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First Person POV
Scroll in to activate first person view. Blurred vision underwater. Configure as you please.
| Date uploaded | 2 weeks ago |
| Version | 1.0.1 |
| Download link | JPValheim-First_Person_POV-1.0.1.zip |
| Downloads | 3106 |
| Dependency string | JPValheim-First_Person_POV-1.0.1 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
First Person POV
Scroll fully in to enter first person with your body and gear visible. Scroll out to return to third person. F1 toggles the HUD.
The camera follows your head's movement while aim stays independent. Your body turns with your view, a drawn bow tilts aside, and looking down gradually fades your body and equipment. Includes adjustable walking sway and underwater blur.
Install
Requires BepInEx. Install with a Thunderstore mod manager, or place FirstPersonPOV.dll in BepInEx/plugins/. Install on your client; no server installation is needed.
Settings
Edit BepInEx/config/jpvalheim.firstpersonpov.cfg, or use the console:
ffpov
ffpov MovementSway
ffpov MovementSway 0.5
These list settings, explain one, and change/save its value. Type ffpov and press Tab for suggestions. Boolean settings accept on/off or true/false. No devcommands is needed.
Crosshair settings control visibility by activity. ShowBowDrawCircle controls the tightening bow circle separately.
Default FOV is 80. Updates preserve saved settings; use ffpov FirstPersonFOV 80 to apply it to an existing config.
CHANGELOG
Changelog
1.0.1
- Improve head tracking during attacks and body alignment while swimming.
- Set default FOV to 80 and refine camera position; preserve saved settings.
- Make downward body and equipment fading more gradual.
- Add contextual crosshair settings and a separate bow draw circle toggle.
- Strengthen adjustable walking sway.
- Simplify config descriptions and add console help and autocomplete.
1.0.0
- Improve downward look, body fading and underwater visuals.
- Fix cart turning and first-person sailing controls.
0.1.12
- First public release with visible body and gear, bow tilt and configurable look limits.