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First Person POV
First-person point of view for Valheim. See your body and gear and aim past a tilted bow.
| Date uploaded | 4 days ago |
| Version | 0.1.12 |
| Download link | JPValheim-First_Person_POV-0.1.12.zip |
| Downloads | 1002 |
| Dependency string | JPValheim-First_Person_POV-0.1.12 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
First Person POV
Activate with mousewheel by scrolling fully in. The body follows your turns. A drawn bow tilts aside. Scroll out for third person. F1 toggles the HUD.
Adjust
Type ffpov in the console to list settings. Use ffpov <setting> <value> to change and save one, such as ffpov YawResistanceWidth 10. Smaller widths give stronger resistance. No devcommands toggle is needed.
Adjust camera FOV, position and clipping; sideways range, resistance and body turn speed; downward look; bow tilt; player shadow; HUD key; and first-person lock.
Settings are saved in BepInEx/config/jpvalheim.firstpersonpov.cfg.
CHANGELOG
Changelog
0.1.12
- Replaced the short sideways extension with continuous resistance and a configurable 160° safety limit. Large swipes follow the same curve as smaller inputs.
- Added
YawResistanceStart,YawResistanceWidthandMaxYawDegrees; retiredHardYawDegrees. - Renamed the DLL, project and plugin identity to FirstPersonPOV. Existing settings import into
jpvalheim.firstpersonpov.cfg. - Removed unused code and the global LOD fade-speed override; shortened comments.
- Config changes to first-person lock now apply through setting-change notifications.
0.1.11
- Made the final 10° of sideways look progressively resist outward input, with quicker torso catch-up near the edge. Aim and reversal remain immediate inside the normal range.
0.1.10
- Bare
ffpovlists settings; removed thehelp ffpovcommand patch.
0.1.9
- Renamed the package to First Person POV; kept the existing plugin GUID and config file.
- Adopted tested defaults: bow roll 75°, forward eye trim 0.10 m, downward look 40°. The downward range now starts at 20°.
- Added
help ffpovandffpov <setting> <value>to inspect and save all user-facing settings in game. - Shortened the README.
0.1.8
- Widened free sideways look to 40°, the hard limit to 75°, and reduced downward look to 50°.
0.1.7
- Added the visible bow roll and optional first-person shadow hiding.
0.1.6
- Stabilized the camera on the player root and corrected movement-related turning.