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Expand World
This mod allows adding new biomes and changing most of the world generation.
| Date uploaded | 3 years ago |
| Version | 1.18.0 |
| Download link | JereKuusela-Expand_World-1.18.0.zip |
| Downloads | 436 |
| Dependency string | JereKuusela-Expand_World-1.18.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2200JereKuusela-Expand_World_Size
Allows configuring the world size and altitude settings.
Preferred version: 1.13.0JereKuusela-Expand_World_Rivers
Allow configuring rivers, streams, water level and waves.
Preferred version: 1.9.0JereKuusela-Expand_World_Data
Allows adding new biomes and changing most of the world generation.
Preferred version: 1.14.0README
Expand world
This mod allows adding new biomes and changing most of the world generation.
Always back up your world before making any changes!
Install on all clients and on the server (modding guide).
Usage
See documentation.
See location examples.
See other examples.
Migration for Mistlands update
- Regenerate all yaml files by removing them.
- Regenerate at least environments to remove constant raining.
Migration from version 1.15
- Regenerate
expand_clutter.yamlby removing it to get values for the new fieldsminVegetation,maxVegetationandminTilt. - Regenerate
expand_spawns.yamlby removing it to get values for the new fieldoverrideLevelupChance. - Regenerate
expand_vegetation.yamlby removing it to get values for the new fieldsminVegetation,maxVegetationandsnapToStaticSolid.
Credits
Thanks for Azumatt for creating the mod icon!
Thanks for blaxxun for creating the server sync!
Thanks for redseiko for the asynchronous minimap generating!
Sources: GitHub
Donations: Buy me a computer
Changelog
-
v1.18
- Adds data sync for location
prefab,exteriorRadiusandnoBuildfields. - Fixes automatic migration for missing
exteriorRadiusoverwriting blueprint and location variant names. - Fixes minimap loading error with Marketplace territories.
- Improves compatiblity with mods adding new vegetation.
- Adds data sync for location
-
v1.17
- Adds a new command
ew_seedsto output seed information. - Adds a new setting
seedto set the world seed. - Adds preloading for biome names (improves mod compatibility).
- Adds automatic migration for missing
exteriorRadiusinexpand_locations.yaml. - Adds new fields
offsetandcenter(for blueprints) to theexpand_locations.yaml. - Changes console commands to start with
ew_. - Changes the format of
objects,objectDataandobjectSwapinexpand_locations_yaml(automatically migrated). - Changes the
levelAreafield inexpand_locations_yamlto be a numeric (for smoothness). - Changes the location blueprints to snap to the ground.
- Increases terrain leveling performance (for blueprints).
- Increases the default altitude cap from 1000 meters to 10000 meters.
- Increases the network timeout duration to 10x of the normal.
- Fixes objects sometimes being duplicated.
- Fixes purple thunder sky if a custom environment is not set properly.
- Adds a new command
-
v1.16
- Warning: Breaking changes!
- Adds new fields
minVegetation,maxVegetationandminTiltto theexpand_clutter.yaml. - Adds a new field
overrideLevelupChanceto theexpand_spawns.yaml. - Adds new fields
minVegetation,maxVegetationandsnapToStaticSolidto theexpand_vegetation.yaml.
-
v1.15
- Fixes error at start up if configs were missing.
-
v1.14
- Warning: Breaking changes!
- Adds support for location blueprints (experimental / work in progress, use at your own risk).
- Adds support for adding new objects to locations.
- Changes
objectSwapandobjectDatato also affect dungeon rooms. - Config files are now deleted automatically on startup if
expand_world.cfgdoesn't exist. - Possible fixes config loading conflict with CLLC.
- Fixes config files not working on sub-directories.
-
v1.13
- Adds a new field
datato theexpand_spawns.yaml. - Adds new fields
objectSwapandobjectDatato theexpand_locations.yaml. - Fixes spawns not working.
- Adds a new field
-
v1.12
- Adds a new command
print_musicsto print available musics to the console. - Changes the format of
biome,biomeArea,requiredGlobalKeys,notRequiredGlobalKeysandrequiredEnvironments(old configs automatically converted). - Reworks the location system so that all available locations are loaded.
- Removes location data syncing as it is no longer needed.
- Fixes Jotunn locations not working.
- Adds a new command
-
v1.11
- Fixes the server only mode not working.
-
v1.10
- Fixes the black screen.
CHANGELOG
-
v1.56
- Removes EW Spawns as most modpacks that used this have Spawn That.
-
v1.55
- Adds split mods to the pack.
-
v1.54
- Adds documentation links to the readme.
- Latest versions to fix problems.
-
v1.53
- Split to pieces and made to a modpack.