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JPValheim-First_Person_POV-0.1.12 icon

First Person POV

First-person point of view for Valheim. See your body and gear and aim past a tilted bow.

Date uploaded 4 days ago
Version 0.1.12
Download link JPValheim-First_Person_POV-0.1.12.zip
Downloads 1002
Dependency string JPValheim-First_Person_POV-0.1.12

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350

README

First Person POV

Activate with mousewheel by scrolling fully in. The body follows your turns. A drawn bow tilts aside. Scroll out for third person. F1 toggles the HUD.

Adjust

Type ffpov in the console to list settings. Use ffpov <setting> <value> to change and save one, such as ffpov YawResistanceWidth 10. Smaller widths give stronger resistance. No devcommands toggle is needed.

Adjust camera FOV, position and clipping; sideways range, resistance and body turn speed; downward look; bow tilt; player shadow; HUD key; and first-person lock.

Settings are saved in BepInEx/config/jpvalheim.firstpersonpov.cfg.

CHANGELOG

Changelog

0.1.12

  • Replaced the short sideways extension with continuous resistance and a configurable 160° safety limit. Large swipes follow the same curve as smaller inputs.
  • Added YawResistanceStart, YawResistanceWidth and MaxYawDegrees; retired HardYawDegrees.
  • Renamed the DLL, project and plugin identity to FirstPersonPOV. Existing settings import into jpvalheim.firstpersonpov.cfg.
  • Removed unused code and the global LOD fade-speed override; shortened comments.
  • Config changes to first-person lock now apply through setting-change notifications.

0.1.11

  • Made the final 10° of sideways look progressively resist outward input, with quicker torso catch-up near the edge. Aim and reversal remain immediate inside the normal range.

0.1.10

  • Bare ffpov lists settings; removed the help ffpov command patch.

0.1.9

  • Renamed the package to First Person POV; kept the existing plugin GUID and config file.
  • Adopted tested defaults: bow roll 75°, forward eye trim 0.10 m, downward look 40°. The downward range now starts at 20°.
  • Added help ffpov and ffpov <setting> <value> to inspect and save all user-facing settings in game.
  • Shortened the README.

0.1.8

  • Widened free sideways look to 40°, the hard limit to 75°, and reduced downward look to 50°.

0.1.7

  • Added the visible bow roll and optional first-person shadow hiding.

0.1.6

  • Stabilized the camera on the player root and corrected movement-related turning.