de área ou projéteis mostram a origem.
  • Defesa: modificadores do mundo, escala por número de jogadores, efeitos no alvo, backstab, bônus contra alvo em stagger, bloqueio ou parry (tipo de escudo, no tempo, guarda quebrada, stamina), resistências por tipo de dano (e ponto fraco), armadura e a parte que vira dano contínuo.
  • Resultado: vida antes → depois, barra de stagger, stamina e se matou.

Quando a conta não bate com o que o jogo fez (outro mod mexendo no dano, por exemplo), a diferença aparece numa linha própria, sem adivinhar a causa.

Widget no canto inferior direito, sempre atualizando. Com o cursor livre (inventário, mapa ou menu): minimizar, alternar lista/detalhado, mover arrastando a barra de título (clique direito no título volta ao canto), redimensionar pelo canto superior esquerdo, rolar o histórico, clicar num golpe para abrir, botão direito para copiar o golpe, Copiar tudo, ou Texto para selecionar e usar Ctrl+C. F8 mostra/esconde.

Resumo de morte: dano por fonte nos últimos segundos (golpes e dano contínuo, com %) e o golpe final detalhado. Também lista as skills que você perdeu (antes → depois, diferença e %), ou avisa que a morte não teve perda (proteção de morte recente).

Idiomas: inglês, ou português quando o jogo está em português.

Arquivo: tudo, detalhado, em BepInEx/CombatLog/<data>.log.

Multiplayer

Cada metade do golpe é calculada no PC que controla aquela criatura. Jogadores com o mod trocam entre si a metade que calcularam. Se o outro jogador não tiver o mod, você vê a metade que tem e o log avisa qual falta. O servidor não precisa do mod.

Placar de luta

As lutas são detectadas sozinhas: começam no primeiro golpe e acabam quando todos os inimigos envolvidos morrem ou param. O servidor soma, por jogador: dano causado, DPS, dano recebido, cura, abates e overkill. O dano dos seus pets conta para você, com linha própria. Veja na aba Luta do widget, ou no medidor resumido com ele minimizado.

A aba Luta tem quatro visões: Atual (a luta em andamento ou a que acabou de terminar), Sessão (todas as lutas da sessão somadas), Histórico (as lutas desta sessão; clique para abrir) e Salvas (lutas guardadas com "Salvar luta", que ficam entre sessões). Clique num jogador para ver o dano por skill e por pet, os golpes e o dano por golpe.

Instalação

Obrigatório no servidor e em todos os jogadores (o servidor monta as lutas).

CHANGELOG

Changelog

1.3.0

  • Fight history: the fights you took part in this session, newest first. Click one to open its scoreboard.
  • Session view: everything you fought this session added up, per player.
  • Saved fights: "Save fight" keeps a fight on disk (BepInEx/CombatLog/saved_fights.txt) across sessions; delete them from the Saved tab.
  • Click a player on any scoreboard to see their damage by skill and by pet, hits and damage per hit.
  • The widget can be moved: drag its title bar (with the cursor free). Right-click the title to put it back in the bottom-right corner.

1.2.0

  • Fight scoreboard: fights are detected automatically and the server adds up everyone's damage dealt, DPS, damage taken, healing, kills and overkill. Pets' damage counts for their owner. New "Fight" tab in the widget, and a compact meter when the widget is minimized.
  • Now required on the server and on every client (the server builds the fights).

1.1.0

  • Follows the game language: English, or Portuguese when the game is in Portuguese. Hits shared between players are rebuilt in each player's own language.
  • Death recap now lists the skills you lost (before → after, difference and %), or says the death had no skill loss (recent-death protection) or that the world reset all skills.
  • Players on 1.0.0 and 1.1.0 do not exchange hit halves with each other (new format).

1.0.0

  • First release. Step-by-step breakdown of every hit you take or deal, live widget (resizable, minimizable, copy/select text), death recap, file log, hit halves shared between players who have the mod.