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EnhancedVanillaWeapons
Makes vanilla weapons more fun: Skoll and Hati's Shadow Strike, Jotun Bane's rot stacks and rupture, and Mistwalker's Veil, which leaves frost ghosts that burst.
By Iteravio
| Date uploaded | a week ago |
| Version | 1.2.0 |
| Download link | Iteravio-EnhancedVanillaWeapons-1.2.0.zip |
| Downloads | 73 |
| Dependency string | Iteravio-EnhancedVanillaWeapons-1.2.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.2README
EnhancedVanillaWeapons
Makes vanilla weapons more fun. For now, it enhances three weapons: Skoll and Hati, Jotun Bane, and Mistwalker.
Skoll and Hati: Shadow Strike
- The secondary attack turns you into smoke that quickly glides behind an enemy you targeted and stabs its back.
- The attack costs 25 eitr and 20 stamina. If you have less than 25 eitr, the secondary attack will be defaulted to the vanilla one. 'Tis a magical attack, after all. You need eitr to use it.
- Works on flying enemies too ^^
Jotun Bane: Rot & Rupture
- Every hit adds a rot stack, which makes Jotun Bane's poison stronger, and keeps the stacks going for 8 more seconds.
- The secondary attack ruptures the stacks: all the poison at once, plus extra poison and a blunt thump for every stack. At 3 or more stacks, it also releases a rot cloud that spreads stacks to nearby enemies, bigger and more powerful the more stacks you popped, mwhahaha.
- Small diamonds next to the enemy's health bar show the stacks.
Mistwalker: Mistwalker's Veil
- Landing the secondary attack veils you in mist for 20 seconds: you attack and move faster, while leaving faint frosty afterimages of yourself.
- Every hit while veiled leaves your ghost behind, which bursts in frost a moment later and hurts every enemy near it.
- After the Veil ends, it goes on a cooldown for some time.
Settings
Every feature can be turned off, and almost everything about them can be tuned: in-game with a config manager (F1) or in BepInEx/config/Iteravio.EnhancedVanillaWeapons.cfg. The host's settings apply to everyone. I'd recommend just leaving the default settings on.
Compatibility
- Everyone needs the mod, or they can't join.
- Conflicts with other mods that change Skoll and Hati's secondary attack.
- Conflicts with other mods that change how poison works.
- Conflicts with other mods that change Mistwalker's secondary attack.
- Might stack oddly with other mods that change attack speed.
Credits
Credits for all the sounds are in CREDITS.md, included in the download.
CHANGELOG
Changelog
1.2.0
- Added enhancement for Mistwalker! Landing its secondary attack veils you in mist: faster attacks and movement, frosty afterimages, and every hit leaves a ghost that bursts in frost.
1.1.0
- Added enhancement for Jotun Bane! Its attacks apply rot stacks that make its poison stronger, and the secondary attack ruptures them for extra damage (with a rot cloud from 3+ stacks).
1.0.1
- Slightly updated the description.
1.0.0
- The first ever version!