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First Person POV
Scroll in to activate first person view. Blurred vision underwater. Configure as you please.
| Date uploaded | a week ago |
| Version | 1.0.2 |
| Download link | JPValheim-First_Person_POV-1.0.2.zip |
| Downloads | 980 |
| Dependency string | JPValheim-First_Person_POV-1.0.2 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
First Person POV
Scroll fully in to enter first person with your body and gear visible. Scroll out to return to third person. Rolling, blocking, or looking down hides the body. Vision is blurred underwater to handle the camera going under water more elegantly. F1 toggles the HUD.
Settings
Edit BepInEx/config/jpvalheim.firstpersonpov.cfg, or use the console:
ffpov
ffpov MovementSway
ffpov MovementSway 0.5
These list settings, explain one, and change and save its value. Type ffpov and press Tab for suggestions. Boolean settings accept on/off or true/false. No devcommands is needed.
Crosshair settings control visibility by activity; ShowBowDrawCircle controls the draw circle separately. You can also adjust BlockingShieldTransparency, BoatHelmZoomMultiplier, UnderwaterBlur, ShowPlayerShadow, and PlayerDamageText.
CHANGELOG
Changelog
1.0.3
- Linked character body to camera look direction (thanks Ludleth!)
- The characters body always faces forward when in first person mode
- You can disable this in the config if you prefer the head looking style instead of body turning style
1.0.2
- Allow unrestricted sideways looking by default;
LimitSidewaysLookrestores the optional limit. - Show the complete first-person shadow, including the head and helmet. The new shadow setting defaults to on.
- Fade the body while rolling and the shield while blocking.
- Retain the grappling hook's FOV effect, extend boat helm zoom, and place incoming damage near the health bar in first person.
- Add an underwater blur toggle and remove temporary diagnostic commands.
1.0.1
- Improve head tracking during attacks and body alignment while swimming.
- Set default FOV to 80 and refine camera position; preserve saved settings.
- Make downward body and equipment fading more gradual.
- Add contextual crosshair settings and a separate bow draw circle toggle.
- Strengthen adjustable walking sway.
- Simplify config descriptions and add console help and autocomplete.
1.0.0
- Improve downward look, body fading and underwater visuals.
- Fix cart turning and first-person sailing controls.
0.1.12
- First public release with visible body and gear, bow tilt and configurable look limits.