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First Person POV
Adjustable First-person point of view for Valheim. Aim past a tilted bow. F1 to Hide UI.
| Date uploaded | 2 weeks ago |
| Version | 1.0.0 |
| Download link | JPValheim-First_Person_POV-1.0.0.zip |
| Downloads | 586 |
| Dependency string | JPValheim-First_Person_POV-1.0.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
First Person POV
Scroll fully in for first person. The body follows your turns; sideways look gradually resists at extreme angles. A drawn bow tilts aside. While steering a ship in first person, look down at the helm to see the sailing controls; look away to clear them. Scroll out for third person. F1 toggles the HUD.
Install
This is a client mod; it is not needed on server.
Adjust
Settings are saved in BepInEx/config/jpvalheim.firstpersonpov.cfg.
Adjust the config file to change them or use commands in game.
Commands
Type ffpov in the console to list settings. Use ffpov <setting> <value> to change and save one, such as ffpov YawResistanceWidth 10. Smaller widths give stronger resistance. No devcommands toggle is needed.
Adjust camera FOV, position and clipping; sideways range, resistance and body turn speed; body fade angle, downward resistance and upward range; bow tilt; player shadow; HUD key; and first-person lock.
CHANGELOG
Changelog
1.0.1
- Improve head tracking during attacks and body alignment while swimming.
- Set default FOV to 80 and refine camera position; preserve saved settings.
- Make downward body and equipment fading more gradual.
- Add contextual crosshair settings and a separate bow draw circle toggle.
- Strengthen adjustable walking sway.
- Simplify config descriptions and add console help and autocomplete.
1.0.0
- Improve downward look, body fading and underwater visuals.
- Fix cart turning and first-person sailing controls.
0.1.12
- First public release with visible body and gear, bow tilt and configurable look limits.